Player Matchup

Medusa
Medusa
Kastastrophe
Medusa
Level 15
God Stats
0W - 1L
1,239 SR
Queue Stats
10W - 10L
1,554 Elo+
Party 2
Yu Huang
Yu Huang
MrMohammad01
Yu Huang
Level 127
God Stats
10W - 12L
1,629 SR
Queue Stats
182W - 188L
1,560 Elo+
Solo
Ymir
Ymir
ZayRoZz007
Ymir
Level 7
God Stats
2W - 9L
1,551 SR
Queue Stats
9W - 16L
1,490 Elo+
Party 2
Arachne
Arachne
vDimeh93
Arachne
Level 13
God Stats
4W - 6L
1,685 SR
Queue Stats
16W - 17L
1,486 Elo+
Party 2
Janus
Janus
vToga-FPS
Janus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,511 Elo+
Party 2
Team Averages
Level 51
1,521 SR
1,520 Elo+

VS

Team Averages
Level 129
1,383 SR
1,477 Elo+
Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
LadTheImpaler
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
373W - 371L
1,534 Elo+
Solo
Agni
Agni
Xenia_Chaos
Agni
Level 146
God Stats
1W - 0L
1,279 SR
Queue Stats
145W - 153L
1,487 Elo+
Party 1
Vamana
Vamana
memelord66
Vamana
Level 107
God Stats
7W - 11L
1,138 SR
Queue Stats
169W - 216L
1,396 Elo+
Solo
Bacchus
Bacchus
miguel_334
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 224L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 1 / 0
4,500
409
2,372
2,838
797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
MrMohammad01
Yu Huang
11
2 / 1 / 0
6,700
609
5,010
4,820
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,393
490
3,064
10,570
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
vDimeh93
Arachne
9
0 / 2 / 2
5,603
509
2,035
8,577
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
vToga-FPS
Janus
10
2 / 2 / 0
6,358
578
5,964
7,252
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 3
6,769
615
4,337
9,069
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
LadTheImpaler
Cernunnos
11
4 / 0 / 2
6,545
595
8,195
4,485
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 2 / 0
6,377
580
1,850
4,767
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
memelord66
Vamana
12
2 / 2 / 0
6,570
597
4,568
8,958
5,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
miguel_334
Bacchus
10
0 / 0 / 5
5,916
538
3,408
6,988
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
9
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
3
3.5
L
Medusa
0
1
0
0
W
Cernunnos
LadTheImpaler
Cernunnos
4
0
2
5
L
Yu Huang
MrMohammad01
Yu Huang
2
1
0
2
W
1
2
0
0.5
L
0
3
0
0
W
Vamana
memelord66
Vamana
2
2
0
1
W
Bacchus
miguel_334
Bacchus
0
0
5
2.5
L
Arachne
vDimeh93
Arachne
0
2
2
0.5
L
Janus
vToga-FPS
Janus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,445
Damage
22,358
34,057
Taken
34,267
15,467
Mitigated
17,657
3,353
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,337
3,590
0
2,784
9,069
3,316
216
2,002
6,809
0
53,418
L
Medusa
2,372
1,257
0
96
2,838
797
0
617
2,196
0
19,296
W
Cernunnos
LadTheImpaler
Cernunnos
8,195
5,266
0
3,226
4,485
1,577
671
1,283
3,202
0
53,463
L
Yu Huang
MrMohammad01
Yu Huang
5,010
251
0
500
4,820
1,685
0
2,054
2,686
46,819
0
W
1,850
233
0
1,185
4,767
1,576
0
2,642
1,897
42,058
0
L
3,064
1,215
0
535
10,570
7,559
0
2,012
8,558
20,343
0
W
Vamana
memelord66
Vamana
4,568
1,594
0
1,396
8,958
5,223
0
4,976
3,651
0
48,209
W
Bacchus
miguel_334
Bacchus
3,408
769
0
2,480
6,988
5,965
62
2,275
4,670
12,272
0
L
Arachne
vDimeh93
Arachne
2,035
1,207
0
1,710
8,577
3,078
0
575
7,820
0
41,970
L
Janus
vToga-FPS
Janus
5,964
678
0
512
7,252
2,348
0
0
6,527
44,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
32,177
312
Minions Killed
366
0
Camps Cleared
0
1,032,200
Distance Traveled
1,165,074
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,769
615
97
9
0
277,507
0
L
Medusa
4,500
409
36
3
0
142,030
0
W
Cernunnos
6,545
595
85
8
0
194,783
0
L
Yu Huang
6,700
609
91
8
0
206,281
0
W
Agni
6,377
580
84
8
0
245,243
1
L
Ymir
5,393
490
38
3
0
222,139
0
W
Vamana
6,570
597
90
8
0
224,360
4
W
Bacchus
5,916
538
10
1
0
223,181
0
L
Arachne
5,603
509
70
6
0
250,462
0
L
Janus
6,358
578
77
7
0
211,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role