Player Matchup

Mercury
Mercury
DezignatedNoob
Mercury
Level 127
God Stats
5W - 2L
1,367 SR
Queue Stats
77W - 84L
1,443 Elo+
Solo
Jing Wei
Jing Wei
Evan-Ski
Jing Wei
Level 82
God Stats
3W - 2L
1,205 SR
Queue Stats
40W - 47L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
Zarefnir
Zhong Kui
Level 127
God Stats
13W - 12L
1,555 SR
Queue Stats
87W - 55L
1,664 Elo+
Solo
Kumbhakarna
Kumbhakarna
eastK_Tyy
Kumbhakarna
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 64L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
mewtw0rise
Kukulkan
Level 89
God Stats
4W - 0L
1,858 SR
Queue Stats
6W - 2L
1,517 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,493 Elo+

VS

Team Averages
Level 100
1,636 SR
1,441 Elo+
Yemoja
Yemoja
ANMDREWCAMY
Yemoja
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
423W - 399L
1,425 Elo+
Solo
Rama
Rama
Coldbloodio
Rama
Level 49
God Stats
3W - 1L
1,706 SR
Queue Stats
89W - 89L
1,445 Elo+
Solo
Fenrir
Fenrir
CosmicalBunny
Fenrir
Level 68
God Stats
2W - 6L
1,554 SR
Queue Stats
60W - 49L
1,446 Elo+
Solo
Anubis
Anubis
J0kerJR
Anubis
Level 116
God Stats
0W - 1L
1,691 SR
Queue Stats
49W - 72L
1,452 Elo+
Party 1
Camazotz
Camazotz
Nickel 9yne
Camazotz
Level 128
God Stats
0W - 1L
1,728 SR
Queue Stats
43W - 51L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
8,497
566
7,079
13,660
5,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Evan-Ski
Jing Wei
14
1 / 5 / 2
8,143
543
3,947
13,296
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Zarefnir
Zhong Kui
13
1 / 2 / 5
8,395
560
12,411
11,142
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
eastK_Tyy
Kumbhakarna
11
2 / 3 / 5
7,779
519
4,800
15,980
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
mewtw0rise
Kukulkan
14
5 / 7 / 1
8,863
591
11,441
11,978
4,142
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 9
6,771
451
6,604
9,458
7,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
10 / 3 / 1
9,540
636
15,358
13,357
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 2
7,216
481
7,942
12,829
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
J0kerJR
Anubis
14
6 / 2 / 2
8,987
599
13,764
12,766
7,033
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
Nickel 9yne
Camazotz
12
1 / 2 / 2
7,555
504
3,810
12,284
8,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
13
Kills
20
20
Deaths
13
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
9
1.5
L
10
3
1
3.5
L
3
3
2
1.33
W
4
3
3
1.83
W
Jing Wei
Evan-Ski
Jing Wei
1
5
2
0.4
L
Anubis
J0kerJR
Anubis
6
2
2
3.5
L
Camazotz
Nickel 9yne
Camazotz
1
2
2
1
W
Zhong Kui
Zarefnir
Zhong Kui
1
2
5
1.75
W
Kumbhakarna
eastK_Tyy
Kumbhakarna
2
3
5
1.5
W
Kukulkan
mewtw0rise
Kukulkan
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,678
Damage
47,478
66,056
Taken
60,694
37,340
Mitigated
34,010
17,150
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,604
1,725
1,564
1,164
9,458
7,927
29
4,881
4,480
21,490
3,929
L
15,358
12,385
268
3,161
13,357
5,467
1,363
4,463
8,748
0
59,277
L
7,942
1,759
0
1,000
12,829
5,365
0
4,879
7,824
0
41,833
W
7,079
4,147
0
1,000
13,660
5,652
0
2,551
11,066
0
71,277
W
Jing Wei
Evan-Ski
Jing Wei
3,947
2,971
0
4,878
13,296
5,418
661
2,696
10,561
0
60,945
L
Anubis
J0kerJR
Anubis
13,764
509
0
4,310
12,766
7,033
828
7,730
4,844
73,343
0
L
Camazotz
Nickel 9yne
Camazotz
3,810
440
0
4,036
12,284
8,218
0
6,020
5,748
0
44,161
W
Zhong Kui
Zarefnir
Zhong Kui
12,411
1,080
0
6,167
11,142
9,574
977
1,458
9,567
66,793
0
W
Kumbhakarna
eastK_Tyy
Kumbhakarna
4,800
607
0
3,687
15,980
12,554
0
5,593
10,220
17,468
0
W
Kukulkan
mewtw0rise
Kukulkan
11,441
1,089
261
1,157
11,978
4,142
0
7,178
4,600
57,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,677
Gold Earned
40,069
428
Minions Killed
358
0
Camps Cleared
0
1,533,714
Distance Traveled
1,354,869
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,771
451
38
3
0
242,362
0
L
Rama
9,540
636
78
5
0
277,681
0
L
Fenrir
7,216
481
58
4
0
305,806
0
W
Mercury
8,497
566
109
7
0
345,935
5
W
Jing Wei
8,143
543
113
8
0
306,716
1
L
Anubis
8,987
599
115
8
0
258,036
0
L
Camazotz
7,555
504
69
5
0
270,984
3
W
Zhong Kui
8,395
560
108
7
0
270,116
0
W
Kumbhakarna
7,779
519
10
1
0
319,743
0
W
Kukulkan
8,863
591
88
6
0
291,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role