Player Matchup

Janus
Janus
Boghi
Janus
Level 157
God Stats
26W - 15L
1,813 SR
Queue Stats
164W - 109L
1,688 Elo+
Party 2
Hun Batz
Hun Batz
Calojira
Hun Batz
Level 178
God Stats
9W - 3L
1,882 SR
Queue Stats
265W - 156L
1,742 Elo+
Party 2
Terra
Terra
RythmBreaker
Terra
Level 159
God Stats
2W - 0L
1,647 SR
Queue Stats
135W - 88L
1,725 Elo+
Party 2
Horus
Horus
Wyrds
Horus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Zÿröw
Cernunnos
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 133L
1,746 Elo+
Party 2
Team Averages
Level 134
1,668 SR
1,680 Elo+

VS

Team Averages
Level 151
1,326 SR
1,460 Elo+
Ra
Ra
DarkBeginning
Ra
Level 178
God Stats
3W - 3L
1,285 SR
Queue Stats
65W - 90L
1,521 Elo+
Party 1
Terra
Terra
Erijah
Terra
Level 123
God Stats
0W - 2L
1,388 SR
Queue Stats
48W - 107L
1,451 Elo+
Party 1
Ishtar
Ishtar
Fanatrila
Ishtar
Level 107
God Stats
1W - 2L
1,293 SR
Queue Stats
3W - 9L
1,349 Elo+
Party 1
Tyr
Tyr
Kuddels
Tyr
Level 188
God Stats
1W - 4L
1,170 SR
Queue Stats
98W - 112L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Wolfslady07
Nu Wa
Level 157
God Stats
0W - 1L
1,496 SR
Queue Stats
19W - 49L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Boghi
Janus
15
7 / 0 / 5
8,377
838
17,073
4,402
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Calojira
Hun Batz
16
6 / 0 / 7
8,703
870
10,737
6,972
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 0 / 16
8,039
804
8,844
11,897
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
Wyrds
Horus
13
2 / 0 / 14
7,301
730
6,180
9,118
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
Zÿröw
Cernunnos
15
5 / 0 / 11
8,355
836
15,242
6,847
3,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
6,946
695
4,085
7,297
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Erijah
Terra
11
0 / 5 / 0
6,509
651
1,856
15,705
10,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Fanatrila
Ishtar
13
0 / 2 / 0
6,770
677
4,357
11,407
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
12
0 / 5 / 0
6,418
642
5,379
14,074
13,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 5 / 0
6,457
646
7,728
12,960
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
0
20
Kills
0
0
Deaths
20
53
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
Boghi
Janus
7
0
5
9.5
W
Hun Batz
Calojira
Hun Batz
6
0
7
9.5
L
0
3
0
0
L
Terra
Erijah
Terra
0
5
0
0
L
Ishtar
Fanatrila
Ishtar
0
2
0
0
L
Tyr
0
5
0
0
W
0
0
16
8
L
0
5
0
0
W
Horus
Wyrds
Horus
2
0
14
9
W
Cernunnos
Zÿröw
Cernunnos
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,076
Damage
23,405
39,236
Taken
61,443
30,973
Mitigated
35,719
14,234
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Boghi
Janus
17,073
363
0
69
4,402
2,017
100
1,919
2,439
40,221
0
W
Hun Batz
Calojira
Hun Batz
10,737
2,099
0
490
6,972
3,974
101
1,725
5,118
0
41,278
L
4,085
313
696
1,112
7,297
2,706
0
3,741
3,469
30,060
0
L
Terra
Erijah
Terra
1,856
234
1,823
1,550
15,705
10,020
0
6,344
9,039
2,234
0
L
Ishtar
Fanatrila
Ishtar
4,357
2,406
0
1,883
11,407
4,677
0
5,023
6,292
0
19,809
L
Tyr
5,379
260
0
2,717
14,074
13,833
0
4,896
8,872
422
14,555
W
8,844
660
2,500
4,828
11,897
13,737
420
3,479
8,227
21,274
0
L
7,728
560
0
280
12,960
4,483
0
5,913
7,047
20,924
0
W
Horus
Wyrds
Horus
6,180
2,078
1,292
2,666
9,118
7,305
578
3,823
5,077
0
12,291
W
Cernunnos
Zÿröw
Cernunnos
15,242
8,699
0
2,389
6,847
3,940
3,063
2,976
3,666
0
39,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,775
Gold Earned
33,100
250
Minions Killed
169
0
Camps Cleared
0
1,148,288
Distance Traveled
947,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,377
838
62
6
0
250,600
0
W
Hun Batz
8,703
870
85
9
0
248,857
0
L
Ra
6,946
695
62
6
0
196,276
0
L
Terra
6,509
651
1
0
0
180,260
0
L
Ishtar
6,770
677
40
4
0
185,288
0
L
Tyr
6,418
642
30
3
0
200,313
0
W
Terra
8,039
804
26
3
0
232,980
0
L
Nu Wa
6,457
646
36
4
0
185,572
0
W
Horus
7,301
730
8
1
0
231,623
0
W
Cernunnos
8,355
836
69
7
0
184,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role