Player Matchup

Susano
Susano
FullaSodium
Susano
Level 29
God Stats
0W - 1L
1,219 SR
Queue Stats
2W - 8L
1,230 Elo+
Party 1
Odin
Odin
PooBeardTV
Odin
Level 106
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 5L
1,349 Elo+
Party 1
Hera
Hera
Redredrain
Hera
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,390 Elo+
Party 1
Team Averages
Level 52
1,483 SR
1,323 Elo+

VS

Team Averages
Level 82
1,643 SR
1,558 Elo+
Baron Samedi
Baron Samedi
DummyThiccCrabs
Baron Samedi
Level 33
God Stats
7W - 7L
1,773 SR
Queue Stats
31W - 31L
1,458 Elo+
Solo
Sylvanus
Sylvanus
EvilMable
Sylvanus
Level 146
God Stats
1W - 0L
1,655 SR
Queue Stats
3W - 1L
1,752 Elo+
Solo
Jing Wei
Jing Wei
ToadSheriff
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
0 / 6 / 1
7,165
597
6,532
12,043
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 4 / 0
7,258
605
7,657
14,234
12,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 1
7,098
592
3,744
7,375
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DummyThiccCrabs
Baron Samedi
15
11 / 0 / 3
10,094
841
10,233
5,080
2,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
EvilMable
Sylvanus
14
2 / 0 / 12
9,596
800
7,346
14,415
13,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
ToadSheriff
Jing Wei
14
2 / 1 / 12
8,924
744
10,471
7,825
3,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DummyThiccCrabs
Baron Samedi
11
0
3
12.5
W
Sylvanus
EvilMable
Sylvanus
2
0
12
8
L
Susano
0
6
1
0.08
L
1
4
0
0.25
L
0
5
1
0.1
W
Jing Wei
ToadSheriff
Jing Wei
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,933
Damage
28,050
33,652
Taken
27,320
20,140
Mitigated
19,216
1,066
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DummyThiccCrabs
Baron Samedi
10,233
874
1,585
2,337
5,080
2,661
342
731
4,237
49,327
0
W
Sylvanus
EvilMable
Sylvanus
7,346
2,504
3,019
5,792
14,415
13,083
373
2,509
11,702
23,353
0
L
Susano
6,532
1,463
0
292
12,043
4,591
0
7,954
4,089
0
30,001
L
7,657
986
0
774
14,234
12,794
0
6,137
8,097
0
18,081
L
3,744
1,728
0
0
7,375
2,755
0
3,506
3,869
15,632
0
W
Jing Wei
ToadSheriff
Jing Wei
10,471
8,316
0
3,146
7,825
3,472
1,928
735
6,686
0
37,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,521
Gold Earned
28,614
109
Minions Killed
150
0
Camps Cleared
0
589,791
Distance Traveled
621,797
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,094
841
62
5
0
218,755
3
W
Sylvanus
9,596
800
22
2
0
193,015
1
L
Susano
7,165
597
56
5
0
195,480
0
L
Odin
7,258
605
20
2
0
222,499
0
L
Hera
7,098
592
33
3
0
171,812
0
W
Jing Wei
8,924
744
66
6
0
210,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role