Player Matchup

Cabrakan
Cabrakan
BaylordxYama
Cabrakan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,708 Elo+
Party 1
Yemoja
Yemoja
DOSAUTOS
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,556 Elo+
Party 1
Khepri
Khepri
RatsRule1
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,281 Elo+
Solo
He Bo
He Bo
Vachetta
He Bo
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 23L
1,708 Elo+
Party 1
Skadi
Skadi
brycehanitz
Skadi
Level 28
God Stats
2W - 1L
1,495 SR
Queue Stats
175W - 131L
1,552 Elo+
Solo
Team Averages
Level 27
1,499 SR
1,561 Elo+

VS

Team Averages
Level 16
1,500 SR
1,448 Elo+
Thoth
Thoth
Ja3far07
Thoth
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 49L
1,493 Elo+
Solo
Yemoja
Yemoja
YagizYTr
Yemoja
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,364 Elo+
Solo
Yu Huang
Yu Huang
iGOOGLEfatKIDS
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,354 Elo+
Solo
Hades
Hades
prateraide
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,403 Elo+
Solo
Hou Yi
Hou Yi
sketra
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BaylordxYama
Cabrakan
19
10 / 4 / 18
11,966
855
21,797
16,602
16,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
DOSAUTOS
Yemoja
16
1 / 3 / 24
9,659
690
3,104
15,742
20,906
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Khepri
RatsRule1
Khepri
18
0 / 2 / 29
10,958
783
7,354
19,334
27,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Vachetta
He Bo
20
20 / 3 / 16
13,148
939
28,155
13,525
9,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 2 / 23
11,301
807
18,719
13,313
9,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ja3far07
Thoth
16
2 / 8 / 5
9,318
666
7,050
14,288
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
YagizYTr
Yemoja
16
2 / 4 / 4
9,572
684
6,975
18,091
20,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
19
5 / 7 / 3
11,357
811
11,814
15,170
5,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
15
3 / 10 / 7
9,788
699
17,630
20,703
16,585
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
sketra
Hou Yi
15
2 / 8 / 5
8,779
627
10,263
15,176
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
38
37
Kills
14
14
Deaths
37
110
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BaylordxYama
Cabrakan
10
4
18
4.75
W
Yemoja
DOSAUTOS
Yemoja
1
3
24
4.33
L
Thoth
Ja3far07
Thoth
2
8
5
0.56
W
Khepri
RatsRule1
Khepri
0
2
29
7.25
W
He Bo
Vachetta
He Bo
20
3
16
9.33
L
Yemoja
YagizYTr
Yemoja
2
4
4
1
W
6
2
23
8.75
L
Yu Huang
5
7
3
0.93
L
Hades
3
10
7
0.65
L
Hou Yi
sketra
Hou Yi
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,129
Damage
53,732
78,516
Taken
83,428
84,030
Mitigated
53,995
33,732
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BaylordxYama
Cabrakan
21,797
3,506
4,647
3,962
16,602
16,365
511
10,684
5,795
28,633
0
W
Yemoja
DOSAUTOS
Yemoja
3,104
1,781
11,219
3,482
15,742
20,906
686
6,325
9,399
6,210
0
L
Thoth
Ja3far07
Thoth
7,050
663
412
767
14,288
5,428
54
9,687
4,213
15,134
0
W
Khepri
RatsRule1
Khepri
7,354
829
231
3,006
19,334
27,299
283
9,792
9,454
15,963
270
W
He Bo
Vachetta
He Bo
28,155
1,142
2,325
1,236
13,525
9,490
2,622
8,019
5,495
52,220
0
L
Yemoja
YagizYTr
Yemoja
6,975
1,270
1,408
1,787
18,091
20,495
54
10,305
7,484
19,882
0
W
18,719
6,848
1,169
2,455
13,313
9,970
3,507
8,337
4,904
0
48,869
L
Yu Huang
11,814
878
1,314
856
15,170
5,865
321
12,113
2,723
38,236
0
L
Hades
17,630
728
780
3,390
20,703
16,585
0
14,415
5,843
23,919
0
L
Hou Yi
sketra
Hou Yi
10,263
3,265
266
933
15,176
5,622
0
11,757
3,025
0
18,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,032
Gold Earned
48,814
153
Minions Killed
132
0
Camps Cleared
0
1,179,093
Distance Traveled
968,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,966
855
12
1
0
229,619
0
W
Yemoja
9,659
690
9
1
0
213,697
0
L
Thoth
9,318
666
19
1
0
169,015
0
W
Khepri
10,958
783
9
1
0
250,861
0
W
He Bo
13,148
939
63
5
0
239,608
0
L
Yemoja
9,572
684
18
1
0
224,370
0
W
Skadi
11,301
807
60
4
0
245,308
0
L
Yu Huang
11,357
811
59
4
0
214,854
0
L
Hades
9,788
699
24
2
0
175,319
0
L
Hou Yi
8,779
627
12
1
0
185,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role