Player Matchup

Charybdis
Charybdis
AllaprimaC
Charybdis
Level 66
God Stats
5W - 1L
1,645 SR
Queue Stats
79W - 82L
1,532 Elo+
Party 1
Sol
Sol
Scarlet0016
Sol
Level 105
God Stats
4W - 1L
1,327 SR
Queue Stats
67W - 75L
1,535 Elo+
Party 1
Khepri
Khepri
SpasiboMarmalato
Khepri
Level 26
God Stats
3W - 1L
1,470 SR
Queue Stats
4W - 2L
1,575 Elo+
Party 1
Team Averages
Level 66
1,481 SR
1,547 Elo+

VS

Team Averages
Level 61
1,468 SR
1,281 Elo+
Neith
Neith
TheLittleMerbabe
Neith
Level 134
God Stats
1W - 2L
1,405 SR
Queue Stats
3W - 5L
1,320 Elo+
Party 2
Odin
Odin
WerewolfDeath
Odin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,022 Elo+
Solo
Kukulkan
Kukulkan
draylor09
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AllaprimaC
Charybdis
13
8 / 0 / 4
7,835
979
10,232
5,476
2,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 0 / 8
7,397
925
10,051
5,820
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 1 / 11
7,332
917
3,096
7,977
7,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,233
779
7,046
7,428
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 1
5,522
690
3,309
10,735
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
draylor09
Kukulkan
9
0 / 7 / 1
5,367
671
2,412
9,315
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AllaprimaC
Charybdis
8
0
4
10
W
4
0
8
8
W
2
1
11
7.5
L
1
3
0
0.33
L
0
4
1
0.13
L
Kukulkan
draylor09
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,379
Damage
12,767
19,273
Taken
27,478
13,289
Mitigated
15,691
3,205
Healing
1,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AllaprimaC
Charybdis
10,232
6,526
0
228
5,476
2,712
1,456
827
4,490
0
25,784
W
10,051
4,305
0
2,257
5,820
3,239
2,008
467
5,311
29,957
2,724
W
3,096
418
0
720
7,977
7,338
38
1,134
6,734
7,407
0
L
7,046
2,556
0
1,075
7,428
3,206
138
4,102
3,326
0
27,658
L
3,309
1,086
0
405
10,735
8,810
0
4,517
6,218
0
13,306
L
Kukulkan
draylor09
Kukulkan
2,412
490
0
250
9,315
3,675
38
3,963
5,352
10,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,564
Gold Earned
17,122
94
Minions Killed
87
0
Camps Cleared
0
447,960
Distance Traveled
404,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,835
979
41
5
0
148,918
0
W
Sol
7,397
925
44
6
0
134,157
0
W
Khepri
7,332
917
9
1
0
164,885
0
L
Neith
6,233
779
54
7
0
139,600
0
L
Odin
5,522
690
16
2
0
144,264
0
L
Kukulkan
5,367
671
17
2
0
120,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role