Player Matchup

Pele
Pele
Indicud5336
Pele
Level 86
God Stats
8W - 2L
1,669 SR
Queue Stats
247W - 230L
1,524 Elo+
Party 2
Sobek
Sobek
Kiya23
Sobek
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
594W - 568L
1,440 Elo+
Party 2
Jing Wei
Jing Wei
Nieldilocks
Jing Wei
Level 135
God Stats
2W - 1L
1,284 SR
Queue Stats
417W - 416L
1,527 Elo+
Party 2
Thanatos
Thanatos
PeaceXBreaker12
Thanatos
Level 58
God Stats
11W - 7L
1,648 SR
Queue Stats
33W - 28L
1,461 Elo+
Party 3
Ra
Ra
XXXNoscoper4XXX
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 62L
1,492 Elo+
Party 3
Team Averages
Level 93
1,520 SR
1,489 Elo+

VS

Team Averages
Level 132
1,506 SR
1,447 Elo+
Xing Tian
Xing Tian
Attraxxis2
Xing Tian
Level 129
God Stats
5W - 6L
1,552 SR
Queue Stats
216W - 179L
1,522 Elo+
Solo
Fenrir
Fenrir
Blitzmuffin
Fenrir
Level 148
God Stats
1W - 9L
1,278 SR
Queue Stats
282W - 263L
1,459 Elo+
Party 1
Rama
Rama
GrundlButter819
Rama
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 173L
1,330 Elo+
Party 4
Guan Yu
Guan Yu
LilToiletBoy453
Guan Yu
Level 124
God Stats
4W - 2L
1,749 SR
Queue Stats
221W - 190L
1,469 Elo+
Party 4
Thoth
Thoth
TheGoatCGL
Thoth
Level 125
God Stats
9W - 13L
1,451 SR
Queue Stats
250W - 234L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,258
569
4,547
8,626
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Kiya23
Sobek
9
0 / 0 / 6
5,842
531
2,534
9,292
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Nieldilocks
Jing Wei
10
0 / 1 / 5
5,755
523
5,526
7,790
2,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
11
12 / 0 / 0
7,680
698
7,047
6,968
3,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 6
7,352
668
3,926
5,066
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Attraxxis2
Xing Tian
8
1 / 3 / 0
5,040
458
4,828
10,183
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
0 / 4 / 2
5,366
488
2,396
8,698
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 1
4,173
379
1,624
3,883
1,032
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 0
6,579
598
6,493
9,591
9,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thoth
8
0 / 6 / 0
4,802
437
3,608
7,421
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Attraxxis2
Xing Tian
1
3
0
0.33
L
Fenrir
0
4
2
0.25
L
0
2
1
0.25
W
1
4
0
0.25
W
Sobek
Kiya23
Sobek
0
0
6
3
L
4
1
0
4
W
Jing Wei
Nieldilocks
Jing Wei
0
1
5
2.5
W
Thanatos
12
0
0
12
L
Thoth
0
6
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,580
Damage
18,949
37,742
Taken
39,776
17,129
Mitigated
23,868
19,485
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Attraxxis2
Xing Tian
4,828
299
76
2,559
10,183
8,124
0
1,826
8,357
17,800
0
L
Fenrir
2,396
612
0
755
8,698
3,062
0
483
8,215
0
32,823
L
1,624
1,343
0
1,125
3,883
1,032
0
346
3,537
0
12,783
W
4,547
1,438
0
2,187
8,626
1,907
0
0
8,626
0
43,767
W
Sobek
Kiya23
Sobek
2,534
257
0
4,739
9,292
6,922
0
1,266
8,026
21,725
0
L
6,493
1,187
0
2,486
9,591
9,249
0
339
9,252
0
40,126
W
Jing Wei
Nieldilocks
Jing Wei
5,526
4,347
0
3,514
7,790
2,861
346
3,719
4,061
0
38,451
W
Thanatos
7,047
2,864
0
5,798
6,968
3,419
442
685
6,272
0
32,767
L
Thoth
3,608
64
0
747
7,421
2,401
0
3,466
3,955
34,613
0
W
3,926
818
456
2,791
5,066
2,020
1,359
2,724
2,321
48,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,887
Gold Earned
25,960
293
Minions Killed
213
0
Camps Cleared
0
1,048,406
Distance Traveled
964,725
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,040
458
24
2
0
213,071
0
L
Fenrir
5,366
488
57
5
0
224,893
0
L
Rama
4,173
379
14
1
0
126,666
0
W
Pele
6,258
569
76
7
0
187,371
0
W
Sobek
5,842
531
21
2
0
226,062
1
L
Guan Yu
6,579
598
71
6
0
204,652
4
W
Jing Wei
5,755
523
63
6
0
187,978
0
W
Thanatos
7,680
698
61
6
0
243,325
0
L
Thoth
4,802
437
47
4
0
195,443
0
W
Ra
7,352
668
72
7
0
203,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role