Player Matchup

Thor
Thor
Beararrows
Thor
Level 119
God Stats
3W - 6L
1,380 SR
Queue Stats
103W - 113L
1,463 Elo+
Party 1
Thanatos
Thanatos
I-Tatty-I
Thanatos
Level 42
God Stats
12W - 7L
1,747 SR
Queue Stats
51W - 66L
1,509 Elo+
Party 1
Ra
Ra
Krux_clapzz
Ra
Level 69
God Stats
0W - 1L
1,819 SR
Queue Stats
96W - 101L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
Sooperprambo2006
Aphrodite
Level 77
God Stats
3W - 2L
1,761 SR
Queue Stats
136W - 128L
1,563 Elo+
Party 1
Izanami
Izanami
lI_Jazz_lI
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 112L
1,506 Elo+
Party 1
Team Averages
Level 75
1,641 SR
1,501 Elo+

VS

Team Averages
Level 95
1,503 SR
1,485 Elo+
Danzaburou
Danzaburou
GLD freez
Danzaburou
Level 70
God Stats
1W - 4L
1,272 SR
Queue Stats
24W - 39L
1,434 Elo+
Party 2
Cerberus
Cerberus
GalaxieSwayzze
Cerberus
Level 154
God Stats
1W - 1L
1,744 SR
Queue Stats
104W - 85L
1,495 Elo+
Party 2
Bakasura
Bakasura
Gs Skurro
Bakasura
Level 85
God Stats
9W - 9L
1,506 SR
Queue Stats
122W - 115L
1,495 Elo+
Party 2
Artio
Artio
ITS_ISMAzzz
Artio
Level 105
God Stats
1W - 1L
1,219 SR
Queue Stats
37W - 41L
1,448 Elo+
Solo
Eset
Eset
marvinloyen
Eset
Level 61
God Stats
9W - 7L
1,773 SR
Queue Stats
45W - 38L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,536
502
7,049
12,239
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
I-Tatty-I
Thanatos
11
1 / 3 / 3
6,672
445
3,809
9,445
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 2 / 2
8,783
586
7,406
8,606
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
12
2 / 2 / 6
7,818
521
9,234
11,891
6,690
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
lI_Jazz_lI
Izanami
12
0 / 2 / 4
6,934
462
7,407
11,527
4,447
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GLD freez
Danzaburou
14
4 / 1 / 1
8,448
563
9,973
9,315
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
1 / 1 / 7
7,338
489
10,875
17,542
14,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Gs Skurro
Bakasura
13
3 / 3 / 5
7,824
522
4,424
11,318
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 3
8,625
575
6,927
11,077
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 3
7,887
526
6,014
9,848
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
13
13
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Danzaburou
GLD freez
Danzaburou
4
1
1
4.5
W
Cerberus
1
1
7
4.5
W
Bakasura
Gs Skurro
Bakasura
3
3
5
1.83
L
Thanatos
I-Tatty-I
Thanatos
1
3
3
0.83
W
3
1
3
4.5
L
6
2
2
3.5
L
Aphrodite
2
2
6
2.5
L
Izanami
lI_Jazz_lI
Izanami
0
2
4
1
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,905
Damage
38,213
53,708
Taken
59,100
23,377
Mitigated
37,347
20,654
Healing
22,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,049
1,961
0
750
12,239
5,092
0
6,765
4,280
0
49,394
W
Danzaburou
GLD freez
Danzaburou
9,973
4,318
0
3,284
9,315
4,131
845
2,478
6,837
0
62,609
W
Cerberus
10,875
734
1,594
7,876
17,542
14,506
0
7,158
10,384
35,154
0
W
Bakasura
Gs Skurro
Bakasura
4,424
2,984
0
3,978
11,318
5,754
13
1,619
9,699
0
49,837
L
Thanatos
I-Tatty-I
Thanatos
3,809
743
0
4,552
9,445
3,433
0
1,375
7,932
0
37,052
W
6,927
205
0
4,619
11,077
8,974
0
467
10,610
53,946
0
L
7,406
1,823
782
2,757
8,606
3,715
456
4,843
3,763
73,093
0
L
Aphrodite
9,234
2,248
4,262
6,069
11,891
6,690
0
5,688
5,934
27,860
0
L
Izanami
lI_Jazz_lI
Izanami
7,407
3,985
0
1,482
11,527
4,447
0
3,786
7,656
0
56,337
W
6,014
388
0
1,177
9,848
3,982
0
5,238
4,573
57,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,743
Gold Earned
40,122
406
Minions Killed
459
0
Camps Cleared
0
1,464,845
Distance Traveled
1,498,172
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,536
502
82
5
0
254,425
0
W
Danzaburou
8,448
563
94
6
0
277,079
0
W
Cerberus
7,338
489
71
5
0
303,628
0
W
Bakasura
7,824
522
103
7
0
357,287
0
L
Thanatos
6,672
445
56
4
0
353,846
0
W
Artio
8,625
575
96
6
0
293,787
6
L
Ra
8,783
586
129
9
0
295,611
0
L
Aphrodite
7,818
521
32
2
0
284,422
0
L
Izanami
6,934
462
107
7
0
276,541
2
W
Eset
7,887
526
95
6
0
266,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role