Player Matchup

Chaac
Chaac
Bot-HQ
Chaac
Level 146
God Stats
7W - 3L
1,370 SR
Queue Stats
133W - 151L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
KingSton_Kg-
Aphrodite
Level 36
God Stats
4W - 2L
1,782 SR
Queue Stats
38W - 46L
1,407 Elo+
Party 1
Ao Kuang
Ao Kuang
MudaBot
Ao Kuang
Level 85
God Stats
7W - 6L
1,659 SR
Queue Stats
187W - 215L
1,432 Elo+
Party 2
Rama
Rama
martsst
Rama
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Solo
Bastet
Bastet
skaterboyy16
Bastet
Level 115
God Stats
8W - 8L
1,654 SR
Queue Stats
45W - 52L
1,424 Elo+
Party 1
Team Averages
Level 93
1,593 SR
1,445 Elo+

VS

Team Averages
Level 103
1,625 SR
1,470 Elo+
Khepri
Khepri
EspHack
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,538 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Reshyreum
Morgan Le Fay
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 99L
1,341 Elo+
Party 4
Nemesis
Nemesis
Sirrafa
Nemesis
Level 113
God Stats
2W - 3L
1,559 SR
Queue Stats
18W - 11L
1,522 Elo+
Party 3
King Arthur
King Arthur
Skyyyyyyyyyyyyyy
King Arthur
Level 119
God Stats
1W - 3L
1,739 SR
Queue Stats
101W - 139L
1,332 Elo+
Party 4
Merlin
Merlin
shadowoflife99th
Merlin
Level 89
God Stats
0W - 1L
1,828 SR
Queue Stats
6W - 3L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bot-HQ
Chaac
14
4 / 0 / 8
8,306
831
9,063
8,012
8,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
KingSton_Kg-
Aphrodite
14
1 / 0 / 9
7,544
754
7,104
8,217
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ao Kuang
MudaBot
Ao Kuang
14
6 / 1 / 5
8,589
859
7,819
6,733
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
martsst
Rama
15
5 / 1 / 8
8,594
859
6,664
9,174
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
13
1 / 2 / 5
7,413
741
4,607
9,152
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EspHack
Khepri
12
0 / 2 / 0
6,924
692
2,243
6,971
4,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Reshyreum
Morgan Le Fay
15
2 / 0 / 1
7,984
798
9,957
4,731
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sirrafa
Nemesis
12
1 / 7 / 0
6,803
680
4,076
12,515
5,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Skyyyyyyyyyyyyyy
King Arthur
13
1 / 1 / 2
7,073
707
9,625
10,141
10,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 7 / 0
6,632
663
3,809
8,403
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
17
Kills
4
4
Deaths
17
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bot-HQ
Chaac
4
0
8
8
L
Khepri
EspHack
Khepri
0
2
0
0
W
Aphrodite
KingSton_Kg-
Aphrodite
1
0
9
5.5
W
Ao Kuang
MudaBot
Ao Kuang
6
1
5
8.5
L
Morgan Le Fay
Reshyreum
Morgan Le Fay
2
0
1
2.5
L
Nemesis
Sirrafa
Nemesis
1
7
0
0.14
L
King Arthur
Skyyyyyyyyyyyyyy
King Arthur
1
1
2
2
W
Rama
martsst
Rama
5
1
8
9
L
0
7
0
0
W
Bastet
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,257
Damage
29,710
41,288
Taken
42,761
24,071
Mitigated
26,286
19,687
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bot-HQ
Chaac
9,063
496
0
2,921
8,012
8,092
0
2,853
5,070
0
28,219
L
Khepri
EspHack
Khepri
2,243
313
979
571
6,971
4,655
0
3,390
3,581
7,088
0
W
Aphrodite
KingSton_Kg-
Aphrodite
7,104
1,344
4,510
6,022
8,217
4,189
136
3,976
4,066
22,570
0
W
Ao Kuang
MudaBot
Ao Kuang
7,819
2,333
0
2,468
6,733
3,253
918
2,224
4,436
24,881
0
L
Morgan Le Fay
Reshyreum
Morgan Le Fay
9,957
868
0
1,185
4,731
2,337
0
613
4,118
32,625
0
L
Nemesis
Sirrafa
Nemesis
4,076
2,329
0
636
12,515
5,047
0
5,110
7,405
0
7,223
L
King Arthur
Skyyyyyyyyyyyyyy
King Arthur
9,625
654
0
0
10,141
10,750
0
1,852
8,289
0
26,755
W
Rama
martsst
Rama
6,664
5,792
0
3,037
9,174
4,610
2,698
3,871
5,039
0
29,691
L
3,809
659
0
0
8,403
3,497
0
3,958
4,445
14,866
0
W
Bastet
4,607
1,380
0
729
9,152
3,927
892
2,280
6,668
0
20,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,446
Gold Earned
35,416
213
Minions Killed
161
0
Camps Cleared
0
1,127,540
Distance Traveled
998,353
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,306
831
43
4
0
232,018
0
L
Khepri
6,924
692
12
1
0
197,308
0
W
Aphrodite
7,544
754
46
5
0
215,177
5
W
Ao Kuang
8,589
859
37
4
0
224,911
0
L
Morgan Le Fay
7,984
798
72
7
0
206,499
4
L
Nemesis
6,803
680
8
1
0
185,440
0
L
King Arthur
7,073
707
29
3
0
225,877
2
W
Rama
8,594
859
63
6
0
219,018
0
L
Merlin
6,632
663
40
4
0
183,229
0
W
Bastet
7,413
741
24
2
0
236,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role