Player Matchup

Cupid
Cupid
 
Cupid
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BushChemist
Cernunnos
Level 108
God Stats
5W - 1L
1,529 SR
Queue Stats
66W - 62L
1,496 Elo+
Solo
Merlin
Merlin
MestreSpli420ter
Merlin
Level 99
God Stats
1W - 1L
1,281 SR
Queue Stats
9W - 13L
1,304 Elo+
Solo
Bacchus
Bacchus
MotokinJP
Bacchus
Level 113
God Stats
10W - 5L
1,513 SR
Queue Stats
609W - 590L
1,448 Elo+
Solo
Bakasura
Bakasura
burritoSpartans
Bakasura
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,528 Elo+
Solo
Team Averages
Level 94
1,465 SR
1,455 Elo+

VS

Team Averages
Level 94
1,463 SR
1,425 Elo+
Hel
Hel
DemonicTherapy
Hel
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
191W - 169L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Kintet
The Morrigan
Level 104
God Stats
20W - 27L
1,517 SR
Queue Stats
489W - 491L
1,495 Elo+
Solo
Bellona
Bellona
Rafasaur
Bellona
Level 89
God Stats
27W - 40L
1,463 SR
Queue Stats
33W - 48L
1,399 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
juaniro17
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
xWOLFY MANxX
Cu Chulainn
Level 66
God Stats
3W - 3L
1,334 SR
Queue Stats
4W - 5L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
5 / 4 / 4
10,126
482
12,807
17,194
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
BushChemist
Cernunnos
16
3 / 3 / 5
10,933
521
14,176
23,321
14,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 2 / 2
11,983
571
11,502
12,717
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MotokinJP
Bacchus
15
3 / 1 / 10
10,928
520
7,152
14,732
18,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
18
7 / 2 / 6
11,874
565
9,445
22,471
12,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
10,211
486
8,504
15,796
13,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Kintet
The Morrigan
17
3 / 4 / 3
10,479
499
14,615
15,242
7,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Rafasaur
Bellona
2
0 / 0 / 0
6,209
296
0
0
0
Ah Muzen Cab
juaniro17
Ah Muzen Cab
14
3 / 9 / 3
9,207
438
19,211
21,191
9,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
xWOLFY MANxX
Cu Chulainn
15
3 / 6 / 1
9,684
461
16,168
21,316
25,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
22
Kills
11
12
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
4
4
1.75
W
Cernunnos
BushChemist
Cernunnos
3
3
5
1.83
L
2
3
5
1.5
L
The Morrigan
Kintet
The Morrigan
3
4
3
1.13
W
4
2
2
2.5
W
Bacchus
MotokinJP
Bacchus
3
1
10
8
L
Bellona
Rafasaur
Bellona
0
0
0
0
W
Bakasura
7
2
6
5
L
Ah Muzen Cab
juaniro17
Ah Muzen Cab
3
9
3
0.5
L
Cu Chulainn
xWOLFY MANxX
Cu Chulainn
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,082
Damage
58,498
90,435
Taken
73,545
59,662
Mitigated
56,111
27,974
Healing
18,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,807
8,570
478
6,249
17,194
7,519
4,748
2,413
14,781
0
52,451
W
Cernunnos
BushChemist
Cernunnos
14,176
6,648
0
3,199
23,321
14,461
989
5,345
17,947
0
74,373
L
8,504
204
4,473
7,370
15,796
13,398
261
3,678
11,768
53,020
0
L
The Morrigan
Kintet
The Morrigan
14,615
3,801
0
2,688
15,242
7,229
737
7,425
7,693
88,860
3,950
W
11,502
217
0
2,413
12,717
6,013
982
5,408
7,284
107,311
0
W
Bacchus
MotokinJP
Bacchus
7,152
529
533
5,088
14,732
18,737
532
4,605
10,127
45,698
0
L
Bellona
Rafasaur
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
9,445
7,775
290
9,724
22,471
12,932
2,341
5,038
17,375
0
72,280
L
Ah Muzen Cab
juaniro17
Ah Muzen Cab
19,211
7,584
0
1,338
21,191
9,494
500
3,196
17,903
0
74,595
L
Cu Chulainn
xWOLFY MANxX
Cu Chulainn
16,168
3,239
0
2,769
21,316
25,990
0
4,349
16,422
1,508
66,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,844
Gold Earned
45,790
577
Minions Killed
402
0
Camps Cleared
0
1,911,308
Distance Traveled
1,487,038
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,126
482
96
5
0
323,029
0
W
Cernunnos
10,933
521
116
6
0
343,731
2
L
Hel
10,211
486
82
4
0
428,765
3
L
The Morrigan
10,479
499
141
7
0
376,906
4
W
Merlin
11,983
571
159
8
0
395,831
0
W
Bacchus
10,928
520
59
3
0
400,163
13
L
Bellona
6,209
296
0
0
0
0
0
W
Bakasura
11,874
565
147
7
0
448,554
0
L
Ah Muzen Cab
9,207
438
83
4
0
291,006
4
L
Cu Chulainn
9,684
461
96
5
0
390,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role