Player Matchup

King Arthur
King Arthur
Silver I
Raagnarök
King Arthur
Silver I
Level 143
God Stats
4W - 7L
1,624 SR
Queue Stats
137W - 146L
1,608 MMR
Solo
Surtr
Surtr
Gold IV
break_Ex
Surtr
Gold IV
Level 155
God Stats
1W - 3L
1,621 SR
Queue Stats
155W - 136L
1,606 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
rimbo230
Baron Samedi
Gold III
Level 128
God Stats
88W - 83L
1,532 SR
Queue Stats
650W - 734L
1,603 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,592 SR
1,606 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 90
1,697 SR
1,582 MMR
Anubis
Anubis
Platinum V
Drezingar
Anubis
Platinum V
Level 50
God Stats
8W - 5L
1,817 SR
Queue Stats
144W - 129L
1,523 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
JoonnyRED
Kuzenbo
Gold I
Level 158
God Stats
39W - 31L
1,670 SR
Queue Stats
370W - 378L
1,660 MMR
Party 1
Achilles
Achilles
Platinum V
lnFeRrNaL
Achilles
Platinum V
Level 63
God Stats
2W - 2L
1,604 SR
Queue Stats
125W - 113L
1,562 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Raagnarök
King Arthur
14
1 / 7 / 3
9,320
666
9,186
16,238
11,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
break_Ex
Surtr
15
2 / 4 / 1
9,550
682
9,647
18,182
13,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
rimbo230
Baron Samedi
14
2 / 8 / 3
9,497
678
10,705
15,992
8,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
AresThothAh Muzen CabAphrodite

VS

Bans
ScyllaBaba YagaAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drezingar
Anubis
17
7 / 1 / 11
11,444
817
20,391
13,042
8,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
JoonnyRED
Kuzenbo
16
4 / 1 / 13
11,498
821
11,457
14,291
21,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
lnFeRrNaL
Achilles
17
8 / 3 / 11
11,405
815
13,567
15,497
25,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
19
19
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
Drezingar
Anubis
7
1
11
12.5
W
Kuzenbo
JoonnyRED
Kuzenbo
4
1
13
10.5
L
King Arthur
Raagnarök
King Arthur
1
7
3
0.36
L
Surtr
break_Ex
Surtr
2
4
1
0.63
W
Achilles
lnFeRrNaL
Achilles
8
3
11
4.5
L
Baron Samedi
rimbo230
Baron Samedi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,538
Damage
45,415
50,412
Taken
42,830
33,261
Mitigated
55,595
5,941
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Drezingar
Anubis
20,391
432
0
6,829
13,042
8,770
1,089
3,586
9,456
84,468
0
W
Kuzenbo
JoonnyRED
Kuzenbo
11,457
3,825
2,375
2,602
14,291
21,239
255
3,460
10,831
29,122
0
L
King Arthur
Raagnarök
King Arthur
9,186
553
0
273
16,238
11,483
0
10,211
5,461
0
33,973
L
Surtr
break_Ex
Surtr
9,647
2,667
0
1,935
18,182
13,146
0
12,090
5,550
1,568
36,744
W
Achilles
lnFeRrNaL
Achilles
13,567
3,098
0
2,025
15,497
25,586
1,009
4,229
11,268
0
26,412
L
Baron Samedi
rimbo230
Baron Samedi
10,705
208
1,548
2,185
15,992
8,632
0
9,602
5,966
36,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,367
Gold Earned
34,347
153
Minions Killed
182
0
Camps Cleared
0
700,197
Distance Traveled
820,225
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,444
817
122
9
0
252,347
0
W
Kuzenbo
11,498
821
40
3
0
295,994
2
L
King Arthur
9,320
666
52
4
0
245,561
0
L
Surtr
9,550
682
57
4
0
241,047
0
W
Achilles
11,405
815
20
1
0
271,884
0
L
Baron Samedi
9,497
678
44
3
0
213,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role