Player Matchup

Izanami
Izanami
Sea Lewy
Izanami
Level 100
God Stats
6W - 5L
1,534 SR
Queue Stats
156W - 179L
1,304 Elo+
Party 2
Ah Puch
Ah Puch
TYGERCLAW
Ah Puch
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 141L
1,304 Elo+
Party 2
Maui
Maui
TwizzyVirgo
Maui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 208L
1,222 Elo+
Party 2
Team Averages
Level 48
1,511 SR
1,277 Elo+

VS

Team Averages
Level 85
1,422 SR
1,309 Elo+
Danzaburou
Danzaburou
Datonator
Danzaburou
Level 84
God Stats
2W - 1L
1,533 SR
Queue Stats
22W - 24L
1,311 Elo+
Party 1
Jormungandr
Jormungandr
SirThrashedALot
Jormungandr
Level 65
God Stats
1W - 1L
1,232 SR
Queue Stats
20W - 23L
1,311 Elo+
Party 1
Nemesis
Nemesis
adios_suka
Nemesis
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 66L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sea Lewy
Izanami
15
0 / 8 / 2
9,942
621
10,084
23,869
11,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
TYGERCLAW
Ah Puch
16
2 / 2 / 2
10,844
678
12,524
12,390
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 5 / 2
10,802
675
3,178
18,561
22,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Datonator
Danzaburou
18
6 / 2 / 7
12,030
752
23,610
13,171
6,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SirThrashedALot
Jormungandr
17
6 / 1 / 9
11,748
734
13,077
18,279
17,864
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
adios_suka
Nemesis
16
3 / 2 / 8
11,205
700
12,465
15,614
11,790
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
15
15
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Datonator
Danzaburou
6
2
7
4.75
L
Izanami
Sea Lewy
Izanami
0
8
2
0.13
W
Jormungandr
SirThrashedALot
Jormungandr
6
1
9
10.5
L
Ah Puch
TYGERCLAW
Ah Puch
2
2
2
1.5
L
1
5
2
0.4
W
Nemesis
adios_suka
Nemesis
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,786
Damage
49,152
54,820
Taken
47,064
39,132
Mitigated
36,231
9,483
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Datonator
Danzaburou
23,610
9,112
259
3,481
13,171
6,577
3,167
6,765
6,406
0
66,963
L
Izanami
Sea Lewy
Izanami
10,084
6,812
0
4,214
23,869
11,016
143
4,681
19,188
0
57,814
W
Jormungandr
SirThrashedALot
Jormungandr
13,077
2,591
319
6,630
18,279
17,864
154
4,626
13,653
38,688
0
L
Ah Puch
TYGERCLAW
Ah Puch
12,524
499
80
1,014
12,390
5,678
50
3,838
8,552
34,262
0
L
3,178
605
2,254
1,921
18,561
22,438
78
4,574
13,987
9,769
0
W
Nemesis
adios_suka
Nemesis
12,465
5,395
0
1,458
15,614
11,790
672
4,610
11,004
0
31,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
34,983
154
Minions Killed
202
0
Camps Cleared
0
763,738
Distance Traveled
863,358
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,030
752
115
7
0
282,623
4
L
Izanami
9,942
621
105
7
0
228,467
0
W
Jormungandr
11,748
734
53
3
0
271,652
0
L
Ah Puch
10,844
678
35
2
0
260,020
0
L
Maui
10,802
675
14
1
0
275,251
2
W
Nemesis
11,205
700
34
2
0
309,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role