Player Matchup

Bacchus
Bacchus
Dgreg2234
Bacchus
Level 87
God Stats
4W - 1L
1,571 SR
Queue Stats
9W - 7L
1,479 Elo+
Party 1
Merlin
Merlin
MusicOfTheKnight
Merlin
Level 154
God Stats
1W - 1L
1,544 SR
Queue Stats
17W - 22L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
ragingcowwaffles
Danzaburou
Level 96
God Stats
13W - 3L
1,805 SR
Queue Stats
782W - 799L
1,474 Elo+
Solo
Team Averages
Level 112
1,640 SR
1,484 Elo+

VS

Team Averages
Level 109
1,368 SR
1,463 Elo+
Mercury
Mercury
BlakeOnTheSwitch
Mercury
Level 107
God Stats
50W - 64L
1,299 SR
Queue Stats
203W - 207L
1,496 Elo+
Solo
Heimdallr
Heimdallr
DarthMalice777
Heimdallr
Level 108
God Stats
2W - 1L
1,611 SR
Queue Stats
6W - 5L
1,558 Elo+
Solo
Anubis
Anubis
lilreddaug101
Anubis
Level 113
God Stats
0W - 4L
1,193 SR
Queue Stats
15W - 27L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dgreg2234
Bacchus
12
3 / 1 / 9
8,305
831
3,640
10,682
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
9 / 0 / 3
9,362
936
10,393
6,946
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ragingcowwaffles
Danzaburou
12
3 / 2 / 9
8,027
803
7,823
8,488
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,398
640
3,455
8,990
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
DarthMalice777
Heimdallr
11
1 / 4 / 2
6,520
652
4,478
7,622
3,238
11
1 / 7 / 2
7,033
703
6,165
9,578
4,773
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
3
3
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Heimdallr
DarthMalice777
Heimdallr
1
4
2
0.5
W
Bacchus
Dgreg2234
Bacchus
3
1
9
7.5
W
9
0
3
10.5
L
1
7
2
0.29
W
Danzaburou
ragingcowwaffles
Danzaburou
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
14,098
26,116
Taken
26,190
17,208
Mitigated
11,807
7,464
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,455
934
0
84
8,990
3,796
0
4,902
4,088
0
11,933
L
Heimdallr
DarthMalice777
Heimdallr
4,478
1,658
0
981
7,622
3,238
0
3,499
4,123
0
23,243
W
Bacchus
Dgreg2234
Bacchus
3,640
490
0
2,858
10,682
11,710
78
1,460
9,222
13,610
0
W
10,393
634
75
2,820
6,946
2,561
441
1,996
4,950
33,915
0
L
6,165
166
0
1,753
9,578
4,773
0
5,654
3,924
22,587
0
W
Danzaburou
ragingcowwaffles
Danzaburou
7,823
4,280
0
1,711
8,488
2,937
1,796
2,755
5,733
0
25,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,694
Gold Earned
19,951
122
Minions Killed
104
0
Camps Cleared
0
615,880
Distance Traveled
471,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,398
640
18
2
0
211,347
0
L
Heimdallr
6,520
652
42
4
0
122,306
0
W
Bacchus
8,305
831
12
1
0
250,039
0
W
Merlin
9,362
936
61
6
0
179,139
0
L
Anubis
7,033
703
44
4
0
137,415
0
W
Danzaburou
8,027
803
49
5
0
186,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role