Player Matchup

Persephone
Persephone
 
Persephone
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Flash09
Anubis
Level 114
God Stats
3W - 5L
1,503 SR
Queue Stats
104W - 103L
1,419 Elo+
Party 1
Artio
Artio
Miroro
Artio
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,574 Elo+
Party 3
Chronos
Chronos
igaydar
Chronos
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 60L
1,385 Elo+
Party 1
Chaac
Chaac
ĐÏÄĐ
Chaac
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,515 Elo+
Party 3
Team Averages
Level 91
1,501 SR
1,478 Elo+

VS

Team Averages
Level 95
1,602 SR
1,435 Elo+
Xbalanque
Xbalanque
Lippeeww
Xbalanque
Level 125
God Stats
3W - 1L
1,509 SR
Queue Stats
118W - 97L
1,362 Elo+
Party 2
Ares
Ares
Merzav4ik
Ares
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 207L
1,467 Elo+
Solo
Anubis
Anubis
MrBjorn
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,418 Elo+
Solo
Izanami
Izanami
ohbid
Izanami
Level 26
God Stats
1W - 0L
1,796 SR
Queue Stats
36W - 46L
1,390 Elo+
Party 2
Shiva
Shiva
schmaamsch
Shiva
Level 135
God Stats
12W - 8L
1,707 SR
Queue Stats
465W - 469L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 2 / 6
8,024
729
9,488
4,431
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Flash09
Anubis
16
5 / 6 / 2
8,836
803
9,389
9,223
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Miroro
Artio
13
0 / 6 / 7
7,696
700
2,775
16,700
19,084
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
igaydar
Chronos
16
3 / 3 / 4
8,468
770
6,443
9,414
4,290
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
ĐÏÄĐ
Chaac
12
1 / 8 / 4
7,001
636
14,075
15,278
15,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lippeeww
Xbalanque
17
10 / 2 / 13
10,939
994
26,385
9,098
5,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
16
2 / 3 / 19
9,509
864
3,556
15,329
17,388
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
MrBjorn
Anubis
14
6 / 2 / 12
9,399
854
9,290
8,898
5,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ohbid
Izanami
13
4 / 1 / 10
8,562
778
4,044
6,016
2,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
16
3 / 2 / 17
9,368
852
7,347
21,607
15,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
10
Kills
25
25
Deaths
10
23
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
2
6
2
L
Anubis
Flash09
Anubis
5
6
2
1
W
Xbalanque
Lippeeww
Xbalanque
10
2
13
8.25
W
Ares
2
3
19
3.83
L
Artio
Miroro
Artio
0
6
7
0.58
W
Anubis
MrBjorn
Anubis
6
2
12
6
L
Chronos
igaydar
Chronos
3
3
4
1.67
W
Izanami
ohbid
Izanami
4
1
10
9
W
Shiva
3
2
17
5.75
L
Chaac
ĐÏÄĐ
Chaac
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,170
Damage
50,622
55,046
Taken
60,948
45,614
Mitigated
45,810
7,382
Healing
23,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,488
340
0
186
4,431
1,746
0
1,286
3,131
18,396
0
L
Anubis
Flash09
Anubis
9,389
241
960
357
9,223
5,016
0
1,484
7,739
25,327
0
W
Xbalanque
Lippeeww
Xbalanque
26,385
11,855
1,502
1,454
9,098
5,068
3,500
4,706
4,392
0
54,776
W
Ares
3,556
119
1,276
2,829
15,329
17,388
1,339
6,172
9,157
6,273
0
L
Artio
Miroro
Artio
2,775
199
2,198
2,094
16,700
19,084
27
3,886
12,814
4,549
539
W
Anubis
MrBjorn
Anubis
9,290
572
29
2,164
8,898
5,623
883
4,083
4,815
26,005
0
L
Chronos
igaydar
Chronos
6,443
2,442
0
528
9,414
4,290
0
1,550
7,864
13,062
0
W
Izanami
ohbid
Izanami
4,044
2,374
1,230
1,922
6,016
2,589
604
3,617
2,399
0
6,998
W
Shiva
7,347
553
3,021
7,945
21,607
15,142
1,098
10,202
11,405
0
19,516
L
Chaac
ĐÏÄĐ
Chaac
14,075
710
0
1,059
15,278
15,478
0
4,636
10,642
2,165
23,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
47,777
93
Minions Killed
128
0
Camps Cleared
0
894,217
Distance Traveled
995,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,024
729
20
2
0
218,139
0
L
Anubis
8,836
803
33
3
0
169,621
0
W
Xbalanque
10,939
994
52
5
0
197,454
0
W
Ares
9,509
864
4
0
0
194,453
0
L
Artio
7,696
700
3
0
0
161,454
0
W
Anubis
9,399
854
41
4
0
193,792
0
L
Chronos
8,468
770
25
2
0
186,393
0
W
Izanami
8,562
778
5
0
0
218,405
0
W
Shiva
9,368
852
26
2
0
190,976
0
L
Chaac
7,001
636
12
1
0
158,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role