Player Matchup

Medusa
Medusa
Acajoeharazinga
Medusa
Level 153
God Stats
1W - 1L
1,615 SR
Queue Stats
31W - 24L
1,502 Elo+
Solo
Mulan
Mulan
Ariesto
Mulan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Axzar Le Fey
Morgan Le Fay
Level 129
God Stats
33W - 34L
1,571 SR
Queue Stats
171W - 147L
1,526 Elo+
Solo
Aphrodite
Aphrodite
MrSwiftail
Aphrodite
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 135L
1,638 Elo+
Solo
Agni
Agni
YogertThe1st
Agni
Level 88
God Stats
15W - 6L
1,736 SR
Queue Stats
59W - 37L
1,621 Elo+
Solo
Team Averages
Level 123
1,584 SR
1,557 Elo+

VS

Team Averages
Level 121
1,639 SR
1,549 Elo+
Odin
Odin
AReaaallyCoolHat
Odin
Level 117
God Stats
5W - 5L
1,431 SR
Queue Stats
24W - 27L
1,516 Elo+
Party 1
Rama
Rama
Azatotht
Rama
Level 45
God Stats
2W - 1L
1,963 SR
Queue Stats
58W - 48L
1,546 Elo+
Solo
Poseidon
Poseidon
MachoNachoMan
Poseidon
Level 126
God Stats
10W - 7L
1,502 SR
Queue Stats
170W - 166L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
etoarango
Aphrodite
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,604 Elo+
Solo
Thor
Thor
lFeitanl
Thor
Level 155
God Stats
40W - 23L
1,797 SR
Queue Stats
189W - 177L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
8,814
801
10,211
11,039
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Ariesto
Mulan
16
5 / 2 / 4
9,018
820
9,133
12,075
10,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Axzar Le Fey
Morgan Le Fay
16
4 / 1 / 9
9,077
825
14,037
10,259
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
MrSwiftail
Aphrodite
14
0 / 0 / 10
8,410
765
5,054
10,201
8,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 1 / 7
8,851
805
13,834
8,244
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,028
639
5,608
13,700
12,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
14
1 / 3 / 2
7,652
696
9,504
13,256
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
MachoNachoMan
Poseidon
16
1 / 1 / 5
8,615
783
9,435
8,378
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
etoarango
Aphrodite
14
2 / 6 / 3
7,806
710
5,931
12,651
7,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
15
2 / 4 / 3
8,093
736
10,454
13,792
6,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
17
Kills
6
6
Deaths
17
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
4
2
10
4.5
W
Mulan
Ariesto
Mulan
5
2
4
3.5
W
Morgan Le Fay
Axzar Le Fey
Morgan Le Fay
4
1
9
8.5
L
Rama
1
3
2
0.67
L
Poseidon
MachoNachoMan
Poseidon
1
1
5
3.5
W
Aphrodite
MrSwiftail
Aphrodite
0
0
10
5
W
4
1
7
7.5
L
Aphrodite
etoarango
Aphrodite
2
6
3
0.58
L
Thor
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,269
Damage
40,932
51,818
Taken
61,777
32,945
Mitigated
35,882
17,482
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,608
1,142
0
1,029
13,700
12,427
0
6,292
7,196
884
11,656
W
10,211
3,545
0
899
11,039
5,093
702
4,118
6,722
0
35,656
W
Mulan
Ariesto
Mulan
9,133
767
0
3,331
12,075
10,883
143
3,166
8,673
0
29,619
W
Morgan Le Fay
Axzar Le Fey
Morgan Le Fay
14,037
356
0
1,245
10,259
5,366
391
2,345
7,858
41,045
0
L
Rama
9,504
6,110
0
2,392
13,256
5,999
712
7,768
5,254
0
25,282
L
Poseidon
MachoNachoMan
Poseidon
9,435
1,200
0
98
8,378
3,535
168
5,365
3,013
50,261
0
W
Aphrodite
MrSwiftail
Aphrodite
5,054
972
5,351
4,682
10,201
8,337
450
2,693
7,389
13,645
0
W
13,834
805
0
1,974
8,244
3,266
457
2,798
5,291
40,663
0
L
Aphrodite
etoarango
Aphrodite
5,931
252
4,703
4,051
12,651
7,518
323
6,967
5,645
16,137
0
L
Thor
10,454
703
0
250
13,792
6,403
0
6,533
7,080
0
23,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,170
Gold Earned
39,194
246
Minions Killed
196
0
Camps Cleared
0
1,197,359
Distance Traveled
1,177,128
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,028
639
18
2
0
184,097
0
W
Medusa
8,814
801
55
5
0
242,687
0
W
Mulan
9,018
820
49
4
0
245,630
0
W
Morgan Le Fay
9,077
825
59
5
0
251,281
1
L
Rama
7,652
696
31
3
0
248,410
0
L
Poseidon
8,615
783
83
8
0
266,845
0
W
Aphrodite
8,410
765
24
2
0
207,772
2
W
Agni
8,851
805
59
5
0
249,989
8
L
Aphrodite
7,806
710
33
3
0
223,374
0
L
Thor
8,093
736
31
3
0
254,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role