Player Matchup

Chiron
Chiron
Hyubee
Chiron
Level 47
God Stats
14W - 13L
1,597 SR
Queue Stats
145W - 130L
1,470 Elo+
Party 1
Chang'e
Chang'e
Mr Island206
Chang'e
Level 47
God Stats
56W - 50L
1,516 SR
Queue Stats
77W - 107L
1,318 Elo+
Solo
Martichoras
Martichoras
REJY33
Martichoras
Level 68
God Stats
1W - 5L
1,364 SR
Queue Stats
47W - 54L
1,199 Elo+
Party 1
Freya
Freya
corvo_metido765
Freya
Level 65
God Stats
8W - 3L
1,642 SR
Queue Stats
241W - 247L
1,461 Elo+
Solo
Izanami
Izanami
hellhero8
Izanami
Level 29
God Stats
5W - 2L
1,690 SR
Queue Stats
94W - 77L
1,356 Elo+
Party 1
Team Averages
Level 51
1,562 SR
1,361 Elo+

VS

Team Averages
Level 63
1,506 SR
1,394 Elo+
Jing Wei
Jing Wei
Cyberwolf0212
Jing Wei
Level 61
God Stats
30W - 33L
1,482 SR
Queue Stats
423W - 461L
1,447 Elo+
Solo
Maui
Maui
My4Giveness
Maui
Level 77
God Stats
0W - 2L
1,583 SR
Queue Stats
8W - 14L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Numberd-Scorpion
Kukulkan
Level 76
God Stats
0W - 2L
1,508 SR
Queue Stats
5W - 7L
1,424 Elo+
Solo
Yemoja
Yemoja
TheIcon5293
Yemoja
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 123L
1,265 Elo+
Solo
Rama
Rama
YungMage
Rama
Level 49
God Stats
40W - 42L
1,459 SR
Queue Stats
195W - 221L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hyubee
Chiron
13
3 / 0 / 5
7,856
1,309
8,874
2,503
1,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Mr Island206
Chang'e
12
0 / 0 / 3
6,888
1,148
1,834
5,140
2,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
REJY33
Martichoras
13
3 / 0 / 5
7,792
1,299
3,752
2,491
1,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 0 / 5
8,315
1,386
12,343
6,634
3,018
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
hellhero8
Izanami
12
0 / 0 / 2
6,859
1,143
2,799
4,245
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

405

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cyberwolf0212
Jing Wei
11
0 / 4 / 0
6,515
1,086
5,903
10,532
4,226
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 0
6,887
1,148
1,774
8,524
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 3 / 0
6,822
1,137
5,203
5,902
2,384
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
0 / 0 / 0
6,403
1,067
2,195
2,844
1,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
11
0 / 0 / 0
6,128
1,021
929
4,327
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cyberwolf0212
Jing Wei
0
4
0
0
W
Chiron
Hyubee
Chiron
3
0
5
5.5
W
Chang'e
Mr Island206
Chang'e
0
0
3
1.5
L
0
4
0
0
L
0
3
0
0
W
Martichoras
REJY33
Martichoras
3
0
5
5.5
L
Yemoja
0
0
0
0
L
Rama
0
0
0
0
W
5
0
5
7.5
W
Izanami
hellhero8
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,602
Damage
16,004
21,013
Taken
32,129
9,027
Mitigated
17,484
7,431
Healing
1,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cyberwolf0212
Jing Wei
5,903
3,523
0
206
10,532
4,226
0
4,366
6,166
0
19,089
W
Chiron
Hyubee
Chiron
8,874
3,810
549
648
2,503
1,118
0
1,074
1,429
0
23,178
W
Chang'e
Mr Island206
Chang'e
1,834
402
2,159
1,737
5,140
2,161
0
2,787
2,353
13,883
0
L
1,774
731
0
758
8,524
7,911
0
4,564
3,960
4,561
0
L
5,203
406
0
0
5,902
2,384
0
2,590
3,312
25,352
0
W
Martichoras
REJY33
Martichoras
3,752
1,884
0
697
2,491
1,133
0
1,166
1,325
0
22,759
L
Yemoja
2,195
427
730
175
2,844
1,235
0
934
1,910
4,537
0
L
Rama
929
583
0
93
4,327
1,728
0
1,723
2,604
0
1,863
W
12,343
5,854
0
882
6,634
3,018
0
2,390
4,244
16,439
0
W
Izanami
hellhero8
Izanami
2,799
1,352
278
481
4,245
1,597
0
1,755
2,022
0
12,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
32,755
134
Minions Killed
94
9
Camps Cleared
3
642,469
Distance Traveled
385,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,515
1,086
28
5
3
126,634
0
W
Chiron
7,856
1,309
39
7
2
140,241
0
W
Chang'e
6,888
1,148
20
3
2
125,159
0
L
Maui
6,887
1,148
9
2
0
88,107
0
L
Kukulkan
6,822
1,137
49
8
0
82,670
0
W
Martichoras
7,792
1,299
45
8
0
118,274
0
L
Yemoja
6,403
1,067
3
1
0
52,589
0
L
Rama
6,128
1,021
5
1
0
35,542
0
W
Freya
8,315
1,386
11
2
2
141,200
0
W
Izanami
6,859
1,143
19
3
3
117,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role