Player Matchup

Bacchus
Bacchus
Silver I
erikonerikone
Bacchus
Silver I
Level 123
God Stats
5W - 20L
1,268 SR
Queue Stats
393W - 454L
1,152 MMR
Solo
Yu Huang
Yu Huang
Silver II
o0B00B0o
Yu Huang
Silver II
Level 68
God Stats
0W - 2L
1,457 SR
Queue Stats
121W - 155L
949 MMR
Solo
Thanatos
Thanatos
Silver III
pounou2436
Thanatos
Silver III
Level 59
God Stats
3W - 17L
1,574 SR
Queue Stats
82W - 101L
1,184 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,433 SR
1,095 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 158
1,396 SR
1,136 MMR
Baron Samedi
Baron Samedi
Silver I
B3JARAN0
Baron Samedi
Silver I
Level 159
God Stats
33W - 25L
1,454 SR
Queue Stats
364W - 410L
1,321 MMR
Solo
Jing Wei
Jing Wei
Bronze V
P33W33 2012
Jing Wei
Bronze V
Level 154
God Stats
1W - 1L
1,252 SR
Queue Stats
5W - 16L
1,043 MMR
Party 1
Guan Yu
Guan Yu
Bronze V
amy roundhouse
Guan Yu
Bronze V
Level 161
God Stats
4W - 4L
1,483 SR
Queue Stats
5W - 16L
1,043 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 5 / 2
7,155
716
5,921
12,144
12,350
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
o0B00B0o
Yu Huang
13
1 / 3 / 4
7,226
723
10,715
6,377
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
pounou2436
Thanatos
13
4 / 4 / 1
8,014
801
5,376
10,039
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangAtlasAresSurtrAphrodite

VS

Bans
ThothAchillesScyllaFenrirAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B3JARAN0
Baron Samedi
15
8 / 2 / 4
9,276
928
12,329
9,744
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
P33W33 2012
Jing Wei
14
2 / 2 / 8
8,098
810
5,745
9,832
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 6
7,923
792
4,013
12,181
11,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
12
12
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B3JARAN0
Baron Samedi
8
2
4
5
W
Jing Wei
P33W33 2012
Jing Wei
2
2
8
3
W
2
2
6
2.5
L
Bacchus
1
5
2
0.4
L
Yu Huang
o0B00B0o
Yu Huang
1
3
4
1
L
Thanatos
pounou2436
Thanatos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,012
Damage
22,087
28,560
Taken
31,757
19,115
Mitigated
19,479
6,797
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B3JARAN0
Baron Samedi
12,329
614
2,193
3,570
9,744
4,314
240
5,831
3,913
46,936
0
W
Jing Wei
P33W33 2012
Jing Wei
5,745
3,840
0
2,579
9,832
3,299
2,429
6,881
2,951
0
30,022
W
4,013
280
1,666
3,307
12,181
11,866
0
3,937
8,244
0
17,483
L
Bacchus
5,921
313
1,018
2,014
12,144
12,350
174
5,108
7,036
14,054
0
L
Yu Huang
o0B00B0o
Yu Huang
10,715
455
0
0
6,377
2,442
0
2,436
3,941
34,206
0
L
Thanatos
pounou2436
Thanatos
5,376
1,013
0
3,765
10,039
4,323
165
4,813
5,226
0
19,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,395
Gold Earned
25,297
105
Minions Killed
148
0
Camps Cleared
0
543,222
Distance Traveled
600,806
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,276
928
64
6
0
192,064
0
W
Jing Wei
8,098
810
55
6
0
187,408
0
W
Guan Yu
7,923
792
29
3
0
221,334
0
L
Bacchus
7,155
716
16
2
0
185,328
2
L
Yu Huang
7,226
723
56
6
0
166,845
0
L
Thanatos
8,014
801
33
3
0
191,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role