Player Matchup

Chang'e
Chang'e
AlookAp
Chang'e
Level 122
God Stats
7W - 4L
1,583 SR
Queue Stats
85W - 78L
1,525 Elo+
Solo
Bellona
Bellona
Deminovich
Bellona
Level 158
God Stats
12W - 6L
1,733 SR
Queue Stats
224W - 233L
1,489 Elo+
Solo
Horus
Horus
DrunkedKing
Horus
Level 124
God Stats
9W - 7L
1,764 SR
Queue Stats
140W - 139L
1,565 Elo+
Solo
Cernunnos
Cernunnos
Santhorine
Cernunnos
Level 149
God Stats
7W - 6L
1,621 SR
Queue Stats
154W - 149L
1,514 Elo+
Solo
Anubis
Anubis
YamiRique
Anubis
Level 159
God Stats
2W - 0L
1,696 SR
Queue Stats
13W - 9L
1,519 Elo+
Solo
Team Averages
Level 142
1,679 SR
1,522 Elo+

VS

Team Averages
Level 125
1,501 SR
1,519 Elo+
Merlin
Merlin
 
Merlin
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ANDREMAG
Kukulkan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 71L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
xPatogeno
Ratatoskr
Level 103
God Stats
2W - 3L
1,715 SR
Queue Stats
108W - 101L
1,539 Elo+
Solo
Guan Yu
Guan Yu
yKronos
Guan Yu
Level 149
God Stats
5W - 5L
1,290 SR
Queue Stats
361W - 374L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlookAp
Chang'e
11
6 / 1 / 0
6,712
671
4,992
6,553
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Deminovich
Bellona
9
1 / 2 / 1
5,527
553
3,019
8,481
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 0 / 6
5,307
531
2,223
3,640
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
Santhorine
Cernunnos
11
0 / 2 / 2
6,157
616
1,848
5,190
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
YamiRique
Anubis
11
2 / 2 / 4
6,046
605
5,848
4,777
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 2 / 0
5,338
534
2,677
4,793
2,118
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
 
Fafnir
7
1 / 1 / 2
4,660
466
2,756
5,116
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
ANDREMAG
Kukulkan
7
0 / 2 / 1
4,385
439
1,724
4,430
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
xPatogeno
Ratatoskr
9
2 / 3 / 4
5,794
579
5,140
7,776
2,391
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
yKronos
Guan Yu
10
2 / 1 / 1
5,467
547
4,087
6,297
5,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
7
7
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
0
1
L
Fafnir
 
Fafnir
1
1
2
2
L
Kukulkan
ANDREMAG
Kukulkan
0
2
1
0.25
W
Chang'e
AlookAp
Chang'e
6
1
0
6
W
Bellona
Deminovich
Bellona
1
2
1
0.75
W
0
0
6
3
W
Cernunnos
Santhorine
Cernunnos
0
2
2
0.5
W
Anubis
YamiRique
Anubis
2
2
4
2
L
Ratatoskr
xPatogeno
Ratatoskr
2
3
4
1.33
L
Guan Yu
yKronos
Guan Yu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,930
Damage
16,384
28,641
Taken
28,412
13,943
Mitigated
15,668
13,561
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,677
73
0
1,441
4,793
2,118
0
2,304
2,489
34,581
0
L
Fafnir
 
Fafnir
2,756
909
0
1,329
5,116
4,714
0
2,396
2,720
10,224
0
L
Kukulkan
ANDREMAG
Kukulkan
1,724
421
81
906
4,430
1,100
0
1,743
2,687
16,997
0
W
Chang'e
AlookAp
Chang'e
4,992
613
576
4,004
6,553
2,242
266
1,964
4,293
45,696
0
W
Bellona
Deminovich
Bellona
3,019
857
0
3,236
8,481
5,990
0
1,388
7,027
0
32,973
W
2,223
942
408
1,806
3,640
2,214
0
1,320
2,153
0
10,157
W
Cernunnos
Santhorine
Cernunnos
1,848
830
0
1,354
5,190
1,805
1,979
1,065
4,070
0
47,903
W
Anubis
YamiRique
Anubis
5,848
401
0
2,177
4,777
1,692
0
730
3,941
44,157
0
L
Ratatoskr
xPatogeno
Ratatoskr
5,140
2,189
0
630
7,776
2,391
0
3,353
4,423
0
30,169
L
Guan Yu
yKronos
Guan Yu
4,087
811
60
2,545
6,297
5,345
0
1,044
5,253
0
33,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,749
Gold Earned
25,644
324
Minions Killed
182
0
Camps Cleared
0
991,292
Distance Traveled
894,618
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,338
534
50
5
0
152,941
0
L
Fafnir
4,660
466
12
1
0
183,587
0
L
Kukulkan
4,385
439
31
3
0
164,827
0
W
Chang'e
6,712
671
88
9
0
210,050
0
W
Bellona
5,527
553
54
5
0
201,342
2
W
Horus
5,307
531
10
1
0
207,682
0
W
Cernunnos
6,157
616
93
9
0
167,541
1
W
Anubis
6,046
605
79
8
0
204,677
0
L
Ratatoskr
5,794
579
48
5
0
208,340
0
L
Guan Yu
5,467
547
41
4
0
184,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role