Player Matchup

Cerberus
Cerberus
CombativeGEO
Cerberus
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
729 Elo+
Party 2
Aphrodite
Aphrodite
DestinysPh0enix
Aphrodite
Level 58
God Stats
0W - 3L
1,313 SR
Queue Stats
0W - 5L
945 Elo+
Party 2
Hun Batz
Hun Batz
IiI_Scare
Hun Batz
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,316 Elo+
Solo
Team Averages
Level 56
1,438 SR
997 Elo+

VS

Team Averages
Level 54
1,511 SR
1,361 Elo+
Charybdis
Charybdis
Andi_ist_da1337
Charybdis
Level 22
God Stats
49W - 60L
1,359 SR
Queue Stats
136W - 152L
1,274 Elo+
Party 1
Vamana
Vamana
Ghost_snipes09
Vamana
Level 55
God Stats
5W - 1L
1,671 SR
Queue Stats
162W - 177L
1,309 Elo+
Party 1
Chronos
Chronos
Magnaguard
Chronos
Level 84
God Stats
1W - 0L
1,502 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CombativeGEO
Cerberus
15
0 / 1 / 3
9,175
706
10,311
24,265
29,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
DestinysPh0enix
Aphrodite
14
2 / 1 / 2
8,884
683
6,769
10,681
6,485
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
IiI_Scare
Hun Batz
13
2 / 6 / 2
9,017
694
12,522
16,645
7,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andi_ist_da1337
Charybdis
14
1 / 2 / 4
8,800
677
9,828
11,411
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 3
9,844
757
17,692
12,922
11,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Magnaguard
Chronos
16
3 / 1 / 5
10,524
810
15,605
11,234
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
8
8
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Andi_ist_da1337
Charybdis
1
2
4
1.5
L
Cerberus
CombativeGEO
Cerberus
0
1
3
1.5
L
Aphrodite
DestinysPh0enix
Aphrodite
2
1
2
3
W
4
1
3
5.5
L
Hun Batz
IiI_Scare
Hun Batz
2
6
2
0.5
W
Chronos
Magnaguard
Chronos
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,602
Damage
43,125
51,591
Taken
35,567
43,967
Mitigated
20,636
21,980
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Andi_ist_da1337
Charybdis
9,828
7,164
152
2,610
11,411
4,798
618
5,719
5,692
0
23,333
L
Cerberus
CombativeGEO
Cerberus
10,311
1,119
1,586
6,573
24,265
29,702
0
7,371
16,137
36,203
0
L
Aphrodite
DestinysPh0enix
Aphrodite
6,769
1,192
6,443
5,164
10,681
6,485
0
4,440
6,104
25,716
0
W
17,692
7,726
325
2,026
12,922
11,127
930
6,044
6,878
0
49,498
L
Hun Batz
IiI_Scare
Hun Batz
12,522
3,159
0
2,214
16,645
7,780
0
3,843
12,328
0
34,111
W
Chronos
Magnaguard
Chronos
15,605
5,022
0
2,385
11,234
4,711
1,790
5,590
5,644
55,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,076
Gold Earned
29,168
173
Minions Killed
173
0
Camps Cleared
0
660,567
Distance Traveled
745,766
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,800
677
36
3
0
210,688
0
L
Cerberus
9,175
706
74
6
0
240,173
0
L
Aphrodite
8,884
683
53
4
0
186,436
0
W
Vamana
9,844
757
38
3
0
292,841
2
L
Hun Batz
9,017
694
46
4
0
233,958
0
W
Chronos
10,524
810
99
8
0
242,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role