Player Matchup

Hel
Hel
Holdthese4meplz
Hel
Level 88
God Stats
11W - 12L
1,427 SR
Queue Stats
545W - 560L
1,400 Elo+
Party 1
Ne Zha
Ne Zha
JimmyOzer
Ne Zha
Level 48
God Stats
2W - 0L
1,405 SR
Queue Stats
148W - 121L
1,602 Elo+
Party 1
Bastet
Bastet
PrincessPONYxxx
Bastet
Level 156
God Stats
52W - 37L
1,757 SR
Queue Stats
380W - 376L
1,479 Elo+
Party 1
Team Averages
Level 97
1,529 SR
1,494 Elo+

VS

Team Averages
Level 126
1,610 SR
1,559 Elo+
Baba Yaga
Baba Yaga
Akabani
Baba Yaga
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,488 Elo+
Party 2
Charybdis
Charybdis
StarziePie
Charybdis
Level 128
God Stats
2W - 1L
1,580 SR
Queue Stats
9W - 15L
1,488 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zinc WoIf
Cu Chulainn
Level 142
God Stats
1W - 1L
1,751 SR
Queue Stats
4W - 3L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 6
6,984
698
6,661
7,251
2,663
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
JimmyOzer
Ne Zha
13
3 / 0 / 5
8,155
816
6,945
9,718
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
6 / 0 / 2
7,855
786
6,751
8,889
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Akabani
Baba Yaga
12
1 / 5 / 3
7,219
722
6,717
8,739
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
StarziePie
Charybdis
10
0 / 2 / 3
6,372
637
5,651
8,343
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Zinc WoIf
Cu Chulainn
11
3 / 2 / 0
6,964
696
7,529
9,901
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
4
4
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Akabani
Baba Yaga
1
5
3
0.5
W
0
4
6
0.75
W
Ne Zha
JimmyOzer
Ne Zha
3
0
5
5.5
W
6
0
2
7
L
Charybdis
StarziePie
Charybdis
0
2
3
0.75
L
Cu Chulainn
Zinc WoIf
Cu Chulainn
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,357
Damage
19,897
25,858
Taken
26,983
18,115
Mitigated
15,915
8,892
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Akabani
Baba Yaga
6,717
390
0
1,004
8,739
3,753
0
2,391
6,348
24,261
0
W
6,661
47
1,108
1,336
7,251
2,663
0
2,329
4,839
27,430
0
W
Ne Zha
JimmyOzer
Ne Zha
6,945
913
0
2,826
9,718
11,459
132
2,135
7,204
0
20,334
W
6,751
1,527
365
3,257
8,889
3,993
88
2,314
6,205
0
20,828
L
Charybdis
StarziePie
Charybdis
5,651
3,142
235
1,090
8,343
2,745
36
2,095
6,248
0
20,306
L
Cu Chulainn
Zinc WoIf
Cu Chulainn
7,529
1,189
0
2,592
9,901
9,417
0
2,225
7,676
0
22,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,994
Gold Earned
20,555
104
Minions Killed
109
0
Camps Cleared
0
633,200
Distance Traveled
514,043
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,219
722
41
4
0
165,993
0
W
Hel
6,984
698
49
5
0
196,234
0
W
Ne Zha
8,155
816
21
2
0
207,990
0
W
Bastet
7,855
786
34
3
0
228,976
1
L
Charybdis
6,372
637
46
5
0
159,557
1
L
Cu Chulainn
6,964
696
22
2
0
188,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role