Player Matchup

Yu Huang
Yu Huang
AverageGod16
Yu Huang
Level 42
God Stats
17W - 11L
1,565 SR
Queue Stats
812W - 793L
1,275 Elo+
Party 1
Bastet
Bastet
ItsMr Menace
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,355 Elo+
Party 2
King Arthur
King Arthur
IveBeenShot150
King Arthur
Level 19
God Stats
5W - 7L
1,280 SR
Queue Stats
188W - 189L
1,214 Elo+
Party 1
Bacchus
Bacchus
ManagerKim66
Bacchus
Level 25
God Stats
5W - 4L
1,757 SR
Queue Stats
31W - 36L
1,367 Elo+
Party 2
Izanami
Izanami
skeeleetoon
Izanami
Level 59
God Stats
16W - 14L
1,529 SR
Queue Stats
61W - 57L
1,372 Elo+
Solo
Team Averages
Level 39
1,526 SR
1,317 Elo+

VS

Team Averages
Level 58
1,683 SR
1,421 Elo+
Arachne
Arachne
DaddyIVIatty
Arachne
Level 45
God Stats
37W - 28L
1,717 SR
Queue Stats
513W - 530L
1,359 Elo+
Solo
Sol
Sol
ForTheNords69
Sol
Level 39
God Stats
5W - 4L
1,651 SR
Queue Stats
38W - 45L
1,452 Elo+
Party 3
Aphrodite
Aphrodite
FunkyCatus23
Aphrodite
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,373 Elo+
Party 3
Martichoras
Martichoras
MidnightStarHD
Martichoras
Level 79
God Stats
6W - 3L
1,928 SR
Queue Stats
154W - 141L
1,466 Elo+
Party 3
Erlang Shen
Erlang Shen
TienDriphan
Erlang Shen
Level 75
God Stats
17W - 12L
1,618 SR
Queue Stats
153W - 150L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AverageGod16
Yu Huang
14
1 / 3 / 1
7,766
518
7,058
11,461
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
10
2 / 4 / 0
6,498
433
7,411
11,270
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

King Arthur
IveBeenShot150
King Arthur
12
0 / 4 / 0
7,074
472
8,459
21,398
19,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
ManagerKim66
Bacchus
9
0 / 3 / 2
6,570
438
6,089
15,825
14,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
skeeleetoon
Izanami
12
2 / 2 / 0
7,597
506
7,252
8,947
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaddyIVIatty
Arachne
14
5 / 0 / 1
8,709
581
5,435
10,588
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
3 / 3 / 2
8,391
559
10,353
10,856
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
FunkyCatus23
Aphrodite
12
1 / 0 / 6
7,870
525
5,375
10,528
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
MidnightStarHD
Martichoras
13
4 / 2 / 1
7,870
525
10,943
13,256
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
TienDriphan
Erlang Shen
14
3 / 0 / 2
8,674
578
13,606
14,460
14,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
16
16
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AverageGod16
Yu Huang
1
3
1
0.5
W
Arachne
DaddyIVIatty
Arachne
5
0
1
5.5
W
3
3
2
1.33
W
Aphrodite
FunkyCatus23
Aphrodite
1
0
6
4
L
Bastet
2
4
0
0.5
L
King Arthur
IveBeenShot150
King Arthur
0
4
0
0
L
Bacchus
ManagerKim66
Bacchus
0
3
2
0.33
W
Martichoras
MidnightStarHD
Martichoras
4
2
1
2.25
W
Erlang Shen
TienDriphan
Erlang Shen
3
0
2
4
L
Izanami
skeeleetoon
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,269
Damage
45,712
68,901
Taken
59,688
45,608
Mitigated
38,101
15,151
Healing
25,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AverageGod16
Yu Huang
7,058
740
0
2,500
11,461
4,751
0
8,566
2,895
61,811
0
W
Arachne
DaddyIVIatty
Arachne
5,435
4,008
0
4,014
10,588
4,236
494
1,848
8,694
0
58,311
W
10,353
3,565
0
2,412
10,856
4,837
3,062
4,567
6,208
55,309
0
W
Aphrodite
FunkyCatus23
Aphrodite
5,375
1,476
3,599
7,078
10,528
7,865
411
3,613
6,825
21,039
0
L
Bastet
7,411
2,425
0
1,700
11,270
4,076
0
1,685
9,585
0
38,459
L
King Arthur
IveBeenShot150
King Arthur
8,459
2,066
0
2,628
21,398
19,272
144
0
21,398
0
57,008
L
Bacchus
ManagerKim66
Bacchus
6,089
1,158
289
5,430
15,825
14,097
57
4,081
11,744
17,732
0
W
Martichoras
MidnightStarHD
Martichoras
10,943
5,763
0
4,258
13,256
6,943
0
2,902
10,354
0
60,933
W
Erlang Shen
TienDriphan
Erlang Shen
13,606
8,576
0
3,922
14,460
14,220
840
0
14,460
0
64,980
L
Izanami
skeeleetoon
Izanami
7,252
5,336
0
2,604
8,947
3,412
410
1,396
7,551
0
63,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,505
Gold Earned
41,514
371
Minions Killed
400
0
Camps Cleared
0
1,481,439
Distance Traveled
1,438,173
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,766
518
106
7
0
270,367
2
W
Arachne
8,709
581
107
7
0
326,629
0
W
Sol
8,391
559
70
5
0
286,433
0
W
Aphrodite
7,870
525
37
2
0
233,361
1
L
Bastet
6,498
433
48
3
0
325,196
0
L
King Arthur
7,074
472
81
5
0
296,458
0
L
Bacchus
6,570
438
24
2
0
304,708
0
W
Martichoras
7,870
525
85
6
0
273,086
0
W
Erlang Shen
8,674
578
101
7
0
318,664
0
L
Izanami
7,597
506
112
7
0
284,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role