Player Matchup

Ne Zha
Ne Zha
ANatTwenty
Ne Zha
Level 107
God Stats
3W - 0L
1,845 SR
Queue Stats
9W - 7L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
GambitDD
Baron Samedi
Level 129
God Stats
6W - 5L
1,467 SR
Queue Stats
8W - 10L
1,414 Elo+
Party 1
Ganesha
Ganesha
bs1197
Ganesha
Level 128
God Stats
4W - 2L
1,490 SR
Queue Stats
6W - 9L
1,358 Elo+
Party 1
Team Averages
Level 121
1,601 SR
1,428 Elo+

VS

Team Averages
Level 90
1,497 SR
1,472 Elo+
Yemoja
Yemoja
Bell_Z_Bubb
Yemoja
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
118W - 132L
1,450 Elo+
Party 2
Anubis
Anubis
Sh4d3m4k3r
Anubis
Level 77
God Stats
3W - 1L
1,681 SR
Queue Stats
168W - 163L
1,484 Elo+
Solo
Kali
Kali
Storytymez
Kali
Level 88
God Stats
0W - 2L
1,309 SR
Queue Stats
106W - 126L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ANatTwenty
Ne Zha
16
6 / 2 / 2
10,693
764
6,845
9,968
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
GambitDD
Baron Samedi
18
4 / 2 / 6
10,959
783
14,999
10,269
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
bs1197
Ganesha
16
0 / 0 / 10
11,091
792
12,359
14,725
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 1 / 4
9,950
711
5,399
13,552
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
Sh4d3m4k3r
Anubis
16
1 / 4 / 3
10,000
714
12,561
10,077
5,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 5 / 0
9,765
698
9,567
16,592
6,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
4
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ANatTwenty
Ne Zha
6
2
2
3.5
L
Yemoja
0
1
4
2
W
Baron Samedi
GambitDD
Baron Samedi
4
2
6
3.5
L
Anubis
Sh4d3m4k3r
Anubis
1
4
3
0.63
L
3
5
0
0.6
W
Ganesha
bs1197
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,203
Damage
27,527
34,962
Taken
40,221
24,918
Mitigated
21,876
11,295
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ANatTwenty
Ne Zha
6,845
1,949
0
1,554
9,968
3,841
1,883
5,967
4,001
0
30,227
L
Yemoja
5,399
1,384
1,517
2,920
13,552
9,726
0
10,442
3,110
20,332
0
W
Baron Samedi
GambitDD
Baron Samedi
14,999
1,040
2,674
2,777
10,269
4,078
893
5,424
4,845
59,633
0
L
Anubis
Sh4d3m4k3r
Anubis
12,561
890
0
2,627
10,077
5,406
0
7,536
2,541
51,951
0
L
9,567
3,883
0
2,110
16,592
6,744
0
9,464
7,128
0
39,852
W
Ganesha
bs1197
Ganesha
12,359
1,067
0
4,290
14,725
16,999
171
7,191
7,534
38,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
29,715
181
Minions Killed
164
0
Camps Cleared
0
797,226
Distance Traveled
717,379
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,693
764
61
4
0
240,974
0
L
Yemoja
9,950
711
37
3
0
241,288
0
W
Baron Samedi
10,959
783
117
8
0
258,415
1
L
Anubis
10,000
714
84
6
0
219,945
2
L
Kali
9,765
698
43
3
0
256,146
0
W
Ganesha
11,091
792
3
0
0
297,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role