Player Matchup

Erlang Shen
Erlang Shen
Dongkong XD
Erlang Shen
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 158L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImpeccableFacade
Ah Muzen Cab
Level 129
God Stats
2W - 4L
1,739 SR
Queue Stats
290W - 305L
1,396 Elo+
Party 2
Mercury
Mercury
OmNomNominal-Rex
Mercury
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 51L
1,553 Elo+
Party 2
Pele
Pele
RockItOnTheDais
Pele
Level 108
God Stats
7W - 3L
1,750 SR
Queue Stats
173W - 162L
1,447 Elo+
Party 2
Yu Huang
Yu Huang
Saintliful
Yu Huang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,445 Elo+
Solo
Team Averages
Level 102
1,598 SR
1,454 Elo+

VS

Team Averages
Level 81
1,427 SR
1,342 Elo+
Hera
Hera
Batman2431
Hera
Level 102
God Stats
0W - 1L
1,311 SR
Queue Stats
6W - 18L
1,207 Elo+
Solo
Artemis
Artemis
INFAMOUS 3000
Artemis
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 116L
1,487 Elo+
Party 1
Hun Batz
Hun Batz
PG AKA HADES
Hun Batz
Level 144
God Stats
0W - 1L
1,322 SR
Queue Stats
95W - 119L
1,468 Elo+
Party 1
Zeus
Zeus
PermitTheKermit
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1
Bacchus
Bacchus
RabbitRecycle
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dongkong XD
Erlang Shen
13
0 / 3 / 13
8,334
833
5,508
20,000
13,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
ImpeccableFacade
Ah Muzen Cab
17
11 / 2 / 5
10,387
1,039
15,908
10,030
5,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 15
9,342
934
9,449
8,317
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 4 / 12
9,047
905
8,490
10,734
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Saintliful
Yu Huang
15
4 / 1 / 4
9,083
908
6,941
8,315
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 11
7,309
731
11,539
8,584
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
13
6 / 7 / 4
7,869
787
10,996
12,286
5,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
PG AKA HADES
Hun Batz
16
5 / 4 / 6
8,931
893
13,083
13,228
12,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 9
7,344
734
7,212
8,250
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
14
1 / 2 / 11
7,895
790
4,606
9,989
8,826
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
54
22
Kills
13
13
Deaths
22
49
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
4
11
1.63
W
Erlang Shen
Dongkong XD
Erlang Shen
0
3
13
2.17
L
Artemis
6
7
4
1.14
W
Ah Muzen Cab
ImpeccableFacade
Ah Muzen Cab
11
2
5
6.75
W
3
3
15
3.5
L
Hun Batz
PG AKA HADES
Hun Batz
5
4
6
2
L
0
5
9
0.9
L
Bacchus
1
2
11
3.25
W
4
4
12
2.5
W
Yu Huang
Saintliful
Yu Huang
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,296
Damage
47,436
57,396
Taken
52,337
35,744
Mitigated
33,518
21,817
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,539
3,849
783
1,464
8,584
3,427
0
359
8,225
21,517
0
W
Erlang Shen
Dongkong XD
Erlang Shen
5,508
1,530
1,730
8,803
20,000
13,965
230
10,025
9,975
0
8,119
L
Artemis
10,996
6,390
921
1,510
12,286
5,374
0
899
11,387
0
15,022
W
Ah Muzen Cab
ImpeccableFacade
Ah Muzen Cab
15,908
4,698
505
1,349
10,030
5,007
1,642
3,712
6,318
0
32,414
W
9,449
2,866
744
1,296
8,317
4,484
1,548
2,934
5,383
0
11,389
L
Hun Batz
PG AKA HADES
Hun Batz
13,083
1,414
498
987
13,228
12,949
0
4,103
9,125
0
23,680
L
7,212
2,061
698
781
8,250
2,942
0
581
7,669
18,017
0
L
Bacchus
4,606
637
337
1,382
9,989
8,826
58
999
8,990
8,896
0
W
8,490
808
432
1,882
10,734
8,350
129
4,317
6,417
0
15,375
W
Yu Huang
Saintliful
Yu Huang
6,941
486
1,797
3,279
8,315
3,938
975
2,369
5,946
26,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,193
Gold Earned
39,348
101
Minions Killed
111
0
Camps Cleared
0
948,549
Distance Traveled
859,292
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,309
731
33
3
0
176,363
0
W
Erlang Shen
8,334
833
3
0
0
202,180
0
L
Artemis
7,869
787
18
2
0
135,911
0
W
Ah Muzen Cab
10,387
1,039
35
4
0
189,875
2
W
Mercury
9,342
934
7
1
0
205,004
0
L
Hun Batz
8,931
893
23
2
0
182,187
0
L
Zeus
7,344
734
25
3
0
168,148
0
L
Bacchus
7,895
790
12
1
0
196,683
0
W
Pele
9,047
905
13
1
0
156,611
0
W
Yu Huang
9,083
908
43
4
0
194,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role