Player Matchup

Gilgamesh
Gilgamesh
ForTheNords69
Gilgamesh
Level 39
God Stats
2W - 1L
1,800 SR
Queue Stats
38W - 45L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
FunkyCatus23
Aphrodite
Level 53
God Stats
1W - 1L
1,739 SR
Queue Stats
41W - 48L
1,406 Elo+
Party 2
Chang'e
Chang'e
MidnightStarHD
Chang'e
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 141L
1,473 Elo+
Party 2
Anhur
Anhur
TienDriphan
Anhur
Level 76
God Stats
11W - 13L
1,554 SR
Queue Stats
153W - 150L
1,461 Elo+
Party 2
Awilix
Awilix
Tuskymon2415
Awilix
Level 33
God Stats
1W - 1L
1,730 SR
Queue Stats
6W - 6L
1,583 Elo+
Solo
Team Averages
Level 56
1,665 SR
1,477 Elo+

VS

Team Averages
Level 44
1,446 SR
1,430 Elo+
Baron Samedi
Baron Samedi
Killer Astro 32
Baron Samedi
Level 46
God Stats
5W - 2L
1,456 SR
Queue Stats
92W - 93L
1,366 Elo+
Solo
Danzaburou
Danzaburou
TrevorTakach
Danzaburou
Level 66
God Stats
3W - 2L
1,272 SR
Queue Stats
35W - 37L
1,459 Elo+
Party 3
Nemesis
Nemesis
WhvteTundrv
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,126 Elo+
Party 1
Sylvanus
Sylvanus
XxXMr LunchXxX
Sylvanus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
x76o_DinoNugget
Bellona
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ForTheNords69
Gilgamesh
9
2 / 3 / 0
5,409
541
3,088
9,983
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
FunkyCatus23
Aphrodite
8
0 / 2 / 0
4,899
490
2,405
7,447
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 3 / 0
5,090
509
1,615
7,524
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 3 / 0
4,425
443
5,272
8,773
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
7
0 / 3 / 0
4,618
462
3,152
7,580
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Killer Astro 32
Baron Samedi
12
5 / 0 / 0
7,076
708
4,475
4,592
1,865
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
TrevorTakach
Danzaburou
9
2 / 0 / 3
5,450
545
6,758
8,239
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
WhvteTundrv
Nemesis
10
2 / 0 / 6
6,329
633
4,233
8,731
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
8
1 / 0 / 2
5,370
537
2,320
4,941
2,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 2 / 0
6,540
654
7,284
9,242
9,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
14
14
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ForTheNords69
Gilgamesh
2
3
0
0.67
L
Aphrodite
FunkyCatus23
Aphrodite
0
2
0
0
W
Baron Samedi
Killer Astro 32
Baron Samedi
5
0
0
5
L
0
3
0
0
L
0
3
0
0
W
Danzaburou
TrevorTakach
Danzaburou
2
0
3
3.5
L
Awilix
0
3
0
0
W
Nemesis
WhvteTundrv
Nemesis
2
0
6
5
W
Sylvanus
1
0
2
2
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,532
Damage
25,070
41,307
Taken
35,745
19,899
Mitigated
19,793
13,326
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ForTheNords69
Gilgamesh
3,088
1,206
0
2,148
9,983
6,865
0
0
9,983
0
18,949
L
Aphrodite
FunkyCatus23
Aphrodite
2,405
663
1,192
3,921
7,447
5,028
0
1,303
6,144
19,827
0
W
Baron Samedi
Killer Astro 32
Baron Samedi
4,475
1,144
302
2,345
4,592
1,865
160
1,156
3,436
45,377
0
L
1,615
327
0
2,082
7,524
2,244
0
3,235
4,289
31,749
0
L
5,272
2,334
0
1,691
8,773
3,055
0
1,107
7,666
0
26,611
W
Danzaburou
TrevorTakach
Danzaburou
6,758
3,244
0
3,366
8,239
2,425
513
1,412
6,827
0
35,183
L
Awilix
3,152
1,227
0
2,292
7,580
2,707
0
1,150
6,430
0
21,957
W
Nemesis
WhvteTundrv
Nemesis
4,233
2,098
0
869
8,731
2,967
457
785
7,946
0
38,721
W
Sylvanus
2,320
1,246
2,455
2,970
4,941
2,873
177
667
4,274
14,113
0
W
7,284
3,106
0
2,873
9,242
9,663
417
0
9,242
0
41,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,441
Gold Earned
30,765
208
Minions Killed
262
0
Camps Cleared
0
949,394
Distance Traveled
973,065
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,409
541
28
3
0
203,946
0
L
Aphrodite
4,899
490
47
5
0
159,903
0
W
Baron Samedi
7,076
708
74
7
0
199,662
0
L
Chang'e
5,090
509
56
6
0
181,028
1
L
Anhur
4,425
443
37
4
0
190,526
0
W
Danzaburou
5,450
545
56
6
0
189,821
2
L
Awilix
4,618
462
40
4
0
213,991
0
W
Nemesis
6,329
633
53
5
0
223,368
0
W
Sylvanus
5,370
537
16
2
0
167,626
0
W
Bellona
6,540
654
63
6
0
192,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role