Player Matchup

Bastet
Bastet
 
Bastet
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alezoni
Merlin
Level 147
God Stats
3W - 6L
1,363 SR
Queue Stats
34W - 27L
1,554 Elo+
Party 2
Tyr
Tyr
B1GM0NKE
Tyr
Level 67
God Stats
1W - 0L
1,494 SR
Queue Stats
16W - 8L
1,531 Elo+
Party 2
Freya
Freya
Irgan91
Freya
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,343 Elo+
Party 3
Surtr
Surtr
Stark617
Surtr
Level 82
God Stats
16W - 15L
1,525 SR
Queue Stats
38W - 48L
1,421 Elo+
Party 3
Team Averages
Level 86
1,476 SR
1,470 Elo+

VS

Team Averages
Level 97
1,627 SR
1,492 Elo+
Freya
Freya
Kendrix22
Freya
Level 95
God Stats
19W - 14L
1,630 SR
Queue Stats
87W - 103L
1,408 Elo+
Party 1
Cernunnos
Cernunnos
carlando
Cernunnos
Level 97
God Stats
1W - 1L
1,825 SR
Queue Stats
123W - 90L
1,549 Elo+
Solo
Ah Puch
Ah Puch
christian2550
Ah Puch
Level 127
God Stats
12W - 5L
1,500 SR
Queue Stats
169W - 160L
1,489 Elo+
Party 1
Nike
Nike
lloyd0722
Nike
Level 69
God Stats
0W - 3L
1,681 SR
Queue Stats
2W - 7L
1,479 Elo+
Solo
Sobek
Sobek
ozotl69
Sobek
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 48L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
3 / 1 / 10
8,916
743
10,797
11,302
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Alezoni
Merlin
17
6 / 0 / 4
10,216
851
13,722
8,572
3,620
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 0 / 6
8,574
715
4,633
8,293
7,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Irgan91
Freya
17
6 / 0 / 7
9,504
792
15,606
10,921
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
Stark617
Surtr
15
0 / 2 / 8
8,103
675
6,470
13,300
12,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Kendrix22
Freya
14
2 / 6 / 0
8,075
673
5,999
11,394
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
carlando
Cernunnos
15
1 / 2 / 2
8,380
698
8,896
11,912
5,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
15
0 / 3 / 0
8,269
689
9,964
9,060
4,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
14
0 / 1 / 2
7,595
633
6,419
10,690
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
ozotl69
Sobek
14
0 / 5 / 3
8,263
689
4,953
17,324
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
17
Kills
3
3
Deaths
17
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
10
8
W
Merlin
Alezoni
Merlin
6
0
4
8
W
2
0
6
5
W
Freya
Irgan91
Freya
6
0
7
9.5
L
Freya
Kendrix22
Freya
2
6
0
0.33
W
Surtr
Stark617
Surtr
0
2
8
2
L
Cernunnos
carlando
Cernunnos
1
2
2
1
L
Ah Puch
0
3
0
0
L
Nike
0
1
2
1
L
Sobek
ozotl69
Sobek
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,228
Damage
36,231
52,388
Taken
60,380
33,554
Mitigated
42,252
12,710
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,797
2,123
0
1,781
11,302
5,092
24
4,451
6,641
0
26,615
W
Merlin
Alezoni
Merlin
13,722
942
0
2,692
8,572
3,620
0
3,116
5,347
62,907
0
W
4,633
529
0
2,103
8,293
7,941
0
3,014
4,971
0
16,856
W
Freya
Irgan91
Freya
15,606
4,950
0
4,478
10,921
4,425
651
5,349
5,339
40,841
0
L
Freya
Kendrix22
Freya
5,999
1,548
0
1,377
11,394
5,043
0
4,601
6,489
25,025
0
W
Surtr
Stark617
Surtr
6,470
1,327
0
1,656
13,300
12,476
592
4,486
8,368
365
15,125
L
Cernunnos
carlando
Cernunnos
8,896
4,774
0
3,722
11,912
5,509
0
5,655
5,987
0
40,185
L
Ah Puch
9,964
244
0
1,091
9,060
4,106
0
3,947
5,027
39,233
0
L
Nike
6,419
74
0
454
10,690
9,088
0
5,209
5,335
0
20,875
L
Sobek
ozotl69
Sobek
4,953
361
0
2,955
17,324
18,506
0
9,186
7,365
18,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
40,582
288
Minions Killed
263
0
Camps Cleared
0
1,330,721
Distance Traveled
1,156,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,916
743
45
4
0
292,359
0
W
Merlin
10,216
851
128
11
0
253,150
0
W
Tyr
8,574
715
32
3
0
302,826
0
W
Freya
9,504
792
67
6
0
249,243
0
L
Freya
8,075
673
49
4
0
200,607
0
W
Surtr
8,103
675
16
1
0
233,143
0
L
Cernunnos
8,380
698
60
5
0
243,615
0
L
Ah Puch
8,269
689
84
7
0
231,758
0
L
Nike
7,595
633
37
3
0
274,760
0
L
Sobek
8,263
689
33
3
0
205,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role