Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Alfa05
Sylvanus
Level 120
God Stats
3W - 2L
1,754 SR
Queue Stats
31W - 29L
1,567 Elo+
Solo
Izanami
Izanami
Cloverish
Izanami
Level 159
God Stats
3W - 5L
1,527 SR
Queue Stats
28W - 42L
1,469 Elo+
Solo
Hera
Hera
DyinggDiamond
Hera
Level 55
God Stats
2W - 1L
1,803 SR
Queue Stats
88W - 86L
1,405 Elo+
Solo
Hades
Hades
Otaviovld
Hades
Level 148
God Stats
1W - 1L
1,578 SR
Queue Stats
26W - 34L
1,461 Elo+
Solo
Team Averages
Level 126
1,632 SR
1,480 Elo+

VS

Team Averages
Level 150
1,471 SR
1,524 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SrUnderground
Guan Yu
Level 193
God Stats
2W - 2L
1,312 SR
Queue Stats
293W - 332L
1,506 Elo+
Solo
Sylvanus
Sylvanus
XxElLuixTaOPxX
Sylvanus
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 74L
1,501 Elo+
Party 1
Fenrir
Fenrir
f0restyy
Fenrir
Level 158
God Stats
4W - 2L
1,542 SR
Queue Stats
43W - 25L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
1 / 0 / 0
4,222
704
4,731
2,671
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Alfa05
Sylvanus
6
0 / 1 / 0
3,609
602
1,415
4,546
2,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Cloverish
Izanami
5
0 / 1 / 0
3,373
562
4,233
4,057
1,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

2
0 / 1 / 0
2,882
480
0
829
171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
Otaviovld
Hades
7
0 / 0 / 0
3,851
642
1,107
4,291
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 0 / 1
4,539
757
1,574
3,119
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
6
1 / 0 / 1
3,737
623
3,553
3,434
940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
6
0 / 1 / 0
3,702
617
1,443
5,771
4,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
6
1 / 0 / 1
3,891
649
2,035
5,137
2,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
f0restyy
Fenrir
7
1 / 0 / 1
4,265
711
1,129
5,007
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
0
1
W
Chang'e
 
Chang'e
0
0
1
0.5
W
Medusa
 
Medusa
1
0
1
1.5
L
Sylvanus
Alfa05
Sylvanus
0
1
0
0
L
Izanami
Cloverish
Izanami
0
1
0
0
L
0
1
0
0
L
Hades
Otaviovld
Hades
0
0
0
0
W
Guan Yu
0
1
0
0
W
Sylvanus
1
0
1
1.5
W
Fenrir
f0restyy
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,486
Damage
9,734
16,394
Taken
22,468
6,275
Mitigated
10,645
8,694
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,731
3,157
64
1,939
2,671
638
0
0
2,671
0
25,865
W
Chang'e
 
Chang'e
1,574
289
196
1,549
3,119
933
0
761
2,358
33,354
0
W
Medusa
 
Medusa
3,553
1,304
0
500
3,434
940
0
420
3,014
0
22,034
L
Sylvanus
Alfa05
Sylvanus
1,415
716
1,051
1,626
4,546
2,487
0
1,132
3,414
11,283
0
L
Izanami
Cloverish
Izanami
4,233
2,714
0
796
4,057
1,072
0
903
3,154
0
20,056
L
0
0
0
0
829
171
0
246
563
4,245
0
L
Hades
Otaviovld
Hades
1,107
435
120
3,098
4,291
1,907
0
1,252
2,983
19,203
4,393
W
Guan Yu
1,443
99
30
2,583
5,771
4,790
0
244
5,527
0
16,353
W
Sylvanus
2,035
1,225
1,136
1,731
5,137
2,019
0
862
4,275
10,773
0
W
Fenrir
f0restyy
Fenrir
1,129
654
0
1,233
5,007
1,963
0
133
4,874
0
22,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,937
Gold Earned
20,134
141
Minions Killed
199
0
Camps Cleared
0
492,821
Distance Traveled
658,256
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,222
704
27
5
0
111,689
0
W
Chang'e
4,539
757
60
10
0
123,372
0
W
Medusa
3,737
623
41
7
0
133,172
0
L
Sylvanus
3,609
602
13
2
0
109,571
2
L
Izanami
3,373
562
39
7
0
116,764
0
L
Hera
2,882
480
9
2
0
34,596
0
L
Hades
3,851
642
53
9
0
120,201
1
W
Guan Yu
3,702
617
31
5
0
123,535
1
W
Sylvanus
3,891
649
18
3
0
124,889
3
W
Fenrir
4,265
711
49
8
0
153,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role