Player Matchup

Bacchus
Bacchus
DioismyCat
Bacchus
Level 156
God Stats
1W - 3L
1,257 SR
Queue Stats
190W - 174L
1,558 Elo+
Party 2
Nox
Nox
GaneshaDuelMain
Nox
Level 128
God Stats
3W - 5L
1,324 SR
Queue Stats
149W - 152L
1,490 Elo+
Party 2
Jing Wei
Jing Wei
Snufflekins
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,566 Elo+
Party 2
Rama
Rama
T3MPL4R FizZz
Rama
Level 126
God Stats
0W - 1L
1,392 SR
Queue Stats
24W - 41L
1,470 Elo+
Party 2
Tsukuyomi
Tsukuyomi
grimgar314
Tsukuyomi
Level 143
God Stats
7W - 4L
1,727 SR
Queue Stats
129W - 105L
1,555 Elo+
Party 2
Team Averages
Level 131
1,440 SR
1,528 Elo+

VS

Team Averages
Level 156
1,534 SR
1,577 Elo+
He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Ereshkígal
The Morrigan
Level 195
God Stats
2W - 4L
1,455 SR
Queue Stats
350W - 337L
1,485 Elo+
Solo
Raijin
Raijin
Player2487
Raijin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,546 Elo+
Party 1
Baba Yaga
Baba Yaga
Player3647
Baba Yaga
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
45W - 43L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
SpiritualBoot08
Amaterasu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DioismyCat
Bacchus
19
5 / 4 / 13
10,735
716
16,025
19,996
34,830
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 6 / 12
10,943
730
13,267
13,931
11,024
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Snufflekins
Jing Wei
18
7 / 4 / 10
11,288
753
15,623
15,904
8,316
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 4 / 13
10,666
711
10,853
14,010
7,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
grimgar314
Tsukuyomi
14
1 / 4 / 15
9,396
626
12,555
13,058
10,575
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
3 / 6 / 8
11,602
773
9,224
11,566
5,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Ereshkígal
The Morrigan
18
3 / 5 / 8
11,135
742
9,562
9,457
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Player2487
Raijin
18
5 / 5 / 11
11,523
768
15,947
13,945
7,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Baba Yaga
Player3647
Baba Yaga
20
9 / 2 / 11
13,057
870
20,549
15,204
9,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SpiritualBoot08
Amaterasu
17
1 / 4 / 12
10,540
703
7,607
26,996
30,542
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
71
21
Kills
21
22
Deaths
22
63
Assists
50
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
6
8
1.17
L
Bacchus
DioismyCat
Bacchus
5
4
13
2.88
W
The Morrigan
Ereshkígal
The Morrigan
3
5
8
1.4
L
5
6
12
1.83
W
Raijin
Player2487
Raijin
5
5
11
2.1
W
Baba Yaga
Player3647
Baba Yaga
9
2
11
7.25
L
Jing Wei
Snufflekins
Jing Wei
7
4
10
3
W
Amaterasu
SpiritualBoot08
Amaterasu
1
4
12
1.75
L
3
4
13
2.38
L
Tsukuyomi
grimgar314
Tsukuyomi
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,323
Damage
62,889
76,899
Taken
77,168
71,954
Mitigated
58,434
26,071
Healing
21,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,224
223
178
217
11,566
5,616
1,327
5,420
6,146
26,411
0
L
Bacchus
DioismyCat
Bacchus
16,025
1,717
1,644
3,298
19,996
34,830
16
9,961
9,535
27,327
0
W
The Morrigan
Ereshkígal
The Morrigan
9,562
2,660
35
413
9,457
5,153
1,364
3,884
5,528
20,427
4,547
L
13,267
2,074
1,564
855
13,931
11,024
92
10,438
3,059
26,855
0
W
Raijin
Player2487
Raijin
15,947
1,054
741
1,366
13,945
7,410
2,049
5,490
8,455
27,870
0
W
Baba Yaga
Player3647
Baba Yaga
20,549
702
1,132
3,857
15,204
9,713
2,116
6,766
8,438
49,093
0
L
Jing Wei
Snufflekins
Jing Wei
15,623
8,951
3,030
3,714
15,904
8,316
828
9,515
6,112
0
40,054
W
Amaterasu
SpiritualBoot08
Amaterasu
7,607
2,433
1,615
12,058
26,996
30,542
1,039
7,732
19,264
0
17,115
L
10,853
9,192
2,046
2,210
14,010
7,209
945
11,552
2,057
0
24,734
L
Tsukuyomi
grimgar314
Tsukuyomi
12,555
2,836
5,809
1,901
13,058
10,575
71
7,563
5,326
0
27,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,028
Gold Earned
57,857
168
Minions Killed
183
0
Camps Cleared
0
1,466,128
Distance Traveled
1,449,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,602
773
45
3
0
291,714
0
L
Bacchus
10,735
716
14
1
0
315,169
0
W
The Morrigan
11,135
742
38
3
0
291,380
0
L
Nox
10,943
730
38
3
0
298,580
0
W
Raijin
11,523
768
24
2
0
255,856
0
W
Baba Yaga
13,057
870
60
4
0
320,295
0
L
Jing Wei
11,288
753
62
4
0
303,160
0
W
Amaterasu
10,540
703
16
1
0
289,802
0
L
Rama
10,666
711
34
2
0
264,167
0
L
Tsukuyomi
9,396
626
20
1
0
285,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role