Player Matchup

Anubis
Anubis
Alpha2772
Anubis
Level 159
God Stats
3W - 0L
1,286 SR
Queue Stats
112W - 91L
1,657 Elo+
Solo
Jing Wei
Jing Wei
Azeitonaa
Jing Wei
Level 207
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 26L
1,726 Elo+
Party 1
Mercury
Mercury
BlazeFtw
Mercury
Level 194
God Stats
18W - 7L
1,668 SR
Queue Stats
171W - 90L
1,705 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChupaTeresa
Tsukuyomi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,671 Elo+
Party 1
Ymir
Ymir
Naisha
Ymir
Level 212
God Stats
7W - 7L
1,860 SR
Queue Stats
147W - 119L
1,734 Elo+
Party 1
Team Averages
Level 179
1,563 SR
1,698 Elo+

VS

Team Averages
Level 104
1,452 SR
1,599 Elo+
Hou Yi
Hou Yi
ArthurCarry
Hou Yi
Level 102
God Stats
2W - 2L
1,475 SR
Queue Stats
140W - 115L
1,556 Elo+
Party 2
King Arthur
King Arthur
EternalEternum
King Arthur
Level 91
God Stats
15W - 19L
1,522 SR
Queue Stats
99W - 80L
1,592 Elo+
Solo
Hel
Hel
XPlosiveCusso
Hel
Level 148
God Stats
1W - 4L
1,572 SR
Queue Stats
432W - 389L
1,615 Elo+
Solo
Mercury
Mercury
itOnLYGaMe
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 80L
1,660 Elo+
Solo
Ah Puch
Ah Puch
shlash8
Ah Puch
Level 52
God Stats
3W - 3L
1,190 SR
Queue Stats
128W - 115L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alpha2772
Anubis
14
6 / 3 / 4
8,949
639
12,203
10,130
5,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Azeitonaa
Jing Wei
15
1 / 1 / 4
9,069
648
7,512
9,380
3,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
BlazeFtw
Mercury
15
9 / 1 / 4
9,528
681
9,761
11,992
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ChupaTeresa
Tsukuyomi
15
5 / 2 / 1
9,450
675
10,383
9,982
7,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Naisha
Ymir
13
3 / 0 / 10
8,444
603
5,660
9,410
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 4 / 1
6,977
498
5,074
11,707
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
EternalEternum
King Arthur
12
3 / 5 / 2
7,639
546
8,582
16,151
13,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 6 / 2
7,085
506
3,701
9,677
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
itOnLYGaMe
Mercury
13
1 / 5 / 4
7,494
535
6,285
12,580
5,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
shlash8
Ah Puch
12
2 / 4 / 0
7,018
501
6,076
9,793
7,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
24
Kills
7
7
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alpha2772
Anubis
6
3
4
2.67
L
Hou Yi
0
4
1
0.13
W
Jing Wei
Azeitonaa
Jing Wei
1
1
4
3
W
Mercury
BlazeFtw
Mercury
9
1
4
11
W
Tsukuyomi
ChupaTeresa
Tsukuyomi
5
2
1
2.75
L
King Arthur
EternalEternum
King Arthur
3
5
2
0.8
W
Ymir
Naisha
Ymir
3
0
10
8
L
1
6
2
0.33
L
Mercury
itOnLYGaMe
Mercury
1
5
4
0.6
L
Ah Puch
shlash8
Ah Puch
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,519
Damage
29,718
50,894
Taken
59,908
31,545
Mitigated
34,411
19,079
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alpha2772
Anubis
12,203
1,346
0
5,635
10,130
5,351
1,307
2,187
7,657
79,523
0
L
Hou Yi
5,074
2,187
0
3,328
11,707
4,839
0
521
11,186
0
53,654
W
Jing Wei
Azeitonaa
Jing Wei
7,512
6,732
0
5,061
9,380
3,962
380
0
9,380
0
84,318
W
Mercury
BlazeFtw
Mercury
9,761
6,607
0
3,439
11,992
5,300
0
1,297
10,643
0
85,265
W
Tsukuyomi
ChupaTeresa
Tsukuyomi
10,383
3,348
0
3,234
9,982
7,016
322
5,310
4,672
0
73,248
L
King Arthur
EternalEternum
King Arthur
8,582
944
0
3,048
16,151
13,777
0
8,285
7,866
1,497
29,904
W
Ymir
Naisha
Ymir
5,660
1,313
0
1,710
9,410
9,916
372
1,213
8,110
24,807
0
L
3,701
41
1,739
2,044
9,677
3,291
0
6,639
3,038
50,136
0
L
Mercury
itOnLYGaMe
Mercury
6,285
2,533
0
574
12,580
5,042
0
2,418
9,991
0
57,558
L
Ah Puch
shlash8
Ah Puch
6,076
276
0
1,156
9,793
7,462
0
0
9,089
45,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
36,213
559
Minions Killed
416
0
Camps Cleared
0
1,461,879
Distance Traveled
1,406,989
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,949
639
130
9
0
263,198
0
L
Hou Yi
6,977
498
94
7
0
263,806
3
W
Jing Wei
9,069
648
142
10
0
264,200
0
W
Mercury
9,528
681
123
9
0
367,515
0
W
Tsukuyomi
9,450
675
129
9
0
293,488
0
L
King Arthur
7,639
546
47
3
0
288,882
2
W
Ymir
8,444
603
35
3
0
273,478
0
L
Hel
7,085
506
108
8
0
269,627
0
L
Mercury
7,494
535
93
7
0
330,660
4
L
Ah Puch
7,018
501
74
5
0
254,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role