Player Matchup

Baron Samedi
Baron Samedi
FLUBBED2002
Baron Samedi
Level 17
God Stats
5W - 4L
1,513 SR
Queue Stats
25W - 31L
1,402 Elo+
Party 2
Xbalanque
Xbalanque
Fading Faze
Xbalanque
Level 61
God Stats
2W - 2L
1,699 SR
Queue Stats
26W - 31L
1,419 Elo+
Party 2
Sobek
Sobek
Money-Ez15
Sobek
Level 18
God Stats
0W - 2L
1,212 SR
Queue Stats
23W - 35L
1,256 Elo+
Party 3
Surtr
Surtr
aTreyKaos
Surtr
Level 66
God Stats
14W - 14L
1,516 SR
Queue Stats
41W - 49L
1,361 Elo+
Party 3
Fenrir
Fenrir
marlon_dc5
Fenrir
Level 23
God Stats
5W - 7L
1,157 SR
Queue Stats
11W - 23L
1,076 Elo+
Party 3
Team Averages
Level 37
1,419 SR
1,303 Elo+

VS

Team Averages
Level 49
1,445 SR
1,399 Elo+
Vamana
Vamana
Dr Meat Cannon
Vamana
Level 13
God Stats
5W - 5L
1,285 SR
Queue Stats
14W - 17L
1,246 Elo+
Party 1
Hou Yi
Hou Yi
GKrupp69
Hou Yi
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 57L
1,426 Elo+
Party 1
Hades
Hades
REKK Mercury
Hades
Level 46
God Stats
22W - 4L
1,692 SR
Queue Stats
83W - 78L
1,430 Elo+
Party 1
Susano
Susano
Roozombie-
Susano
Level 66
God Stats
12W - 14L
1,246 SR
Queue Stats
182W - 175L
1,393 Elo+
Solo
Cerberus
Cerberus
moist_sweater3
Cerberus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FLUBBED2002
Baron Samedi
15
1 / 9 / 2
9,395
940
15,289
15,440
6,903
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
Fading Faze
Xbalanque
15
1 / 4 / 4
9,777
978
10,399
13,413
5,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
15
1 / 8 / 3
10,199
1,020
6,710
23,602
23,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
aTreyKaos
Surtr
14
2 / 4 / 2
9,908
991
14,105
17,744
15,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
marlon_dc5
Fenrir
14
0 / 1 / 2
8,674
867
4,158
5,214
2,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

105

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 17
10,803
1,080
11,470
11,125
10,979
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
GKrupp69
Hou Yi
16
2 / 1 / 13
10,135
1,014
11,664
10,219
4,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 0 / 10
12,695
1,270
23,485
6,838
5,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Roozombie-
Susano
17
5 / 2 / 14
10,809
1,081
12,715
12,012
9,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
17
3 / 1 / 17
10,346
1,035
10,716
14,814
14,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
97
5
Kills
26
26
Deaths
5
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
L
Baron Samedi
FLUBBED2002
Baron Samedi
1
9
2
0.22
L
Xbalanque
Fading Faze
Xbalanque
1
4
4
0.75
W
Hou Yi
GKrupp69
Hou Yi
2
1
13
8.5
L
Sobek
1
8
3
0.31
W
13
0
10
18
W
Susano
Roozombie-
Susano
5
2
14
6
L
Surtr
aTreyKaos
Surtr
2
4
2
0.75
L
Fenrir
marlon_dc5
Fenrir
0
1
2
1
W
Cerberus
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,661
Damage
70,050
75,413
Taken
55,008
53,593
Mitigated
44,457
6,455
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,470
4,640
0
420
11,125
10,979
0
5,996
5,129
984
17,086
L
Baron Samedi
FLUBBED2002
Baron Samedi
15,289
2,182
1,678
1,269
15,440
6,903
0
7,416
8,024
30,253
0
L
Xbalanque
Fading Faze
Xbalanque
10,399
5,455
0
900
13,413
5,034
0
6,406
7,007
0
32,150
W
Hou Yi
GKrupp69
Hou Yi
11,664
6,730
267
2,595
10,219
4,873
0
4,144
6,075
0
37,954
L
Sobek
6,710
934
0
1,545
23,602
23,997
0
10,906
12,696
19,230
0
W
23,485
2,687
982
4,532
6,838
5,054
0
1,574
5,264
46,657
0
W
Susano
Roozombie-
Susano
12,715
2,177
0
233
12,012
9,066
0
4,937
7,075
0
27,689
L
Surtr
aTreyKaos
Surtr
14,105
5,766
0
1,031
17,744
15,462
0
8,399
9,345
1,136
22,426
L
Fenrir
marlon_dc5
Fenrir
4,158
650
0
32
5,214
2,197
0
2,058
3,156
0
6,447
W
Cerberus
10,716
795
0
2,610
14,814
14,485
0
6,264
8,550
26,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
54,788
139
Minions Killed
255
6
Camps Cleared
6
819,074
Distance Traveled
975,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,803
1,080
19
2
2
202,776
0
L
Baron Samedi
9,395
940
29
3
0
146,113
0
L
Xbalanque
9,777
978
58
6
3
178,436
0
W
Hou Yi
10,135
1,014
74
7
0
181,077
0
L
Sobek
10,199
1,020
26
3
0
170,255
0
W
Hades
12,695
1,270
75
8
3
190,170
0
W
Susano
10,809
1,081
30
3
0
215,746
0
L
Surtr
9,908
991
21
2
1
199,102
0
L
Fenrir
8,674
867
5
1
2
125,168
0
W
Cerberus
10,346
1,035
57
6
1
185,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role