Player Matchup

Yemoja
Yemoja
Aovop-
Yemoja
Level 6
God Stats
2W - 1L
1,837 SR
Queue Stats
5W - 11L
1,544 Elo+
Party 2
Set
Set
Genosynth
Set
Level 34
God Stats
4W - 11L
1,500 SR
Queue Stats
147W - 162L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
LovelyToshi
Aphrodite
Level 85
God Stats
17W - 12L
1,541 SR
Queue Stats
27W - 37L
1,375 Elo+
Party 2
Fenrir
Fenrir
ReeReeBongs
Fenrir
Level 55
God Stats
10W - 9L
1,483 SR
Queue Stats
61W - 69L
1,314 Elo+
Party 2
Nox
Nox
TheChibi
Nox
Level 2
God Stats
1W - 4L
1,155 SR
Queue Stats
1W - 5L
1,110 Elo+
Party 2
Team Averages
Level 36
1,503 SR
1,352 Elo+

VS

Team Averages
Level 57
1,582 SR
1,430 Elo+
Morgan Le Fay
Morgan Le Fay
I Goly I
Morgan Le Fay
Level 86
God Stats
6W - 4L
1,276 SR
Queue Stats
178W - 175L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
Il Chriz Il
Hun Batz
Level 97
God Stats
6W - 0L
1,892 SR
Queue Stats
375W - 343L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Kqzou
Danzaburou
Level 28
God Stats
6W - 8L
1,507 SR
Queue Stats
42W - 56L
1,420 Elo+
Party 1
Khepri
Khepri
Maruchan boy836
Khepri
Level 30
God Stats
9W - 9L
1,637 SR
Queue Stats
144W - 139L
1,354 Elo+
Solo
Amaterasu
Amaterasu
Plot8700
Amaterasu
Level 42
God Stats
9W - 7L
1,596 SR
Queue Stats
65W - 70L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aovop-
Yemoja
6
0 / 1 / 0
3,242
648
1,305
2,346
1,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 2 / 0
2,989
598
1,294
4,361
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
LovelyToshi
Aphrodite
5
0 / 1 / 1
3,376
675
1,069
4,189
1,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
5
2 / 2 / 0
3,248
650
2,818
4,867
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
1,020
204
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I Goly I
Morgan Le Fay
7
1 / 0 / 1
4,099
820
2,704
2,256
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Il Chriz Il
Hun Batz
7
2 / 0 / 0
4,094
819
726
2,947
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Kqzou
Danzaburou
5
1 / 2 / 2
3,838
768
2,894
3,068
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 0 / 1
4,018
804
1,548
2,968
1,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Plot8700
Amaterasu
6
0 / 0 / 1
3,801
760
543
3,450
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aovop-
Yemoja
0
1
0
0
L
0
2
0
0
W
Morgan Le Fay
I Goly I
Morgan Le Fay
1
0
1
1.5
W
Hun Batz
Il Chriz Il
Hun Batz
2
0
0
2
W
Danzaburou
Kqzou
Danzaburou
1
2
2
1
L
Aphrodite
LovelyToshi
Aphrodite
0
1
1
0.5
W
1
0
1
1.5
W
Amaterasu
Plot8700
Amaterasu
0
0
1
0.5
L
Fenrir
2
2
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,486
Damage
8,415
15,763
Taken
14,689
6,193
Mitigated
5,436
3,853
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aovop-
Yemoja
1,305
747
41
57
2,346
1,298
0
0
2,346
7,543
0
L
1,294
772
0
100
4,361
1,551
0
2,704
1,657
0
12,203
W
Morgan Le Fay
I Goly I
Morgan Le Fay
2,704
508
0
625
2,256
703
0
0
2,256
22,748
0
W
Hun Batz
Il Chriz Il
Hun Batz
726
285
0
750
2,947
865
0
28
2,919
0
23,686
W
Danzaburou
Kqzou
Danzaburou
2,894
1,892
0
459
3,068
905
0
437
2,631
0
13,137
L
Aphrodite
LovelyToshi
Aphrodite
1,069
306
339
1,861
4,189
1,687
0
906
3,283
9,941
0
W
1,548
183
342
963
2,968
1,553
0
632
2,336
10,705
0
W
Amaterasu
Plot8700
Amaterasu
543
230
0
1,564
3,450
1,410
0
1,277
2,173
0
16,547
L
Fenrir
2,818
878
0
1,455
4,867
1,657
0
642
4,225
0
7,925
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,875
Gold Earned
19,850
45
Minions Killed
149
0
Camps Cleared
0
456,851
Distance Traveled
512,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,242
648
8
2
0
115,160
0
L
Set
2,989
598
19
4
0
115,353
0
W
Morgan Le Fay
4,099
820
44
9
0
107,652
0
W
Hun Batz
4,094
819
42
8
0
131,643
0
W
Danzaburou
3,838
768
24
5
0
94,498
0
L
Aphrodite
3,376
675
10
2
0
95,948
0
W
Khepri
4,018
804
13
3
0
100,632
0
W
Amaterasu
3,801
760
26
5
0
77,835
0
L
Fenrir
3,248
650
8
2
0
130,390
0
L
Nox
1,020
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role