Player Matchup

Achilles
Achilles
K1NGK3V
Achilles
Level 84
God Stats
8W - 6L
1,355 SR
Queue Stats
252W - 254L
1,402 Elo+
Solo
Danzaburou
Danzaburou
Mohmoo
Danzaburou
Level 79
God Stats
7W - 3L
1,742 SR
Queue Stats
37W - 35L
1,296 Elo+
Solo
Anubis
Anubis
SilverReaper006
Anubis
Level 114
God Stats
5W - 1L
1,863 SR
Queue Stats
16W - 16L
1,483 Elo+
Solo
Team Averages
Level 92
1,653 SR
1,393 Elo+

VS

Team Averages
Level 132
1,496 SR
1,418 Elo+
Sun Wukong
Sun Wukong
DerekRedbird2
Sun Wukong
Level 172
God Stats
0W - 2L
1,522 SR
Queue Stats
11W - 13L
1,370 Elo+
Solo
Vulcan
Vulcan
RiverRogue11
Vulcan
Level 156
God Stats
0W - 1L
1,573 SR
Queue Stats
32W - 26L
1,442 Elo+
Solo
Jing Wei
Jing Wei
barghest21
Jing Wei
Level 68
God Stats
21W - 15L
1,392 SR
Queue Stats
127W - 121L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
K1NGK3V
Achilles
12
3 / 2 / 12
7,558
756
8,236
12,741
13,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
Mohmoo
Danzaburou
13
9 / 2 / 4
9,180
918
16,649
10,436
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 10
8,388
839
5,137
5,382
2,182
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DerekRedbird2
Sun Wukong
11
0 / 6 / 2
6,656
666
5,579
13,914
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
11
1 / 6 / 1
6,832
683
8,783
7,938
3,218
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
barghest21
Jing Wei
12
2 / 3 / 2
7,654
765
4,656
12,018
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DerekRedbird2
Sun Wukong
0
6
2
0.17
W
Achilles
K1NGK3V
Achilles
3
2
12
4.5
W
Danzaburou
Mohmoo
Danzaburou
9
2
4
5.5
L
Vulcan
1
6
1
0.25
W
3
0
10
8
L
Jing Wei
barghest21
Jing Wei
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,022
Damage
19,018
28,559
Taken
33,870
19,968
Mitigated
17,240
7,401
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DerekRedbird2
Sun Wukong
5,579
497
0
2,314
13,914
9,941
0
2,792
10,805
0
25,363
W
Achilles
K1NGK3V
Achilles
8,236
1,497
422
3,094
12,741
13,255
0
3,241
9,256
0
17,836
W
Danzaburou
Mohmoo
Danzaburou
16,649
6,863
0
2,303
10,436
4,531
1,769
3,142
7,103
0
42,213
L
Vulcan
8,783
2,678
0
231
7,938
3,218
0
958
6,762
22,301
0
W
5,137
106
0
1,582
5,382
2,182
676
2,424
2,748
31,356
0
L
Jing Wei
barghest21
Jing Wei
4,656
3,623
0
1,385
12,018
4,081
0
1,425
10,290
0
18,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
21,142
131
Minions Killed
114
0
Camps Cleared
0
538,240
Distance Traveled
543,503
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,656
666
39
4
0
190,655
0
W
Achilles
7,558
756
15
2
0
178,394
1
W
Danzaburou
9,180
918
59
6
0
176,203
0
L
Vulcan
6,832
683
32
3
0
172,151
0
W
Anubis
8,388
839
57
6
0
183,643
0
L
Jing Wei
7,654
765
43
4
0
180,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role