Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Carlinhos2906
Cliodhna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,595 Elo+
Solo
Ah Puch
Ah Puch
NENO1608
Ah Puch
Level 27
God Stats
2W - 2L
1,336 SR
Queue Stats
2W - 8L
1,175 Elo+
Solo
Izanami
Izanami
SalteeBoi
Izanami
Level 87
God Stats
1W - 1L
1,446 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
l PrincessCay l
Aphrodite
Level 89
God Stats
61W - 49L
1,577 SR
Queue Stats
248W - 264L
1,469 Elo+
Solo
Team Averages
Level 84
1,472 SR
1,448 Elo+

VS

Team Averages
Level 73
1,514 SR
1,461 Elo+
Martichoras
Martichoras
CherubClover
Martichoras
Level 147
God Stats
1W - 1L
1,314 SR
Queue Stats
95W - 121L
1,457 Elo+
Party 2
Surtr
Surtr
HappyRed50
Surtr
Level 104
God Stats
4W - 4L
1,493 SR
Queue Stats
57W - 48L
1,498 Elo+
Party 3
Geb
Geb
LamontSedza
Geb
Level 68
God Stats
5W - 4L
1,490 SR
Queue Stats
252W - 253L
1,445 Elo+
Party 2
Discordia
Discordia
Morvern1058
Discordia
Level 28
God Stats
21W - 8L
1,834 SR
Queue Stats
80W - 74L
1,624 Elo+
Party 2
Lancelot
Lancelot
NeosKhan
Lancelot
Level 18
God Stats
1W - 4L
1,436 SR
Queue Stats
8W - 17L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 0 / 11
8,970
897
6,770
13,501
12,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Carlinhos2906
Cliodhna
14
2 / 1 / 7
7,930
793
8,399
13,186
6,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
NENO1608
Ah Puch
16
7 / 0 / 9
9,005
901
20,054
9,020
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SalteeBoi
Izanami
16
6 / 1 / 8
8,996
900
12,244
8,701
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
l PrincessCay l
Aphrodite
13
1 / 0 / 12
7,402
740
4,712
10,069
6,559
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CherubClover
Martichoras
15
0 / 2 / 0
7,430
743
6,934
9,950
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
12
1 / 5 / 1
6,831
683
11,064
14,603
13,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 2
7,343
734
9,058
16,528
12,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Morvern1058
Discordia
12
0 / 2 / 2
6,821
682
8,268
5,541
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
NeosKhan
Lancelot
13
1 / 6 / 1
7,275
728
8,274
13,225
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
19
Kills
2
2
Deaths
19
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
11
8.5
W
Cliodhna
Carlinhos2906
Cliodhna
2
1
7
5.5
L
Martichoras
CherubClover
Martichoras
0
2
0
0
L
Surtr
1
5
1
0.3
L
0
4
2
0.25
L
Discordia
Morvern1058
Discordia
0
2
2
0.5
W
Ah Puch
NENO1608
Ah Puch
7
0
9
11.5
L
Lancelot
NeosKhan
Lancelot
1
6
1
0.25
W
Izanami
SalteeBoi
Izanami
6
1
8
10
W
Aphrodite
l PrincessCay l
Aphrodite
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,179
Damage
43,598
54,477
Taken
59,847
34,551
Mitigated
38,891
22,659
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,770
1,242
0
4,293
13,501
12,886
162
5,023
8,294
17,014
0
W
Cliodhna
Carlinhos2906
Cliodhna
8,399
1,096
0
1,904
13,186
6,148
175
3,555
9,414
0
34,416
L
Martichoras
CherubClover
Martichoras
6,934
1,005
0
1,006
9,950
4,679
0
5,896
3,864
0
34,959
L
Surtr
11,064
3,670
0
1,460
14,603
13,393
0
8,624
5,479
475
22,357
L
9,058
1,258
0
2,686
16,528
12,738
0
8,588
7,390
15,686
0
L
Discordia
Morvern1058
Discordia
8,268
568
0
220
5,541
2,197
0
3,517
1,889
19,654
0
W
Ah Puch
NENO1608
Ah Puch
20,054
1,426
0
2,483
9,020
4,958
299
3,268
5,486
44,815
0
L
Lancelot
NeosKhan
Lancelot
8,274
2,082
0
1,077
13,225
5,884
0
3,439
9,635
0
27,221
W
Izanami
SalteeBoi
Izanami
12,244
8,596
0
2,983
8,701
4,000
1,913
3,003
5,659
0
46,001
W
Aphrodite
l PrincessCay l
Aphrodite
4,712
1,174
5,739
5,257
10,069
6,559
117
2,696
7,177
11,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,303
Gold Earned
35,700
255
Minions Killed
198
0
Camps Cleared
0
1,093,460
Distance Traveled
1,052,150
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,970
897
39
4
0
240,244
0
W
Cliodhna
7,930
793
45
5
0
240,809
0
L
Martichoras
7,430
743
70
7
0
211,758
1
L
Surtr
6,831
683
28
3
0
206,382
0
L
Geb
7,343
734
19
2
0
223,834
0
L
Discordia
6,821
682
42
4
0
188,271
0
W
Ah Puch
9,005
901
81
8
0
184,192
0
L
Lancelot
7,275
728
39
4
0
221,905
6
W
Izanami
8,996
900
73
7
0
214,163
0
W
Aphrodite
7,402
740
17
2
0
214,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role