Player Matchup

Loki
Loki
 
Loki
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AchmedLiebtAllah
Cthulhu
Level 101
God Stats
4W - 5L
1,322 SR
Queue Stats
144W - 136L
1,518 Elo+
Party 2
Hel
Hel
DaanKo108
Hel
Level 155
God Stats
1W - 1L
1,268 SR
Queue Stats
98W - 81L
1,521 Elo+
Solo
Cupid
Cupid
pable55
Cupid
Level 107
God Stats
2W - 2L
1,184 SR
Queue Stats
32W - 40L
1,470 Elo+
Solo
Surtr
Surtr
temp-935252
Surtr
Level 103
God Stats
3W - 3L
1,447 SR
Queue Stats
196W - 187L
1,530 Elo+
Party 2
Team Averages
Level 112
1,344 SR
1,508 Elo+

VS

Team Averages
Level 113
1,568 SR
1,535 Elo+
Ne Zha
Ne Zha
Beowulf101-
Ne Zha
Level 155
God Stats
9W - 8L
1,614 SR
Queue Stats
78W - 71L
1,548 Elo+
Party 1
Ishtar
Ishtar
Goink_
Ishtar
Level 158
God Stats
3W - 5L
1,341 SR
Queue Stats
169W - 157L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
Killernartor_53
Aphrodite
Level 13
God Stats
7W - 10L
1,516 SR
Queue Stats
9W - 12L
1,517 Elo+
Party 3
Surtr
Surtr
NekoHunter1998
Surtr
Level 65
God Stats
12W - 11L
1,545 SR
Queue Stats
117W - 128L
1,513 Elo+
Party 3
Hera
Hera
poxypringle57
Hera
Level 173
God Stats
5W - 1L
1,825 SR
Queue Stats
122W - 109L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
7 / 1 / 1
8,936
638
8,757
11,678
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 1 / 4
7,877
563
8,309
12,012
8,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 2 / 4
9,262
662
8,038
10,988
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
pable55
Cupid
13
2 / 2 / 2
7,488
535
8,647
7,162
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 0 / 3
8,603
615
7,693
8,626
6,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 4 / 1
6,901
493
4,958
12,940
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
Goink_
Ishtar
11
2 / 2 / 1
6,099
436
6,286
11,808
5,689
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Killernartor_53
Aphrodite
10
0 / 3 / 1
6,235
445
3,709
12,096
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 6 / 0
5,383
385
4,961
11,613
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 1
7,647
546
4,217
8,720
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
5
6
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
1
7.5
W
2
1
4
4
L
Ne Zha
2
4
1
0.63
W
2
2
4
2
L
Ishtar
Goink_
Ishtar
2
2
1
1.25
L
Aphrodite
Killernartor_53
Aphrodite
0
3
1
0.17
L
0
6
0
0
W
Cupid
pable55
Cupid
2
2
2
1.5
L
1
3
1
0.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,444
Damage
24,131
50,466
Taken
57,177
27,371
Mitigated
28,884
22,973
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,757
2,599
0
4,320
11,678
4,381
0
972
10,657
0
68,490
W
8,309
1,070
1,874
2,716
12,012
8,923
124
2,999
9,013
24,429
0
L
Ne Zha
4,958
2,306
0
1,314
12,940
5,279
0
1,132
11,808
0
56,432
W
8,038
681
1,768
5,693
10,988
4,080
502
3,285
7,473
92,252
0
L
Ishtar
Goink_
Ishtar
6,286
4,043
0
2,067
11,808
5,689
0
5,037
6,771
0
47,526
L
Aphrodite
Killernartor_53
Aphrodite
3,709
951
3,871
4,730
12,096
9,221
0
3,422
8,674
16,090
0
L
4,961
2,416
0
2,003
11,613
5,144
0
1,307
10,306
153
28,533
W
Cupid
pable55
Cupid
8,647
5,011
218
2,341
7,162
3,285
801
1,432
5,726
0
54,548
L
4,217
697
0
2,500
8,720
3,551
0
5,791
2,929
59,296
0
W
7,693
3,617
0
4,043
8,626
6,702
1,600
40
8,586
704
59,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
32,265
481
Minions Killed
352
0
Camps Cleared
0
1,420,080
Distance Traveled
1,205,174
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,936
638
109
8
0
330,473
0
W
Cthulhu
7,877
563
27
2
0
287,467
1
L
Ne Zha
6,901
493
89
6
0
286,417
3
W
Hel
9,262
662
157
11
0
287,147
2
L
Ishtar
6,099
436
71
5
0
249,360
3
L
Aphrodite
6,235
445
28
2
0
230,384
3
L
Surtr
5,383
385
40
3
0
187,262
0
W
Cupid
7,488
535
91
7
0
225,245
0
L
Hera
7,647
546
124
9
0
251,751
6
W
Surtr
8,603
615
97
7
0
289,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role