Player Matchup

Achilles
Achilles
DarkFrozt
Achilles
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,583 Elo+
Party 1
Hercules
Hercules
ItzShadowGT
Hercules
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 162L
1,562 Elo+
Solo
Anubis
Anubis
poomber1
Anubis
Level 106
God Stats
4W - 1L
1,715 SR
Queue Stats
7W - 4L
1,603 Elo+
Party 1
Team Averages
Level 122
1,572 SR
1,583 Elo+

VS

Team Averages
Level 116
1,480 SR
1,624 Elo+
Ishtar
Ishtar
ChapelLeader54
Ishtar
Level 133
God Stats
13W - 11L
1,548 SR
Queue Stats
37W - 26L
1,623 Elo+
Party 2
Sun Wukong
Sun Wukong
GeorgeMnz69
Sun Wukong
Level 108
God Stats
0W - 2L
1,392 SR
Queue Stats
24W - 19L
1,656 Elo+
Solo
Discordia
Discordia
sugeknight
Discordia
Level 107
God Stats
6W - 10L
1,500 SR
Queue Stats
47W - 45L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkFrozt
Achilles
17
1 / 1 / 6
10,630
759
7,279
11,506
12,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
ItzShadowGT
Hercules
17
5 / 3 / 2
11,619
830
8,763
16,104
16,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
poomber1
Anubis
17
2 / 4 / 4
10,593
757
5,735
10,500
5,699
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
10,149
725
12,865
11,843
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GeorgeMnz69
Sun Wukong
7
1 / 2 / 4
7,807
558
2,532
5,842
3,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Discordia
sugeknight
Discordia
18
5 / 2 / 3
10,421
744
12,642
8,274
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
8
Kills
8
8
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Achilles
DarkFrozt
Achilles
1
1
6
4
L
Sun Wukong
GeorgeMnz69
Sun Wukong
1
2
4
1.5
W
Hercules
ItzShadowGT
Hercules
5
3
2
2
W
Anubis
poomber1
Anubis
2
4
4
1
L
Discordia
sugeknight
Discordia
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,777
Damage
28,039
38,110
Taken
25,959
35,122
Mitigated
11,962
13,799
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,865
7,567
0
2,244
11,843
5,090
0
2,411
8,804
0
47,985
W
Achilles
DarkFrozt
Achilles
7,279
1,154
150
2,340
11,506
12,858
572
3,554
7,560
0
35,075
L
Sun Wukong
GeorgeMnz69
Sun Wukong
2,532
825
0
1,107
5,842
3,563
0
1,381
4,199
0
6,739
W
Hercules
ItzShadowGT
Hercules
8,763
2,846
0
7,007
16,104
16,565
330
4,346
11,163
0
39,657
W
Anubis
poomber1
Anubis
5,735
174
0
4,302
10,500
5,699
1,931
3,940
6,052
61,897
0
L
Discordia
sugeknight
Discordia
12,642
1,110
0
700
8,274
3,309
0
1,962
5,921
46,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,842
Gold Earned
28,377
215
Minions Killed
150
0
Camps Cleared
0
814,854
Distance Traveled
612,482
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,149
725
63
5
0
251,799
0
W
Achilles
10,630
759
45
3
0
291,159
2
L
Sun Wukong
7,807
558
17
1
0
91,628
0
W
Hercules
11,619
830
68
5
0
292,101
0
W
Anubis
10,593
757
102
7
0
231,594
0
L
Discordia
10,421
744
70
5
0
269,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role