Player Matchup

Sol
Sol
GoogleAdultFilms
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 83L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
SinRosay
Ne Zha
Level 52
God Stats
13W - 2L
1,593 SR
Queue Stats
107W - 32L
1,518 Elo+
Party 1
Surtr
Surtr
iFuzzyHD
Surtr
Level 17
God Stats
10W - 2L
1,608 SR
Queue Stats
42W - 13L
1,543 Elo+
Party 1
Team Averages
Level 29
1,567 SR
1,544 Elo+

VS

Team Averages
Level 80
1,418 SR
1,431 Elo+
Geb
Geb
 
Geb
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
EaterOfChachitos
Hachiman
Level 73
God Stats
0W - 2L
1,273 SR
Queue Stats
66W - 73L
1,445 Elo+
Solo
Discordia
Discordia
deadtragedy
Discordia
Level 67
God Stats
22W - 28L
1,481 SR
Queue Stats
133W - 209L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
8,400
840
5,861
7,097
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
SinRosay
Ne Zha
12
2 / 1 / 6
7,684
768
5,768
6,973
3,486
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
iFuzzyHD
Surtr
13
5 / 1 / 6
7,912
791
11,065
10,176
10,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 3 / 1
8,459
846
9,857
13,546
13,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 0
6,487
649
3,957
5,791
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
deadtragedy
Discordia
11
0 / 7 / 3
6,903
690
5,623
8,224
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
4
4
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
3
1
1.17
L
1
3
0
0.33
W
5
2
3
3.25
W
Ne Zha
SinRosay
Ne Zha
2
1
6
5
L
Discordia
deadtragedy
Discordia
0
7
3
0.21
W
Surtr
iFuzzyHD
Surtr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,694
Damage
19,437
24,246
Taken
27,561
17,448
Mitigated
18,098
4,220
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,857
747
0
2,944
13,546
13,812
140
4,465
9,081
21,225
0
L
3,957
1,816
0
1,265
5,791
1,869
54
829
4,962
0
17,615
W
5,861
1,515
0
2,703
7,097
3,514
2,751
5,283
1,814
24,072
0
W
Ne Zha
SinRosay
Ne Zha
5,768
1,101
0
638
6,973
3,486
363
4,688
2,285
0
23,825
L
Discordia
deadtragedy
Discordia
5,623
156
0
380
8,224
2,417
252
865
7,359
26,219
0
W
Surtr
iFuzzyHD
Surtr
11,065
3,119
0
879
10,176
10,448
106
5,617
4,559
320
25,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
21,849
117
Minions Killed
114
0
Camps Cleared
0
576,165
Distance Traveled
487,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,459
846
31
3
0
191,009
0
L
Hachiman
6,487
649
33
3
0
132,001
0
W
Sol
8,400
840
46
5
0
176,922
0
W
Ne Zha
7,684
768
36
4
0
203,493
0
L
Discordia
6,903
690
50
5
0
164,143
0
W
Surtr
7,912
791
35
4
0
195,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role