Player Matchup

Arachne
Arachne
Acertijox
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 113L
1,484 Elo+
Party 2
Ne Zha
Ne Zha
ElPalaGameplay
Ne Zha
Level 145
God Stats
13W - 16L
1,674 SR
Queue Stats
345W - 229L
1,550 Elo+
Solo
Zeus
Zeus
LUISNEIRAx
Zeus
Level 155
God Stats
3W - 0L
1,876 SR
Queue Stats
131W - 113L
1,540 Elo+
Solo
Cerberus
Cerberus
Nomaki
Cerberus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 127L
1,533 Elo+
Solo
Anubis
Anubis
iSpaceCat
Anubis
Level 147
God Stats
2W - 1L
1,563 SR
Queue Stats
153W - 193L
1,507 Elo+
Party 2
Team Averages
Level 140
1,623 SR
1,523 Elo+

VS

Team Averages
Level 109
1,488 SR
1,532 Elo+
Bakasura
Bakasura
JIMMYCOBB1414
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 3
Sobek
Sobek
Mitologo
Sobek
Level 171
God Stats
18W - 8L
1,420 SR
Queue Stats
121W - 124L
1,513 Elo+
Party 1
Susano
Susano
TheHippie
Susano
Level 94
God Stats
1W - 2L
1,481 SR
Queue Stats
11W - 12L
1,804 Elo+
Party 1
Bastet
Bastet
ilusttriouss
Bastet
Level 107
God Stats
20W - 32L
1,477 SR
Queue Stats
104W - 118L
1,472 Elo+
Party 3
Rama
Rama
urgranlovesme
Rama
Level 158
God Stats
37W - 29L
1,561 SR
Queue Stats
106W - 123L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Acertijox
Arachne
16
3 / 1 / 7
8,579
780
8,334
9,829
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 4 / 7
8,854
805
11,708
11,660
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 3 / 9
8,816
801
13,414
8,109
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Nomaki
Cerberus
15
4 / 1 / 16
9,159
833
6,857
11,128
10,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
iSpaceCat
Anubis
16
6 / 3 / 14
9,104
828
14,626
9,560
5,928
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JIMMYCOBB1414
Bakasura
11
0 / 7 / 1
6,778
616
1,629
9,458
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Mitologo
Sobek
15
5 / 3 / 5
8,554
778
10,317
19,942
23,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
TheHippie
Susano
14
2 / 2 / 5
7,958
723
11,104
12,164
3,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
14
4 / 8 / 4
8,108
737
10,366
13,981
4,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 7
8,735
794
7,400
12,066
4,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
25
Kills
12
12
Deaths
25
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
Acertijox
Arachne
3
1
7
6.5
W
7
4
7
2.63
L
Bakasura
JIMMYCOBB1414
Bakasura
0
7
1
0.07
W
5
3
9
3.17
L
Sobek
Mitologo
Sobek
5
3
5
2.5
W
Cerberus
Nomaki
Cerberus
4
1
16
12
L
Susano
TheHippie
Susano
2
2
5
2.25
W
Anubis
iSpaceCat
Anubis
6
3
14
4.33
L
Bastet
4
8
4
0.75
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,939
Damage
40,816
50,286
Taken
67,611
31,403
Mitigated
39,472
11,119
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Acertijox
Arachne
8,334
6,857
0
1,304
9,829
6,085
0
1,361
8,260
0
32,569
W
11,708
2,747
0
1,489
11,660
5,630
0
2,161
9,095
0
35,530
L
Bakasura
JIMMYCOBB1414
Bakasura
1,629
981
0
397
9,458
3,525
0
5,482
3,976
0
5,818
W
13,414
2,764
0
250
8,109
3,514
1,304
1,712
6,186
37,147
0
L
Sobek
Mitologo
Sobek
10,317
586
0
4,712
19,942
23,098
0
10,758
9,073
22,427
0
W
Cerberus
Nomaki
Cerberus
6,857
1,042
1,486
3,571
11,128
10,246
470
1,901
8,886
13,566
0
L
Susano
TheHippie
Susano
11,104
2,010
0
2,773
12,164
3,934
0
7,721
4,416
0
27,790
W
Anubis
iSpaceCat
Anubis
14,626
787
0
3,019
9,560
5,928
859
2,115
7,353
37,114
0
L
Bastet
10,366
2,810
0
793
13,981
4,592
0
5,303
8,642
0
21,792
L
7,400
5,710
0
1,774
12,066
4,323
1,549
5,459
6,607
0
35,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,512
Gold Earned
40,133
236
Minions Killed
178
0
Camps Cleared
0
1,144,496
Distance Traveled
1,019,623
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,579
780
54
5
0
251,928
0
W
Ne Zha
8,854
805
44
4
0
231,356
0
L
Bakasura
6,778
616
9
1
0
144,329
0
W
Zeus
8,816
801
56
5
0
200,174
0
L
Sobek
8,554
778
28
3
0
245,887
0
W
Cerberus
9,159
833
22
2
0
242,700
0
L
Susano
7,958
723
45
4
0
248,776
0
W
Anubis
9,104
828
60
5
0
218,338
2
L
Bastet
8,108
737
30
3
0
203,988
0
L
Rama
8,735
794
66
6
0
176,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role