Player Matchup

Izanami
Izanami
Alezoni
Izanami
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,569 Elo+
Party 2
Janus
Janus
B1GM0NKE
Janus
Level 67
God Stats
6W - 1L
1,729 SR
Queue Stats
16W - 8L
1,566 Elo+
Party 2
Ra
Ra
BPGas5595
Ra
Level 111
God Stats
10W - 7L
1,476 SR
Queue Stats
70W - 64L
1,459 Elo+
Party 1
Arachne
Arachne
GucciKappa
Arachne
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 65L
1,482 Elo+
Party 1
Thor
Thor
Its Dr DabRips
Thor
Level 101
God Stats
3W - 4L
1,377 SR
Queue Stats
44W - 53L
1,411 Elo+
Party 1
Team Averages
Level 112
1,517 SR
1,497 Elo+

VS

Team Averages
Level 77
1,640 SR
1,528 Elo+
Morgan Le Fay
Morgan Le Fay
AndyTheIntrovert
Morgan Le Fay
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,641 Elo+
Solo
Danzaburou
Danzaburou
DemonKingofLanka
Danzaburou
Level 115
God Stats
6W - 8L
1,708 SR
Queue Stats
103W - 109L
1,448 Elo+
Solo
Bacchus
Bacchus
HEMV01
Bacchus
Level 51
God Stats
7W - 10L
1,568 SR
Queue Stats
68W - 72L
1,503 Elo+
Party 3
Cthulhu
Cthulhu
TheManW-oFear
Cthulhu
Level 128
God Stats
25W - 19L
1,652 SR
Queue Stats
206W - 211L
1,538 Elo+
Party 3
Izanami
Izanami
imsorrysmiteHR
Izanami
Level 28
God Stats
1W - 1L
1,771 SR
Queue Stats
63W - 65L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alezoni
Izanami
16
5 / 1 / 6
8,839
884
12,600
9,819
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
B1GM0NKE
Janus
15
2 / 2 / 8
8,103
810
7,066
6,130
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 5
8,503
850
6,768
6,291
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
GucciKappa
Arachne
15
4 / 2 / 10
8,468
847
11,773
10,585
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 0 / 7
8,012
801
6,806
5,857
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AndyTheIntrovert
Morgan Le Fay
13
0 / 4 / 3
7,334
733
8,847
11,157
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DemonKingofLanka
Danzaburou
13
0 / 4 / 1
7,342
734
3,945
8,726
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
HEMV01
Bacchus
13
1 / 6 / 1
7,094
709
2,916
12,124
13,155
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
15
3 / 2 / 1
8,242
824
7,349
10,031
8,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 2
8,058
806
5,162
9,516
3,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
18
Kills
6
6
Deaths
18
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alezoni
Izanami
5
1
6
8
L
Morgan Le Fay
AndyTheIntrovert
Morgan Le Fay
0
4
3
0.38
W
Janus
B1GM0NKE
Janus
2
2
8
3
W
4
1
5
6.5
L
Danzaburou
DemonKingofLanka
Danzaburou
0
4
1
0.13
W
Arachne
GucciKappa
Arachne
4
2
10
4.5
L
Bacchus
HEMV01
Bacchus
1
6
1
0.25
W
3
0
7
6.5
L
Cthulhu
3
2
1
1.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,013
Damage
28,219
38,682
Taken
51,554
19,234
Mitigated
34,750
9,676
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alezoni
Izanami
12,600
7,878
0
2,064
9,819
4,069
0
5,128
4,665
0
39,846
L
Morgan Le Fay
AndyTheIntrovert
Morgan Le Fay
8,847
322
0
1,497
11,157
4,921
0
3,645
7,184
32,089
0
W
Janus
B1GM0NKE
Janus
7,066
464
144
622
6,130
2,623
0
3,666
2,464
25,484
0
W
6,768
428
1,035
2,604
6,291
2,865
953
3,004
3,281
36,749
0
L
Danzaburou
DemonKingofLanka
Danzaburou
3,945
852
0
507
8,726
3,800
0
2,761
5,692
0
25,741
W
Arachne
GucciKappa
Arachne
11,773
6,854
0
2,970
10,585
6,472
561
5,124
5,426
0
23,575
L
Bacchus
HEMV01
Bacchus
2,916
215
0
539
12,124
13,155
0
2,702
9,253
4,669
0
W
6,806
174
0
237
5,857
3,205
0
2,105
3,734
0
24,460
L
Cthulhu
7,349
115
250
526
10,031
8,973
0
2,856
6,753
29,273
0
L
5,162
2,361
0
1,736
9,516
3,901
0
1,179
8,157
0
33,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,925
Gold Earned
38,070
257
Minions Killed
244
0
Camps Cleared
0
1,162,423
Distance Traveled
942,033
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,839
884
67
7
0
215,792
0
L
Morgan Le Fay
7,334
733
62
6
0
195,032
0
W
Janus
8,103
810
55
6
0
264,196
1
W
Ra
8,503
850
68
7
0
209,362
0
L
Danzaburou
7,342
734
49
5
0
163,311
0
W
Arachne
8,468
847
37
4
0
245,650
0
L
Bacchus
7,094
709
6
1
0
182,061
0
W
Thor
8,012
801
30
3
0
227,423
0
L
Cthulhu
8,242
824
67
7
0
228,338
0
L
Izanami
8,058
806
60
6
0
173,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role