Player Matchup

Kuzenbo
Kuzenbo
Platinum IV
 
Kuzenbo
Platinum IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
BigMonkie
Arachne
Diamond V
Level 148
God Stats
36W - 24L
1,757 SR
Queue Stats
114W - 81L
2,099 MMR
Party 3
Surtr
Surtr
Diamond IV
Mexar666
Surtr
Diamond IV
Level 81
God Stats
4W - 3L
1,685 SR
Queue Stats
218W - 190L
1,921 MMR
Solo
Rama
Rama
Diamond III
Stratography
Rama
Diamond III
Level 159
God Stats
105W - 95L
1,644 SR
Queue Stats
308W - 279L
1,931 MMR
Solo
Thoth
Thoth
Diamond III
TheHonkler
Thoth
Diamond III
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 126L
2,173 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,617 SR
1,925 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,703 SR
1,945 MMR
Ymir
Ymir
Platinum I
Aηtsy
Ymir
Platinum I
Level 125
God Stats
8W - 10L
1,514 SR
Queue Stats
194W - 179L
1,954 MMR
Party 1
Agni
Agni
Diamond V
Beеzy
Agni
Diamond V
Level 88
God Stats
2W - 4L
1,594 SR
Queue Stats
272W - 263L
1,995 MMR
Party 2
Bakasura
Bakasura
Diamond V
Eonized
Bakasura
Diamond V
Level 190
God Stats
4W - 2L
1,910 SR
Queue Stats
146W - 109L
1,975 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
ThKarma
Guan Yu
Platinum II
Level 121
God Stats
2W - 1L
1,829 SR
Queue Stats
41W - 31L
1,956 MMR
Solo
Charybdis
Charybdis
Diamond V
Κenzeiys
Charybdis
Diamond V
Level 135
God Stats
5W - 9L
1,670 SR
Queue Stats
774W - 770L
1,845 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 1 / 2
3,534
707
1,252
2,901
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
BigMonkie
Arachne
7
3 / 0 / 0
4,053
811
3,219
4,330
1,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Surtr
Mexar666
Surtr
6
0 / 0 / 0
3,648
730
771
1,867
838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 2
3,322
664
2,316
1,495
355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
7
2 / 0 / 0
4,133
827
2,312
2,541
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KaliAo KuangMercury

VS

Bans
AphroditeThorHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aηtsy
Ymir
4
0 / 1 / 1
3,322
664
564
3,765
2,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
Beеzy
Agni
5
0 / 2 / 0
3,218
644
1,328
2,836
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Eonized
Bakasura
6
1 / 1 / 0
3,410
682
2,077
4,842
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
ThKarma
Guan Yu
4
0 / 0 / 0
2,854
571
613
1,812
1,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Κenzeiys
Charybdis
5
0 / 1 / 1
3,057
611
1,486
2,964
772
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
1
1
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
2
1
L
Ymir
Aηtsy
Ymir
0
1
1
0.5
L
Agni
Beеzy
Agni
0
2
0
0
W
Arachne
BigMonkie
Arachne
3
0
0
3
L
Bakasura
Eonized
Bakasura
1
1
0
1
W
Surtr
Mexar666
Surtr
0
0
0
0
W
0
0
2
1
L
Guan Yu
ThKarma
Guan Yu
0
0
0
0
W
Thoth
2
0
0
2
L
Charybdis
Κenzeiys
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,870
Damage
6,068
13,134
Taken
16,219
5,345
Mitigated
6,466
5,569
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,252
624
0
886
2,901
2,211
0
254
2,605
8,748
0
L
Ymir
Aηtsy
Ymir
564
108
0
1,814
3,765
2,252
0
565
3,200
6,756
0
L
Agni
Beеzy
Agni
1,328
266
0
590
2,836
668
0
1,989
847
14,244
0
W
Arachne
BigMonkie
Arachne
3,219
2,435
0
1,591
4,330
1,205
0
62
4,143
0
22,203
L
Bakasura
Eonized
Bakasura
2,077
1,809
0
1,849
4,842
1,523
0
560
4,282
0
13,388
W
Surtr
Mexar666
Surtr
771
415
0
1,188
1,867
838
0
0
1,736
142
19,926
W
2,316
1,778
0
1,106
1,495
355
0
248
1,247
0
24,018
L
Guan Yu
ThKarma
Guan Yu
613
47
0
1,036
1,812
1,251
0
40
1,772
0
8,401
W
Thoth
2,312
366
0
798
2,541
736
0
1,328
1,213
20,648
0
L
Charybdis
Κenzeiys
Charybdis
1,486
1,034
0
899
2,964
772
0
450
2,514
0
17,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,690
Gold Earned
15,861
166
Minions Killed
137
0
Camps Cleared
0
511,797
Distance Traveled
453,445
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,534
707
11
2
0
94,859
0
L
Ymir
3,322
664
8
2
0
94,183
0
L
Agni
3,218
644
29
6
0
102,443
0
W
Arachne
4,053
811
49
10
0
120,159
0
L
Bakasura
3,410
682
38
8
0
120,217
0
W
Surtr
3,648
730
32
6
0
95,099
0
W
Rama
3,322
664
40
8
0
89,046
0
L
Guan Yu
2,854
571
15
3
0
45,223
0
W
Thoth
4,133
827
34
7
0
112,634
1
L
Charybdis
3,057
611
47
9
0
91,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role