Player Matchup

Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
BanG x MachineZ
Set
Level 126
God Stats
10W - 9L
1,218 SR
Queue Stats
434W - 379L
1,499 Elo+
Party 1
Maui
Maui
DaneGuiseppe
Maui
Level 23
God Stats
27W - 24L
1,539 SR
Queue Stats
31W - 27L
1,511 Elo+
Party 1
Chang'e
Chang'e
Master Luv85
Chang'e
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 38L
1,513 Elo+
Solo
Chiron
Chiron
Wsop_Player
Chiron
Level 59
God Stats
7W - 2L
1,870 SR
Queue Stats
173W - 133L
1,620 Elo+
Party 1
Team Averages
Level 78
1,526 SR
1,529 Elo+

VS

Team Averages
Level 91
1,601 SR
1,507 Elo+
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Lions-R-The-SHIZ
Ah Puch
Level 108
God Stats
17W - 23L
1,829 SR
Queue Stats
658W - 618L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
iamstevenn
Baron Samedi
Level 103
God Stats
36W - 28L
1,627 SR
Queue Stats
43W - 35L
1,579 Elo+
Solo
Medusa
Medusa
kor560
Medusa
Level 37
God Stats
34W - 42L
1,500 SR
Queue Stats
208W - 215L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
natertator14
Tsukuyomi
Level 98
God Stats
29W - 25L
1,548 SR
Queue Stats
593W - 528L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 0
5,660
566
4,004
8,581
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 2 / 2
5,422
542
3,134
9,052
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 2 / 3
5,029
503
2,239
9,229
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Master Luv85
Chang'e
9
2 / 2 / 0
4,814
481
2,953
6,690
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
11
3 / 1 / 0
6,229
623
7,588
8,061
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 3 / 2
6,103
610
3,903
11,699
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 5
5,946
595
8,566
4,800
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
iamstevenn
Baron Samedi
11
2 / 1 / 1
6,510
651
5,606
7,103
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
kor560
Medusa
9
0 / 1 / 1
5,708
571
4,118
6,582
2,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
natertator14
Tsukuyomi
11
4 / 0 / 2
6,241
624
5,295
5,637
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
9
9
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
W
Atlas
 
Atlas
3
3
2
1.33
L
0
2
2
0.5
L
0
2
3
0.75
W
0
1
5
2.5
L
Chang'e
Master Luv85
Chang'e
2
2
0
1
L
Chiron
3
1
0
3
W
Baron Samedi
iamstevenn
Baron Samedi
2
1
1
2.5
W
Medusa
kor560
Medusa
0
1
1
0.5
W
Tsukuyomi
natertator14
Tsukuyomi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,918
Damage
27,488
41,613
Taken
35,821
23,340
Mitigated
18,104
12,382
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,004
996
0
3,146
8,581
7,363
0
4,203
4,378
0
36,592
W
Atlas
 
Atlas
3,903
1,721
110
2,752
11,699
7,483
228
1,437
10,176
15,813
0
L
3,134
1,716
0
1,831
9,052
3,839
0
3,019
6,033
0
36,613
L
2,239
410
64
1,187
9,229
6,755
0
5,141
4,088
9,591
0
W
8,566
567
0
1,738
4,800
1,705
635
1,694
2,950
51,780
0
L
Chang'e
Master Luv85
Chang'e
2,953
267
392
2,544
6,690
2,285
0
3,599
3,091
19,934
0
L
Chiron
7,588
3,307
175
3,043
8,061
3,098
0
2,113
5,948
0
55,430
W
Baron Samedi
iamstevenn
Baron Samedi
5,606
694
0
1,680
7,103
4,763
0
0
6,706
39,703
0
W
Medusa
kor560
Medusa
4,118
1,066
0
2,212
6,582
2,316
976
539
6,043
0
41,645
W
Tsukuyomi
natertator14
Tsukuyomi
5,295
1,895
0
873
5,637
1,837
377
1,176
4,357
0
36,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,154
Gold Earned
30,508
284
Minions Killed
299
0
Camps Cleared
0
993,174
Distance Traveled
1,023,521
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,660
566
63
6
0
186,873
0
W
Atlas
6,103
610
20
2
0
215,875
0
L
Set
5,422
542
55
6
0
223,665
1
L
Maui
5,029
503
8
1
0
218,711
0
W
Ah Puch
5,946
595
71
7
0
180,898
2
L
Chang'e
4,814
481
59
6
0
154,467
0
L
Chiron
6,229
623
99
10
0
209,458
0
W
Baron Samedi
6,510
651
69
7
0
186,650
0
W
Medusa
5,708
571
71
7
0
196,061
0
W
Tsukuyomi
6,241
624
68
7
0
244,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role