Player Matchup

Aphrodite
Aphrodite
Adiel0_0
Aphrodite
Level 121
God Stats
0W - 2L
1,283 SR
Queue Stats
66W - 63L
1,367 Elo+
Solo
Skadi
Skadi
Elganos
Skadi
Level 83
God Stats
53W - 39L
1,588 SR
Queue Stats
113W - 110L
1,483 Elo+
Solo
Chang'e
Chang'e
Saggybaggy3
Chang'e
Level 67
God Stats
6W - 9L
1,203 SR
Queue Stats
487W - 472L
1,442 Elo+
Solo
Horus
Horus
Sili_H
Horus
Level 80
God Stats
17W - 11L
1,554 SR
Queue Stats
146W - 147L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
ssut1973
Ao Kuang
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
318W - 301L
1,483 Elo+
Solo
Team Averages
Level 90
1,426 SR
1,436 Elo+

VS

Team Averages
Level 102
1,431 SR
1,434 Elo+
Fenrir
Fenrir
BeaWuIf
Fenrir
Level 146
God Stats
3W - 2L
1,568 SR
Queue Stats
79W - 72L
1,439 Elo+
Solo
Tiamat
Tiamat
DARKSHADOW9032
Tiamat
Level 65
God Stats
1W - 1L
1,286 SR
Queue Stats
19W - 30L
1,348 Elo+
Solo
Sylvanus
Sylvanus
IceMint78
Sylvanus
Level 159
God Stats
4W - 2L
1,680 SR
Queue Stats
228W - 218L
1,552 Elo+
Solo
Cernunnos
Cernunnos
LTB_Chino
Cernunnos
Level 63
God Stats
30W - 46L
1,406 SR
Queue Stats
346W - 366L
1,434 Elo+
Solo
Hun Batz
Hun Batz
OhhAlex_88
Hun Batz
Level 76
God Stats
1W - 2L
1,213 SR
Queue Stats
35W - 41L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adiel0_0
Aphrodite
12
1 / 3 / 2
7,670
479
3,299
12,884
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Elganos
Skadi
13
2 / 4 / 2
7,554
472
7,895
12,024
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Saggybaggy3
Chang'e
15
3 / 2 / 4
9,089
568
6,723
10,677
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Sili_H
Horus
13
2 / 6 / 0
8,394
525
6,309
13,073
9,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
ssut1973
Ao Kuang
14
6 / 1 / 2
8,868
554
13,248
13,334
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeaWuIf
Fenrir
15
6 / 4 / 2
9,743
609
11,315
18,453
12,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 5 / 2
7,271
454
4,115
11,674
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
IceMint78
Sylvanus
12
3 / 0 / 6
8,495
531
7,157
8,547
8,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
LTB_Chino
Cernunnos
15
4 / 4 / 1
9,370
586
8,649
12,398
5,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
OhhAlex_88
Hun Batz
15
2 / 1 / 8
8,757
547
9,498
14,324
6,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
14
Kills
16
16
Deaths
14
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Adiel0_0
Aphrodite
1
3
2
0.67
W
Fenrir
BeaWuIf
Fenrir
6
4
2
1.75
W
1
5
2
0.4
L
Skadi
Elganos
Skadi
2
4
2
0.75
W
Sylvanus
IceMint78
Sylvanus
3
0
6
6
W
Cernunnos
LTB_Chino
Cernunnos
4
4
1
1.13
W
Hun Batz
OhhAlex_88
Hun Batz
2
1
8
6
L
Chang'e
Saggybaggy3
Chang'e
3
2
4
2.5
L
Horus
Sili_H
Horus
2
6
0
0.33
L
Ao Kuang
ssut1973
Ao Kuang
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,474
Damage
40,734
61,992
Taken
65,396
31,672
Mitigated
39,703
19,095
Healing
22,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Adiel0_0
Aphrodite
3,299
275
3,379
5,063
12,884
8,596
120
3,019
9,865
38,249
0
W
Fenrir
BeaWuIf
Fenrir
11,315
2,309
0
6,614
18,453
12,588
0
5,763
12,663
0
69,696
W
4,115
886
0
2,000
11,674
5,986
97
7,926
3,573
31,606
0
L
Skadi
Elganos
Skadi
7,895
3,856
158
1,746
12,024
4,230
474
1,263
10,761
0
49,091
W
Sylvanus
IceMint78
Sylvanus
7,157
1,826
4,151
3,201
8,547
8,550
56
2,939
5,509
27,945
0
W
Cernunnos
LTB_Chino
Cernunnos
8,649
5,659
0
3,684
12,398
5,963
752
3,694
8,704
0
75,539
W
Hun Batz
OhhAlex_88
Hun Batz
9,498
3,196
0
3,061
14,324
6,616
382
4,404
9,882
0
75,964
L
Chang'e
Saggybaggy3
Chang'e
6,723
779
248
3,791
10,677
3,999
429
3,770
6,907
58,737
0
L
Horus
Sili_H
Horus
6,309
2,399
564
1,531
13,073
9,499
299
670
12,403
498
53,276
L
Ao Kuang
ssut1973
Ao Kuang
13,248
3,668
0
2,615
13,334
5,348
467
2,550
10,784
67,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
43,636
427
Minions Killed
394
0
Camps Cleared
0
1,546,000
Distance Traveled
1,474,289
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,670
479
60
4
0
275,125
1
W
Fenrir
9,743
609
87
5
0
263,029
4
W
Tiamat
7,271
454
40
3
0
282,498
1
L
Skadi
7,554
472
69
4
0
302,999
2
W
Sylvanus
8,495
531
28
2
0
309,424
2
W
Cernunnos
9,370
586
127
8
0
245,011
0
W
Hun Batz
8,757
547
112
7
0
374,327
0
L
Chang'e
9,089
568
128
8
0
304,218
0
L
Horus
8,394
525
81
5
0
273,963
0
L
Ao Kuang
8,868
554
89
6
0
389,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role