Player Matchup

Achilles
Achilles
ElEpicoOG
Achilles
Level 108
God Stats
1W - 5L
1,169 SR
Queue Stats
163W - 155L
1,521 Elo+
Party 1
Atlas
Atlas
SouLWoo29
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
William6
Skadi
Level 69
God Stats
5W - 5L
1,125 SR
Queue Stats
55W - 50L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bowserops2
Morgan Le Fay
Level 32
God Stats
5W - 5L
1,518 SR
Queue Stats
19W - 32L
1,370 Elo+
Solo
Thanatos
Thanatos
imaglneWagonss
Thanatos
Level 34
God Stats
10W - 5L
1,522 SR
Queue Stats
106W - 97L
1,509 Elo+
Party 1
Team Averages
Level 52
1,367 SR
1,480 Elo+

VS

Team Averages
Level 28
1,322 SR
1,346 Elo+
Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BigRedGamerHead
Scylla
Level 18
God Stats
1W - 2L
1,254 SR
Queue Stats
2W - 2L
1,258 Elo+
Party 3
Mulan
Mulan
MrStankGoblin
Mulan
Level 35
God Stats
16W - 16L
1,573 SR
Queue Stats
121W - 98L
1,455 Elo+
Party 3
Bacchus
Bacchus
strongriped3
Bacchus
Level 38
God Stats
1W - 1L
1,272 SR
Queue Stats
18W - 26L
1,258 Elo+
Party 3
Thor
Thor
zeek2234
Thor
Level 13
God Stats
0W - 4L
1,011 SR
Queue Stats
16W - 35L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElEpicoOG
Achilles
14
4 / 1 / 0
8,225
633
7,658
7,412
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
SouLWoo29
Atlas
11
2 / 1 / 3
7,020
540
4,640
7,573
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
William6
Skadi
11
1 / 3 / 2
6,785
522
6,185
8,258
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
bowserops2
Morgan Le Fay
13
4 / 0 / 2
7,960
612
9,681
4,981
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
13
4 / 1 / 3
7,644
588
3,419
11,710
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 0
6,291
484
6,728
6,855
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
6,184
476
1,522
8,198
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 3 / 0
5,963
459
3,361
10,680
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
strongriped3
Bacchus
10
1 / 2 / 4
6,428
494
4,915
9,789
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
9
0 / 4 / 0
5,427
417
2,231
10,376
3,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
5
6
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
0
1.5
L
0
4
1
0.13
W
Achilles
ElEpicoOG
Achilles
4
1
0
4
L
1
3
0
0.33
W
Atlas
SouLWoo29
Atlas
2
1
3
3.5
W
Skadi
William6
Skadi
1
3
2
0.67
W
Morgan Le Fay
bowserops2
Morgan Le Fay
4
0
2
5
W
Thanatos
4
1
3
5.5
L
Bacchus
strongriped3
Bacchus
1
2
4
1.5
L
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,583
Damage
18,757
39,934
Taken
45,898
26,476
Mitigated
23,810
13,163
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,728
2,779
0
1,826
6,855
2,581
0
1,710
5,145
0
49,790
L
1,522
0
0
0
8,198
2,413
0
6,233
1,965
35,452
0
W
Achilles
ElEpicoOG
Achilles
7,658
1,230
0
2,897
7,412
8,212
115
0
7,412
0
56,013
L
3,361
488
0
3,288
10,680
7,490
0
0
9,824
0
31,712
W
Atlas
SouLWoo29
Atlas
4,640
1,425
0
995
7,573
8,544
0
1,933
5,640
17,836
0
W
Skadi
William6
Skadi
6,185
2,296
0
480
8,258
3,215
0
1,783
6,475
0
53,806
W
Morgan Le Fay
bowserops2
Morgan Le Fay
9,681
1,198
0
927
4,981
1,863
197
1,742
3,239
53,978
0
W
Thanatos
3,419
938
0
7,864
11,710
4,642
148
979
10,731
0
64,065
L
Bacchus
strongriped3
Bacchus
4,915
736
0
3,096
9,789
7,941
0
3,528
6,261
16,418
0
L
Thor
2,231
298
0
195
10,376
3,385
0
2,850
7,405
0
30,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,634
Gold Earned
30,293
397
Minions Killed
279
0
Camps Cleared
0
1,227,886
Distance Traveled
1,245,834
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,291
484
80
6
0
236,069
0
L
Scylla
6,184
476
73
6
0
235,745
0
W
Achilles
8,225
633
90
7
0
236,136
0
L
Mulan
5,963
459
46
4
0
259,340
0
W
Atlas
7,020
540
22
2
0
222,369
0
W
Skadi
6,785
522
93
7
0
243,547
2
W
Morgan Le Fay
7,960
612
98
8
0
247,754
5
W
Thanatos
7,644
588
94
7
0
278,080
2
L
Bacchus
6,428
494
26
2
0
260,855
0
L
Thor
5,427
417
54
4
0
253,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role