Player Matchup

Mercury
Mercury
Silver I
CheddaOG
Mercury
Silver I
Level 128
God Stats
1W - 4L
1,232 SR
Queue Stats
108W - 110L
1,403 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
SamsWorldd
Ah Muzen Cab
Gold IV
Level 156
God Stats
1W - 6L
1,500 SR
Queue Stats
1,075W - 1,112L
1,413 MMR
Solo
Chang'e
Chang'e
Bronze III
Trill_Liek
Chang'e
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,361 MMR
Solo
Zeus
Zeus
Gold V
Tx Felonz xT
Zeus
Gold V
Level 128
God Stats
2W - 1L
1,750 SR
Queue Stats
314W - 327L
1,433 MMR
Party 2
Amaterasu
Amaterasu
Silver I
Zhong9451
Amaterasu
Silver I
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 187L
1,541 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,496 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 147
1,581 SR
1,445 MMR
Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
CaliverDenvis
Cthulhu
Bronze IV
Level 156
God Stats
20W - 23L
1,513 SR
Queue Stats
38W - 46L
1,446 MMR
Party 1
Chiron
Chiron
Silver I
DeadDrips
Chiron
Silver I
Level 109
God Stats
11W - 7L
1,594 SR
Queue Stats
225W - 230L
1,391 MMR
Solo
Anubis
Anubis
Gold III
Islandcruse
Anubis
Gold III
Level 156
God Stats
8W - 4L
1,812 SR
Queue Stats
114W - 106L
1,473 MMR
Solo
Ne Zha
Ne Zha
Silver II
MR MY SMURF
Ne Zha
Silver II
Level 159
God Stats
4W - 2L
1,483 SR
Queue Stats
361W - 367L
1,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CheddaOG
Mercury
7
0 / 0 / 1
4,058
676
612
4,102
1,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
SamsWorldd
Ah Muzen Cab
4
0 / 3 / 0
3,323
554
390
4,401
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Trill_Liek
Chang'e
6
1 / 1 / 0
3,849
642
1,187
4,341
1,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

6
0 / 4 / 0
3,704
617
168
3,981
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Zhong9451
Amaterasu
7
0 / 1 / 0
4,220
703
1,941
4,543
2,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
HelSurtrAphrodite

VS

Bans
ThorGebAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 0 / 0
4,195
699
2,581
4,626
3,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
6
1 / 1 / 2
3,773
629
1,548
2,651
1,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
DeadDrips
Chiron
7
2 / 0 / 2
4,358
726
2,889
3,227
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
9
2 / 0 / 0
4,584
764
2,350
1,846
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
7
2 / 0 / 1
4,252
709
1,800
4,030
1,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
9
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
0
1
W
Cthulhu
1
1
2
2
L
Mercury
CheddaOG
Mercury
0
0
1
0.5
W
Chiron
DeadDrips
Chiron
2
0
2
3
W
Anubis
2
0
0
2
W
Ne Zha
2
0
1
2.5
L
Ah Muzen Cab
SamsWorldd
Ah Muzen Cab
0
3
0
0
L
Chang'e
Trill_Liek
Chang'e
1
1
0
1
L
0
4
0
0
L
Amaterasu
Zhong9451
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,298
Damage
11,168
21,368
Taken
16,380
7,256
Mitigated
8,398
3,232
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,581
430
0
2,722
4,626
3,615
0
0
4,626
25,207
0
W
Cthulhu
1,548
181
0
225
2,651
1,814
0
638
2,013
8,374
0
L
Mercury
CheddaOG
Mercury
612
319
0
581
4,102
1,111
0
407
3,695
0
19,352
W
Chiron
DeadDrips
Chiron
2,889
973
51
1,144
3,227
1,063
0
549
2,678
0
28,957
W
Anubis
2,350
96
0
1,447
1,846
725
0
168
1,678
33,625
0
W
Ne Zha
1,800
574
0
802
4,030
1,181
0
0
4,030
0
20,159
L
Ah Muzen Cab
SamsWorldd
Ah Muzen Cab
390
125
0
184
4,401
1,122
0
872
3,529
0
11,801
L
Chang'e
Trill_Liek
Chang'e
1,187
438
114
573
4,341
1,578
0
676
3,665
7,255
0
L
168
0
0
80
3,981
777
0
1,943
2,038
21,224
0
L
Amaterasu
Zhong9451
Amaterasu
1,941
1,417
0
1,700
4,543
2,668
0
2,581
1,962
0
25,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,154
Gold Earned
21,162
144
Minions Killed
215
0
Camps Cleared
0
651,535
Distance Traveled
681,220
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,195
699
46
8
0
115,804
1
W
Cthulhu
3,773
629
14
2
0
142,350
2
L
Mercury
4,058
676
41
7
0
168,299
0
W
Chiron
4,358
726
55
9
0
141,233
0
W
Anubis
4,584
764
62
10
0
128,729
0
W
Ne Zha
4,252
709
38
6
0
153,104
1
L
Ah Muzen Cab
3,323
554
17
3
0
105,334
0
L
Chang'e
3,849
642
14
2
0
117,054
3
L
Zeus
3,704
617
32
5
0
121,924
1
L
Amaterasu
4,220
703
40
7
0
138,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role