Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ca-saintete
Mulan
Level 153
God Stats
29W - 26L
1,519 SR
Queue Stats
464W - 464L
1,411 Elo+
Party 2
Janus
Janus
jim61345
Janus
Level 87
God Stats
5W - 9L
1,627 SR
Queue Stats
570W - 562L
1,417 Elo+
Party 2
Team Averages
Level 132
1,529 SR
1,466 Elo+

VS

Team Averages
Level 107
1,398 SR
1,484 Elo+
Set
Set
A-Mega-Sniper_
Set
Level 107
God Stats
2W - 4L
1,454 SR
Queue Stats
197W - 181L
1,457 Elo+
Solo
Martichoras
Martichoras
DeadHandDran
Martichoras
Level 108
God Stats
7W - 8L
1,584 SR
Queue Stats
12W - 15L
1,476 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KitsuneKirin
Morgan Le Fay
Level 108
God Stats
1W - 4L
1,401 SR
Queue Stats
16W - 23L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
keithslgnd
Aphrodite
Level 86
God Stats
0W - 1L
1,247 SR
Queue Stats
132W - 126L
1,570 Elo+
Solo
Agni
Agni
squirrellord420
Agni
Level 126
God Stats
4W - 4L
1,306 SR
Queue Stats
47W - 48L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 0 / 4
6,585
599
5,664
10,189
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
 
Neith
10
4 / 0 / 5
6,325
575
5,875
6,194
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
 
Danzaburou
11
0 / 0 / 1
5,866
533
3,367
6,509
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 1 / 0
6,040
549
5,003
11,186
6,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
jim61345
Janus
10
0 / 2 / 6
5,251
477
4,100
6,437
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,358
487
6,844
10,149
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
DeadHandDran
Martichoras
11
0 / 0 / 0
6,011
546
4,200
5,178
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
KitsuneKirin
Morgan Le Fay
11
1 / 2 / 0
6,634
603
7,256
6,539
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
keithslgnd
Aphrodite
9
0 / 3 / 1
5,564
506
3,211
8,048
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 3 / 1
5,682
517
4,182
7,596
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
4
6
W
Neith
 
Neith
4
0
5
6.5
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
1
3
1
0.5
L
Martichoras
DeadHandDran
Martichoras
0
0
0
0
L
Morgan Le Fay
KitsuneKirin
Morgan Le Fay
1
2
0
0.5
W
3
1
0
3
W
Janus
jim61345
Janus
0
2
6
1.5
L
Aphrodite
keithslgnd
Aphrodite
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,009
Damage
25,693
40,515
Taken
37,510
20,592
Mitigated
18,833
13,868
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,664
574
0
4,111
10,189
7,537
0
1,294
8,895
35,251
0
W
Neith
 
Neith
5,875
1,208
0
1,354
6,194
2,105
0
2,167
4,027
0
30,019
W
Danzaburou
 
Danzaburou
3,367
504
0
3,369
6,509
2,310
0
1,027
5,482
0
41,990
L
6,844
2,868
0
1,268
10,149
4,720
0
3,549
6,600
0
33,705
L
Martichoras
DeadHandDran
Martichoras
4,200
864
0
1,545
5,178
2,181
0
590
4,588
0
49,880
L
Morgan Le Fay
KitsuneKirin
Morgan Le Fay
7,256
1,535
0
2,176
6,539
3,334
0
0
6,539
40,507
6,156
W
5,003
1,054
0
2,940
11,186
6,529
0
6,949
4,237
0
33,438
W
Janus
jim61345
Janus
4,100
306
0
2,094
6,437
2,111
0
2,905
3,532
34,813
0
L
Aphrodite
keithslgnd
Aphrodite
3,211
1,030
598
3,231
8,048
5,747
135
2,651
5,397
22,305
0
L
4,182
111
0
2,023
7,596
2,851
90
2,974
4,622
36,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
29,249
282
Minions Killed
298
0
Camps Cleared
0
1,081,802
Distance Traveled
1,029,257
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,585
599
33
3
0
219,053
0
W
Neith
6,325
575
52
5
0
219,871
2
W
Danzaburou
5,866
533
84
8
0
207,554
2
L
Set
5,358
487
42
4
0
223,569
0
L
Martichoras
6,011
546
89
8
0
209,000
0
L
Morgan Le Fay
6,634
603
74
7
0
195,608
0
W
Mulan
6,040
549
57
5
0
228,916
0
W
Janus
5,251
477
56
5
0
206,408
0
L
Aphrodite
5,564
506
23
2
0
181,969
1
L
Agni
5,682
517
70
6
0
219,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role