Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Mlythic
Da Ji
Level 64
God Stats
11W - 10L
1,494 SR
Queue Stats
205W - 178L
1,402 Elo+
Party 1
Anubis
Anubis
TheFaKeCow
Anubis
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 37L
1,447 Elo+
Party 1
Hachiman
Hachiman
Zillah US
Hachiman
Level 15
God Stats
4W - 3L
1,321 SR
Queue Stats
15W - 21L
1,177 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lamontr2005
Cu Chulainn
Level 62
God Stats
2W - 4L
1,429 SR
Queue Stats
40W - 53L
1,483 Elo+
Solo
Team Averages
Level 54
1,449 SR
1,401 Elo+

VS

Team Averages
Level 67
1,584 SR
1,483 Elo+
Nike
Nike
Bubbenko
Nike
Level 68
God Stats
3W - 6L
1,826 SR
Queue Stats
124W - 156L
1,389 Elo+
Solo
Cerberus
Cerberus
JoeHunter28
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,736 Elo+
Solo
Hel
Hel
Trexasssaurous
Hel
Level 66
God Stats
17W - 22L
1,522 SR
Queue Stats
350W - 358L
1,369 Elo+
Solo
He Bo
He Bo
idkbutidc
He Bo
Level 66
God Stats
3W - 4L
1,572 SR
Queue Stats
201W - 216L
1,435 Elo+
Solo
Lancelot
Lancelot
lupe103344522
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 5 / 5
7,322
458
8,130
16,705
11,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Mlythic
Da Ji
14
3 / 0 / 5
8,470
529
7,124
12,206
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
TheFaKeCow
Anubis
15
5 / 0 / 3
9,382
586
7,594
5,420
2,635
Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Zillah US
Hachiman
11
2 / 6 / 4
6,934
433
8,348
10,404
3,380
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
lamontr2005
Cu Chulainn
14
1 / 0 / 2
8,185
512
8,220
11,542
9,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 3 / 1
7,043
440
7,212
15,190
13,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
JoeHunter28
Cerberus
11
5 / 2 / 6
8,182
511
7,741
19,535
19,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
4 / 4 / 4
7,061
441
8,592
13,399
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
idkbutidc
He Bo
1
0 / 0 / 0
4,771
298
0
0
0
Lancelot
lupe103344522
Lancelot
13
2 / 2 / 1
8,326
520
2,978
13,219
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
11
Kills
11
11
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
5
5
0.5
L
Nike
0
3
1
0.17
L
Cerberus
JoeHunter28
Cerberus
5
2
6
4
W
Da Ji
Mlythic
Da Ji
3
0
5
5.5
W
Anubis
TheFaKeCow
Anubis
5
0
3
6.5
L
4
4
4
1.5
W
Hachiman
Zillah US
Hachiman
2
6
4
0.67
L
He Bo
idkbutidc
He Bo
0
0
0
0
W
Cu Chulainn
lamontr2005
Cu Chulainn
1
0
2
2
L
Lancelot
lupe103344522
Lancelot
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,416
Damage
26,523
56,277
Taken
61,343
32,326
Mitigated
47,225
10,499
Healing
20,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,130
1,682
1,848
1,145
16,705
11,710
14
8,354
8,351
34,091
0
L
Nike
7,212
910
0
2,170
15,190
13,717
0
2,414
12,776
2,014
51,473
L
Cerberus
JoeHunter28
Cerberus
7,741
1,200
1,929
5,201
19,535
19,763
200
7,844
11,691
29,295
0
W
Da Ji
Mlythic
Da Ji
7,124
2,338
0
2,863
12,206
5,131
461
2,225
9,981
0
58,437
W
Anubis
TheFaKeCow
Anubis
7,594
237
0
3,305
5,420
2,635
217
574
4,846
70,077
0
L
8,592
1,277
5,337
5,970
13,399
7,361
141
5,082
8,317
31,572
0
W
Hachiman
Zillah US
Hachiman
8,348
4,722
0
0
10,404
3,380
80
5,523
4,881
0
27,798
L
He Bo
idkbutidc
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
lamontr2005
Cu Chulainn
8,220
1,117
0
1,338
11,542
9,470
71
408
11,134
2,429
58,734
L
Lancelot
lupe103344522
Lancelot
2,978
825
0
250
13,219
6,384
0
384
12,835
0
66,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,293
Gold Earned
35,383
362
Minions Killed
273
0
Camps Cleared
0
1,559,955
Distance Traveled
1,245,643
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,322
458
43
3
0
327,286
0
L
Nike
7,043
440
74
5
0
306,699
0
L
Cerberus
8,182
511
46
3
0
327,774
0
W
Da Ji
8,470
529
73
5
0
342,280
0
W
Anubis
9,382
586
130
8
0
276,284
0
L
Hel
7,061
441
50
3
0
310,848
2
W
Hachiman
6,934
433
33
2
0
297,790
0
L
He Bo
4,771
298
0
0
0
709
0
W
Cu Chulainn
8,185
512
83
5
0
316,315
0
L
Lancelot
8,326
520
103
6
0
299,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role