Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hunter10026
Aphrodite
Level 157
God Stats
52W - 56L
1,459 SR
Queue Stats
612W - 619L
1,516 Elo+
Solo
Amaterasu
Amaterasu
Sneakyb6star11
Amaterasu
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,729 Elo+
Solo
Arachne
Arachne
TheAmaznglyRandy
Arachne
Level 113
God Stats
30W - 18L
1,735 SR
Queue Stats
79W - 67L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
a_big_fur_burger
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 162L
1,504 Elo+
Party 1
Team Averages
Level 123
1,539 SR
1,549 Elo+

VS

Team Averages
Level 118
1,431 SR
1,553 Elo+
Izanami
Izanami
Fenrys72
Izanami
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 42L
1,583 Elo+
Solo
Nox
Nox
Mr_WigglesPie
Nox
Level 179
God Stats
6W - 8L
1,304 SR
Queue Stats
567W - 556L
1,463 Elo+
Solo
Aphrodite
Aphrodite
N7-Clank
Aphrodite
Level 81
God Stats
2W - 5L
1,261 SR
Queue Stats
72W - 45L
1,611 Elo+
Solo
Hades
Hades
WARMONGER912
Hades
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 36L
1,607 Elo+
Solo
Fenrir
Fenrir
knifetrix
Fenrir
Level 127
God Stats
23W - 13L
1,592 SR
Queue Stats
209W - 190L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 3 / 4
9,798
516
8,473
21,383
29,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Hunter10026
Aphrodite
15
3 / 5 / 2
9,513
501
14,395
17,433
8,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Sneakyb6star11
Amaterasu
16
4 / 5 / 3
10,220
538
13,507
20,851
21,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 7 / 6
9,188
484
15,669
22,481
10,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
a_big_fur_burger
Danzaburou
16
3 / 5 / 4
10,340
544
6,493
16,781
8,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fenrys72
Izanami
17
3 / 4 / 3
10,775
567
16,769
17,578
8,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 3
9,952
524
13,816
14,033
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
N7-Clank
Aphrodite
16
3 / 1 / 13
10,832
570
7,793
15,735
14,726
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

17
4 / 4 / 4
10,834
570
12,160
14,353
9,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
knifetrix
Fenrir
17
12 / 6 / 4
11,516
606
24,654
27,297
19,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
18
Kills
25
25
Deaths
19
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
3
4
2
W
Izanami
Fenrys72
Izanami
3
4
3
1.13
L
Aphrodite
Hunter10026
Aphrodite
3
5
2
0.8
W
3
4
3
1.13
W
Aphrodite
N7-Clank
Aphrodite
3
1
13
9.5
L
Amaterasu
Sneakyb6star11
Amaterasu
4
5
3
1.1
L
4
7
6
1
W
4
4
4
1.5
L
Danzaburou
a_big_fur_burger
Danzaburou
3
5
4
1
W
Fenrir
knifetrix
Fenrir
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,537
Damage
75,192
98,929
Taken
88,996
78,972
Mitigated
59,057
26,787
Healing
40,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,473
2,058
0
3,438
21,383
29,469
0
7,414
13,846
28,514
0
W
Izanami
Fenrys72
Izanami
16,769
12,901
0
5,236
17,578
8,283
3,832
3,697
13,881
0
111,575
L
Aphrodite
Hunter10026
Aphrodite
14,395
2,760
1,778
8,076
17,433
8,312
0
8,603
8,810
82,414
0
W
13,816
1,986
0
2,388
14,033
7,158
74
8,009
6,024
80,169
0
W
Aphrodite
N7-Clank
Aphrodite
7,793
1,708
6,347
10,384
15,735
14,726
456
5,393
10,342
37,511
0
L
Amaterasu
Sneakyb6star11
Amaterasu
13,507
7,624
0
3,177
20,851
21,976
0
10,703
9,719
0
76,187
L
15,669
12,026
0
5,784
22,481
10,296
0
4,738
17,613
0
81,579
W
12,160
1,892
490
7,574
14,353
9,651
983
0
14,353
76,784
0
L
Danzaburou
a_big_fur_burger
Danzaburou
6,493
3,033
0
4,534
16,781
8,919
799
1,838
14,919
0
82,005
W
Fenrir
knifetrix
Fenrir
24,654
16,401
0
7,713
27,297
19,239
1,553
6,250
21,047
0
101,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,059
Gold Earned
53,909
491
Minions Killed
586
0
Camps Cleared
0
1,819,381
Distance Traveled
1,801,202
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,798
516
32
2
0
332,776
3
W
Izanami
10,775
567
169
9
0
344,479
4
L
Aphrodite
9,513
501
139
7
0
346,726
8
W
Nox
9,952
524
126
7
0
376,040
0
W
Aphrodite
10,832
570
46
2
0
357,215
2
L
Amaterasu
10,220
538
102
5
0
376,931
1
L
Arachne
9,188
484
97
5
0
386,197
0
W
Hades
10,834
570
119
6
0
312,416
0
L
Danzaburou
10,340
544
121
6
0
376,751
0
W
Fenrir
11,516
606
126
7
0
411,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role