Player Matchup

Martichoras
Martichoras
Platinum IV
StealthSzanca21
Martichoras
Platinum IV
Level 127
God Stats
8W - 6L
1,757 SR
Queue Stats
152W - 145L
1,744 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold I
XxKing5layerxX1
Morgan Le Fay
Gold I
Level 118
God Stats
11W - 7L
1,674 SR
Queue Stats
97W - 85L
1,613 MMR
Party 2
Atlas
Atlas
Platinum III
XxoldstunnaxX
Atlas
Platinum III
Level 120
God Stats
2W - 1L
1,894 SR
Queue Stats
79W - 69L
1,436 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,775 SR
1,597 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,677 SR
1,589 MMR
Sol
Sol
Gold II
Crazybalista
Sol
Gold II
Level 164
God Stats
7W - 6L
1,709 SR
Queue Stats
438W - 502L
1,537 MMR
Solo
Vamana
Vamana
Gold I
lI Asada Il
Vamana
Gold I
Level 161
God Stats
31W - 28L
1,608 SR
Queue Stats
160W - 172L
1,565 MMR
Party 1
Bacchus
Bacchus
Gold I
sieIoo
Bacchus
Gold I
Level 120
God Stats
29W - 25L
1,715 SR
Queue Stats
199W - 224L
1,665 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
StealthSzanca21
Martichoras
13
1 / 3 / 0
8,232
633
12,072
11,378
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
XxKing5layerxX1
Morgan Le Fay
14
0 / 3 / 1
8,530
656
9,586
10,133
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 1
8,770
675
8,011
14,309
16,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Baron SamediAphroditeNe ZhaAchillesAo Kuang

VS

Bans
OdinBaba YagaArtioScyllaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 5
9,948
765
14,712
11,531
5,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
16
4 / 1 / 4
10,070
775
10,177
15,732
18,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
sieIoo
Bacchus
15
3 / 0 / 4
10,502
808
8,308
11,233
19,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Martichoras
StealthSzanca21
Martichoras
1
3
0
0.33
L
Morgan Le Fay
XxKing5layerxX1
Morgan Le Fay
0
3
1
0.17
L
0
2
1
0.25
W
Vamana
4
1
4
6
W
Bacchus
sieIoo
Bacchus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,669
Damage
33,197
35,820
Taken
38,496
27,173
Mitigated
43,077
6,184
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,712
6,068
0
8,771
11,531
5,145
2,968
6,819
4,508
70,870
0
L
Martichoras
StealthSzanca21
Martichoras
12,072
5,278
0
1,856
11,378
5,532
0
6,993
4,108
0
39,127
L
Morgan Le Fay
XxKing5layerxX1
Morgan Le Fay
9,586
696
0
763
10,133
5,184
0
6,327
3,605
44,673
0
L
8,011
3,219
1,856
1,709
14,309
16,457
0
9,726
4,056
17,832
0
W
Vamana
10,177
3,744
0
2,513
15,732
18,490
0
6,307
9,167
0
40,287
W
Bacchus
sieIoo
Bacchus
8,308
969
355
3,931
11,233
19,442
105
4,112
7,024
25,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,532
Gold Earned
30,520
161
Minions Killed
185
0
Camps Cleared
0
745,182
Distance Traveled
811,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,948
765
121
9
0
250,823
0
L
Martichoras
8,232
633
53
4
0
240,567
0
L
Morgan Le Fay
8,530
656
85
7
0
249,606
0
L
Atlas
8,770
675
23
2
0
255,009
0
W
Vamana
10,070
775
45
3
0
278,551
0
W
Bacchus
10,502
808
19
1
0
282,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role