Player Matchup

Kumbhakarna
Kumbhakarna
DimonMage
Kumbhakarna
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,609 Elo+
Party 1
Izanami
Izanami
IHasturI
Izanami
Level 36
God Stats
2W - 2L
1,755 SR
Queue Stats
44W - 43L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
kokokoa
Baron Samedi
Level 87
God Stats
5W - 6L
1,500 SR
Queue Stats
51W - 44L
1,609 Elo+
Party 1
Team Averages
Level 67
1,585 SR
1,565 Elo+

VS

Team Averages
Level 89
1,480 SR
1,490 Elo+
Hera
Hera
Iwantoplay
Hera
Level 103
God Stats
3W - 1L
1,838 SR
Queue Stats
97W - 108L
1,430 Elo+
Solo
Geb
Geb
norman_gurke
Geb
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 20L
1,566 Elo+
Party 2
Anhur
Anhur
xlore19
Anhur
Level 26
God Stats
0W - 5L
1,102 SR
Queue Stats
28W - 37L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DimonMage
Kumbhakarna
12
1 / 0 / 4
8,275
752
3,021
12,864
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
IHasturI
Izanami
13
1 / 0 / 4
7,625
693
5,138
4,766
1,761
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Baron Samedi
kokokoa
Baron Samedi
14
3 / 0 / 2
8,588
781
12,626
3,661
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,379
671
7,236
5,480
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 0
7,655
696
3,675
12,895
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
xlore19
Anhur
11
0 / 3 / 0
6,859
624
4,676
7,949
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DimonMage
Kumbhakarna
1
0
4
3
W
Izanami
IHasturI
Izanami
1
0
4
3
L
0
2
0
0
W
Baron Samedi
kokokoa
Baron Samedi
3
0
2
4
L
0
0
0
0
L
Anhur
xlore19
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,785
Damage
15,587
21,291
Taken
26,324
16,096
Mitigated
16,154
7,300
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DimonMage
Kumbhakarna
3,021
153
0
2,637
12,864
12,355
0
5,760
6,794
8,055
0
W
Izanami
IHasturI
Izanami
5,138
2,269
0
1,272
4,766
1,761
0
3,015
1,621
0
32,711
L
7,236
1,649
0
0
5,480
2,256
0
3,114
2,366
35,102
0
W
Baron Samedi
kokokoa
Baron Samedi
12,626
1,072
1,714
1,677
3,661
1,980
0
1,605
1,948
52,998
0
L
3,675
322
0
5,169
12,895
10,568
0
7,721
5,174
12,338
0
L
Anhur
xlore19
Anhur
4,676
2,804
0
1,069
7,949
3,330
0
4,844
3,105
0
22,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,488
Gold Earned
21,893
158
Minions Killed
129
0
Camps Cleared
0
611,187
Distance Traveled
569,695
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,275
752
8
1
0
221,869
0
W
Izanami
7,625
693
54
5
0
193,983
0
L
Hera
7,379
671
70
6
0
186,411
0
W
Baron Samedi
8,588
781
96
9
0
195,335
2
L
Geb
7,655
696
14
1
0
203,750
0
L
Anhur
6,859
624
45
4
0
179,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role