Player Matchup

Odin
Odin
ArkiReaper
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 324L
1,495 Elo+
Party 1
Bellona
Bellona
NuclearBunni
Bellona
Level 119
God Stats
4W - 5L
1,289 SR
Queue Stats
182W - 163L
1,520 Elo+
Party 1
Loki
Loki
The_Tary
Loki
Level 127
God Stats
13W - 7L
1,658 SR
Queue Stats
171W - 187L
1,580 Elo+
Party 1
Anubis
Anubis
Walker3txranger
Anubis
Level 79
God Stats
25W - 25L
1,721 SR
Queue Stats
251W - 246L
1,465 Elo+
Solo
Sol
Sol
kumbathekhajiit-
Sol
Level 53
God Stats
18W - 20L
1,515 SR
Queue Stats
495W - 482L
1,457 Elo+
Party 1
Team Averages
Level 101
1,537 SR
1,504 Elo+

VS

Team Averages
Level 112
1,589 SR
1,494 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Dromentum
Skadi
Level 115
God Stats
17W - 11L
1,559 SR
Queue Stats
146W - 129L
1,540 Elo+
Solo
Fenrir
Fenrir
LoadedVice
Fenrir
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 40L
1,500 Elo+
Solo
Anubis
Anubis
RunFastMcNasty15
Anubis
Level 128
God Stats
9W - 10L
1,889 SR
Queue Stats
519W - 539L
1,506 Elo+
Party 2
Terra
Terra
SakuraWRX
Terra
Level 36
God Stats
2W - 2L
1,497 SR
Queue Stats
21W - 24L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 8
6,809
524
5,062
9,765
7,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
NuclearBunni
Bellona
14
6 / 2 / 2
8,575
660
7,667
10,991
8,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
13
8 / 3 / 7
8,732
672
13,166
11,529
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
9 / 2 / 2
9,064
697
10,224
9,149
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 1
6,802
523
8,718
7,758
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 5 / 2
6,070
467
4,810
12,974
8,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Skadi
Dromentum
Skadi
11
2 / 2 / 1
6,642
511
6,295
10,409
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
LoadedVice
Fenrir
11
6 / 7 / 2
7,795
600
11,031
13,806
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 7 / 1
6,568
505
4,102
11,619
4,410
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
SakuraWRX
Terra
11
1 / 3 / 2
6,402
492
2,793
10,658
6,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
24
Kills
10
10
Deaths
24
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
2
0.2
W
0
2
8
2
L
Skadi
Dromentum
Skadi
2
2
1
1.25
L
Fenrir
LoadedVice
Fenrir
6
7
2
1
W
Bellona
NuclearBunni
Bellona
6
2
2
3.5
L
1
7
1
0.21
L
Terra
SakuraWRX
Terra
1
3
2
0.67
W
Loki
8
3
7
3.83
W
9
2
2
5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,837
Damage
29,031
49,192
Taken
59,466
26,159
Mitigated
29,087
16,935
Healing
13,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,810
2,301
0
1,726
12,974
8,494
0
0
12,974
0
35,406
W
5,062
901
105
1,185
9,765
7,060
131
1,496
8,269
0
31,068
L
Skadi
Dromentum
Skadi
6,295
3,371
0
2,566
10,409
4,235
6
5,319
5,090
0
58,795
L
Fenrir
LoadedVice
Fenrir
11,031
5,012
0
2,009
13,806
5,080
0
2,720
11,086
0
24,260
W
Bellona
NuclearBunni
Bellona
7,667
3,227
0
4,893
10,991
8,447
489
407
10,584
0
57,839
L
4,102
0
0
3,056
11,619
4,410
0
6,247
5,372
47,079
0
L
Terra
SakuraWRX
Terra
2,793
517
1,697
2,374
10,658
6,868
0
4,656
6,002
17,802
0
W
Loki
13,166
5,010
0
3,118
11,529
3,952
0
1,557
9,972
0
59,834
W
10,224
0
0
3,983
9,149
3,790
134
2,673
6,476
65,265
0
W
8,718
3,048
0
3,651
7,758
2,910
750
762
6,996
58,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,982
Gold Earned
33,477
439
Minions Killed
282
0
Camps Cleared
0
1,247,358
Distance Traveled
1,202,387
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,070
467
53
4
0
231,620
0
W
Odin
6,809
524
55
4
0
237,989
0
L
Skadi
6,642
511
97
7
0
219,112
0
L
Fenrir
7,795
600
29
2
0
272,497
0
W
Bellona
8,575
660
92
7
0
262,636
2
L
Anubis
6,568
505
66
5
0
224,341
0
L
Terra
6,402
492
37
3
0
254,817
0
W
Loki
8,732
672
84
6
0
300,105
0
W
Anubis
9,064
697
114
9
0
220,233
4
W
Sol
6,802
523
94
7
0
226,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role