Player Matchup

Cu Chulainn
Cu Chulainn
Nixxeus
Cu Chulainn
Level 155
God Stats
6W - 2L
1,744 SR
Queue Stats
279W - 266L
1,515 Elo+
Solo
Hou Yi
Hou Yi
NotAMonster
Hou Yi
Level 187
God Stats
8W - 1L
1,699 SR
Queue Stats
998W - 872L
1,613 Elo+
Solo
Nox
Nox
Rynda-x
Nox
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 271L
1,575 Elo+
Solo
Scylla
Scylla
STRIKER CID 9
Scylla
Level 119
God Stats
0W - 5L
1,500 SR
Queue Stats
60W - 86L
1,178 Elo+
Solo
Achilles
Achilles
Sup3rMobz1111
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,698 Elo+
Solo
Team Averages
Level 146
1,589 SR
1,516 Elo+

VS

Team Averages
Level 141
1,604 SR
1,519 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Fox-assassin666
Ullr
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 67L
1,480 Elo+
Solo
Hades
Hades
Shanghai0utlaw
Hades
Level 139
God Stats
1W - 0L
1,688 SR
Queue Stats
24W - 22L
1,509 Elo+
Solo
Nu Wa
Nu Wa
StoicRez
Nu Wa
Level 158
God Stats
9W - 4L
1,834 SR
Queue Stats
448W - 453L
1,581 Elo+
Solo
Cernunnos
Cernunnos
dognus888
Cernunnos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Nixxeus
Cu Chulainn
14
0 / 5 / 2
8,129
542
7,202
17,132
18,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hou Yi
16
0 / 5 / 3
8,912
594
8,614
14,214
6,575
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Nox
15
1 / 5 / 2
8,581
572
6,064
10,891
5,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 8 / 2
9,355
624
9,279
13,304
7,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Sup3rMobz1111
Achilles
18
4 / 6 / 1
10,196
680
13,282
21,337
20,419
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 4 / 9
11,454
764
18,432
10,399
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 2 / 11
10,094
673
5,614
8,922
4,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 2 / 13
12,857
857
17,917
15,678
10,658
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
StoicRez
Nu Wa
18
2 / 0 / 22
11,032
735
14,602
7,938
3,657
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
dognus888
Cernunnos
20
8 / 1 / 12
12,452
830
17,309
14,008
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
96
5
Kills
29
29
Deaths
9
10
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
4
9
2.38
W
3
2
11
4.25
L
Cu Chulainn
Nixxeus
Cu Chulainn
0
5
2
0.2
L
Hou Yi
0
5
3
0.3
L
Nox
1
5
2
0.4
L
0
8
2
0.13
W
11
2
13
8.75
W
Nu Wa
StoicRez
Nu Wa
2
0
22
13
L
Achilles
Sup3rMobz1111
Achilles
4
6
1
0.75
W
Cernunnos
dognus888
Cernunnos
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,441
Damage
73,874
76,878
Taken
56,945
58,949
Mitigated
31,491
14,818
Healing
27,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,432
1,075
1,503
512
10,399
5,321
1,047
2,714
7,685
39,867
0
W
5,614
1,448
3,210
1,222
8,922
4,453
1,109
2,853
6,069
0
11,235
L
Cu Chulainn
Nixxeus
Cu Chulainn
7,202
907
2,198
2,274
17,132
18,991
0
11,491
5,641
0
21,490
L
Hou Yi
8,614
2,247
282
2,380
14,214
6,575
0
9,987
4,227
0
36,435
L
Nox
6,064
209
1,175
1,753
10,891
5,320
0
5,907
4,984
18,643
0
L
9,279
18
0
1,764
13,304
7,644
0
9,136
4,168
42,052
0
W
17,917
489
1,548
5,731
15,678
10,658
1,861
2,449
12,951
37,740
0
W
Nu Wa
StoicRez
Nu Wa
14,602
6,464
4,245
2,064
7,938
3,657
2,334
2,486
5,452
37,309
0
L
Achilles
Sup3rMobz1111
Achilles
13,282
944
958
2,034
21,337
20,419
0
14,430
6,907
0
30,175
W
Cernunnos
dognus888
Cernunnos
17,309
6,409
2,016
5,485
14,008
7,402
2,569
4,841
9,034
0
39,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,173
Gold Earned
57,889
212
Minions Killed
195
0
Camps Cleared
0
1,244,339
Distance Traveled
1,411,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,454
764
45
3
0
238,316
0
W
Ullr
10,094
673
3
0
0
309,440
0
L
Cu Chulainn
8,129
542
8
1
0
251,369
0
L
Hou Yi
8,912
594
68
5
0
237,036
0
L
Nox
8,581
572
28
2
0
217,715
0
L
Scylla
9,355
624
78
5
0
265,598
0
W
Hades
12,857
857
48
3
0
271,563
0
W
Nu Wa
11,032
735
40
3
0
305,493
0
L
Achilles
10,196
680
30
2
0
272,621
0
W
Cernunnos
12,452
830
59
4
0
287,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role