Player Matchup

Sun Wukong
Sun Wukong
DoubleX317
Sun Wukong
Level 40
God Stats
3W - 0L
1,759 SR
Queue Stats
37W - 30L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
LeDonut
Kukulkan
Level 119
God Stats
3W - 1L
1,282 SR
Queue Stats
86W - 84L
1,521 Elo+
Party 1
Merlin
Merlin
Nimyü
Merlin
Level 151
God Stats
1W - 1L
1,318 SR
Queue Stats
16W - 12L
1,354 Elo+
Solo
Anubis
Anubis
Ricarad
Anubis
Level 103
God Stats
6W - 1L
1,809 SR
Queue Stats
90W - 87L
1,513 Elo+
Party 1
Geb
Geb
Xealous37
Geb
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 84L
1,521 Elo+
Party 1
Team Averages
Level 104
1,534 SR
1,481 Elo+

VS

Team Averages
Level 160
1,572 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AkidoTenachi
Poseidon
Level 157
God Stats
0W - 1L
1,740 SR
Queue Stats
188W - 210L
1,465 Elo+
Solo
Raijin
Raijin
BABirch
Raijin
Level 126
God Stats
0W - 1L
1,621 SR
Queue Stats
95W - 92L
1,508 Elo+
Party 2
Thor
Thor
Rodsta3
Thor
Level 156
God Stats
5W - 6L
1,500 SR
Queue Stats
444W - 465L
1,513 Elo+
Solo
Sobek
Sobek
oiBradyo
Sobek
Level 172
God Stats
3W - 2L
1,500 SR
Queue Stats
414W - 432L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoubleX317
Sun Wukong
13
2 / 3 / 9
7,520
752
5,597
6,470
4,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
LeDonut
Kukulkan
14
3 / 2 / 3
7,962
796
9,539
4,996
2,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Nimyü
Merlin
14
2 / 1 / 8
7,925
793
7,770
3,841
1,697
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Ricarad
Anubis
16
6 / 2 / 5
9,324
932
6,483
6,339
3,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 10
7,927
793
2,535
8,176
8,542
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 2 / 4
7,561
756
5,324
5,867
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
AkidoTenachi
Poseidon
16
5 / 4 / 2
8,581
858
8,709
9,626
5,358
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
BABirch
Raijin
10
0 / 2 / 1
6,396
640
2,126
3,418
1,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Rodsta3
Thor
13
1 / 3 / 0
7,447
745
4,019
7,693
3,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
oiBradyo
Sobek
12
2 / 2 / 1
7,545
755
1,530
7,810
8,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
13
Kills
8
10
Deaths
13
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
4
1
L
Poseidon
AkidoTenachi
Poseidon
5
4
2
1.5
L
Raijin
BABirch
Raijin
0
2
1
0.25
W
Sun Wukong
DoubleX317
Sun Wukong
2
3
9
2.17
W
Kukulkan
LeDonut
Kukulkan
3
2
3
2.25
W
Merlin
Nimyü
Merlin
2
1
8
6
W
Anubis
Ricarad
Anubis
6
2
5
4.25
L
Thor
Rodsta3
Thor
1
3
0
0.33
W
0
2
10
2.5
L
Sobek
oiBradyo
Sobek
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,924
Damage
21,708
29,822
Taken
34,414
19,885
Mitigated
21,655
9,005
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,324
465
1,386
2,001
5,867
2,596
0
4,433
1,278
15,896
0
L
Poseidon
AkidoTenachi
Poseidon
8,709
885
771
1,799
9,626
5,358
0
7,621
1,914
24,890
0
L
Raijin
BABirch
Raijin
2,126
133
0
237
3,418
1,412
0
2,070
1,268
3,980
0
W
Sun Wukong
DoubleX317
Sun Wukong
5,597
721
540
635
6,470
4,026
0
3,977
2,493
0
11,213
W
Kukulkan
LeDonut
Kukulkan
9,539
99
979
1,146
4,996
2,126
1,057
2,720
2,276
24,994
0
W
Merlin
Nimyü
Merlin
7,770
448
697
877
3,841
1,697
1,195
1,416
2,425
13,139
0
W
Anubis
Ricarad
Anubis
6,483
130
388
2,235
6,339
3,494
1,448
4,158
2,181
21,394
0
L
Thor
Rodsta3
Thor
4,019
126
380
1,483
7,693
3,419
0
6,259
1,217
0
11,433
W
2,535
109
409
1,099
8,176
8,542
0
5,418
2,758
6,372
0
L
Sobek
oiBradyo
Sobek
1,530
103
430
1,892
7,810
8,870
0
5,006
2,410
5,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,658
Gold Earned
37,530
114
Minions Killed
95
0
Camps Cleared
0
918,998
Distance Traveled
701,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,561
756
36
4
0
164,427
0
L
Poseidon
8,581
858
35
4
0
183,393
0
L
Raijin
6,396
640
7
1
0
91,936
0
W
Sun Wukong
7,520
752
15
2
0
195,648
0
W
Kukulkan
7,962
796
33
3
0
195,886
0
W
Merlin
7,925
793
20
2
0
192,826
0
W
Anubis
9,324
932
42
4
0
138,778
0
L
Thor
7,447
745
14
1
0
151,903
0
W
Geb
7,927
793
4
0
0
195,860
0
L
Sobek
7,545
755
3
0
0
109,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role